This game will own! I am just waiting for wii speak support now...
No, you couldn't.
"Anyway, grind-heavy RPGs like the upcoming Monster Hunter Tri"
I don't want to seem rude, but are you making the all-too-ridiculously-common mistake of confusing Monster Hunter with Monster *Rancher*, the Pokemon clone with an anime counterpart from the late 90s? Because MH is hardly an "RPG", much less could be grouped into "grind-heavy RPGs *like*" it, because there IS nothing like Monster Hunter, and it's certainly nowhere god damn near anything like "Pokemon".
http://4.media.tumblr.com/edkZN2KLfqpsa9a0aJAAGLR4o1_500.jpg
http://www.youtube.com/watch?v=I-_1yjGkf9E
Monster Rancher? Pokemon
http://www.fierceplay.com/wp-content/uploads/2008/12/monster-hunter.jpg
http://www.youtube.com/watch?v=PLhX0TjjI3M
Monster Hunter? Oh my goddddd what's going onnnn theres fire everywhere I'm dyingggggg holy shit this is so manly.
This game (and its online component) is the only thing that can fill the PSO-sized hole in my heart.
P2P games just should not be pay-to-play. I realize there are enough morons to pay to play THINKING this is an MMO type of game, but the difference is you never play on dedicated servers in games like Monster Hunter or Phantasy Star Universe, they're just for matchmaking. MMOs are all on the server.
Pay to play WoW, Aion, FFXI, Everquest and the like, that's reasonable, the subscription allows for server maintenance, GM services and the revenue to keep making new, substantial content. P2P games - if they get any new content at all - are just new quests in the same areas they've always had.
You hunt and capture monsters. Close enough, imo.
Definitely interested, willing to pay a small fee for support/server services
No friend codes is a good start. Now let's just hope to see the confirmation of free online play and Wii speak support would be nice to have.
Absolutely not. Say that the "hunt and capture" taking place in either game are comparable is the furthest description of what takes place in either game as possible.
You do not prance around through tall grass and get a random encounter, and then have your furry best friend hit it's weak point, to the point where you can throw a ball at it, and then it joins your team as you become best friends, where it levels up and gains abilities so you can fight other friends and their captured monsters.
Do you know what "hunting" in Monster Hunter is? Murdering the beast. Not as a bystander giving orders to a furry friend, no, by taking a Spear and jabbing it in the damn appendix, taking sword and chopping it's tail off with blood splattering to boot, ripping open it's chest cavity with crag grenades shot from a bowgun, breaking it's horn off with a hammer to the face. And then when it's dead you take a knife, and you tear it's flesh off for eating, you tear it's scales off for armor, and you rip it's bones out for weapons.
Hell, the "capture" element to Monster Hunter is not a main focus to the game, it serves as a challenge run of a monster to try and AVOID killing it (because the whole game you just oh-so love killing everything), then hitting it with a paralyzing dart, make it step on a trap and breaking it's back. Oh, and then is it your best companion forever that sits by your side and helps you fight? No, it still dies, your reward is simply to be able to get bonus carvings from it's carcass, for example, tearing out it's god damn eyes.
And then you take those eyes, and you put those eyes into your next Lance, which you then use that Lance to stab *another* monster in the god damn eye. It's glorious, it's probably the manliest thing to come out of Japan since Fist of the North Star and Segata Sanshiro, and it's not Pokemon.
Monster Hunter is insanely grindy, its ridiculous grindy, Atlus would stand up and say "DAMN THAT GAME IS GRINDY" is you wanna good armor and shit.
@Dexter -- that's the joke. =/
The game isn't really grinding-based in that the combat is not turn-based, but is a straight up action game with RPG elements. You could strip away the RPG elements, and the multiplayer, and you would still have a game with gameplay that could stand on its own merits. Hell, if it wasn't 3D it wouldn't be hard to see it as the kind of game you would play back in the NES or Arcade era.
But Monster Hunter marks an important paradigm shift in online gaming. It's taken a little while for the significance of what Monster Hunter has done to seep into the rest of the gaming industry, but we're very gradually seeing it.
Final Fantasy 14 having greater emphasis on gear and no level-grinding is no coincidence. They want to cash in on the Monster Hunter craze in Japan. Of course, if that actually makes their game even remotely less boring than their last foray into online gaming with FF11, then I'm not gonna complain.
http://www.youtube.com/watch?v=d15h2DPdld8
Do you fight giant sands worms in Pokemon?
You fight all sorts of wacky shit in Pokémon. Hell, you fight GODS OF TIME AND SPACE.
Which is really kind of ridiculous and makes me long for good old Red & Blue.
Anyway, I finally took the time to watch a video of Monster Hunter Tri a few weeks ago, and I too had assumed it was some monster-collectathon from the name and apparent rabid popularity in Japan. I was pleasantly surprised that it really wasn't like that, and my interest was piqued. The damn fine visuals didn't hurt. Depending on my mood when it comes out I may have to give it a look.
No, you do not "grind" in monster hunter. What you do which SEEMS like grinding is farming. While related to grinding, it's different enough that you can specify between GRINDING and FARMING.
You do not gain levels in MH; therefore there is no grinding. The only thing that you can do to improve your character is by his/her armour and weapons. You get these by obtaining items from monsters. Repeating certain quests over and over or killing certain monsters repeatedly to obtain a certain item(s) is something you call farming.
Similarly, you said earlier that "Monster Hunter is NOT a game you wanna lag in." You clearly have not even touched Monster Hunter Frontier (KR) have you? No you haven't. While yes, there is a shit fucking ton of lag, it's still completely playable.
Its the same fucking thing, the only difference is that farming is more tedious so thanks for helping my argument that MH has plenty of moments where you do nothing but repeat the same tedious task(boy that sounds familiar, oh right ITS LIKE GRINDING). Only difference is you're GRINDING for items this time instead of a higher number.
Also work on your reading comprehension a bit, MH isn't a game you wanna lag in cause you could die during those seconds you are stuttering like timmy from south park and AGAIN, how is "well there's still a shit-ton of lag" a counter argument? You just proved my again once again.
I'm not knocking MH it can be fun but its unbelievable boring and tedious at times where you are forced to farm for items or do other shit, I saw a dude stream MH for a week straight, it was the boring thing I had eve seen.

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