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Monday Mind Teasers: GROW Games

9:45 PM on 08.10.2009   |   Fronz

Monday Mind Teasers: GROW Games photo

Anyone beat last week's mind teaser yet? Didn't think so. Okay, no more games until we get past that hellacious hurdle -- see you next week!

Okay, okay, okay. I'm not that cruel. But I am cruel enough to introduce you to the GROW game series. Not just one of them. Not just the hardest one. ALL of them. Dtoid reader and fellow mind teaser master Cough reminded me of a wonderful flash game series I had forgotten all about. Since the first time I played a GROW game there have been at least half a dozen new additions to the series and I spent this whole past week beating them one by one. Trust me when I say this game series contains some of the most pleasing puzzles on the Internet.

Here's how they work: The whole game consists of only six, eight, ten or more buttons, and all you have to do is click on them in the right order. At first you assume you're about to powerhouse a simple puzzle, but then you quickly realize six buttons means six factorial, a.k.a. "6!", which means 6*5*4*3*2*1=720 possible paths to the end, with only one rewarding you with the "correct" outcome. To help you find the intended ending, each button levels up if certain buttons are pressed after it correctly, and you watch an elaborate animated scene unfold in front of you as you try to figure out if you're getting warmer or colder. If a button reaches its max level, it usually either means you clicked it too early, or you were supposed to click another key button before this button, causing its environmental effect to be completely useless.

To say anything more than that would ruin the fun. In fact, I don't even recommend checking out the screenshots below. The majority of the fun comes from seeing how much detail can be sucked out of just a boring sphere or cube environment as an entire community grows and expands. Hit the jump for the full list of GROW game links from EyezMaze.

Got any flash game suggestions for next week's Monday Mind Teasers? Email me or leave the suggestion in the comments and I'll put it to the test!

GROW Games:

  • Cube -- 10! By far my favorite of all the GROW games. The ending scene is so entertaining!
  • Tower -- 5! Impressive as hell for just 5 buttons. I was continually surprised by how deep this was.
  • RPG   -- 8! A clever spin on an already clever game. Not too hard though.
  • Planet -- 12! This one is so deep that there's a hidden ending!
  • Island -- 8! This one actually got the best of me since I was convinced one piece should be early.

Mini GROW Games:

  • Nano 3 -- 6! If you're new to these games, try this one first. Just make the sick guy feel better.
  • Nano 2 -- 3! Way too easy.
  • Nano 1 -- 30 total clicks, with guiding arrows so you can't lose. Relaxing walkthrough, but boring.
  • Nano 0 -- Same as Nano 1, but it's a race before a timer runs out. Meh.
  • Christmas -- 6! Cute, but too simple. Was expecting ornaments to be used!
  • Shape Monsters -- 6! Pretty easy and experimental of the GROW idea -- nothing special.
  • Beach -- 2! Each of the 2 buttons leads to two new buttons and so on, until you dead end or win.

Share your fun and frustrations in the comments! Which are your favorites? Least favorites?

LAUNCH GALLERY (11 IMAGES)
Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo Photo









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Tom Fronczak is Destructoid's third hire and obviously a founding editor. Fronz is an accomplished 3D animator and aspires to become the next Miyamoto when he gets old and turns Japanese someday. Fronz is also the founding member of Destructoid's sister movies site, Flixist. Likes Art, Movies Meet the rest of the team



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13 comments | showing # 1 to 13
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's Avatar - Comment posted on 08/10/2009 21:47
Clint
Ahhhhh! I forgot all about these! <3 the Grow RPG one :)
AstralDrmz's Avatar - Comment posted on 08/10/2009 21:54
AstralDrmz
I remember going through days and days of getting past the BCA teacher at my school to play Cube, and I was so happy when I beat it. I just couldn't leave it alone until I did.
Fronz's Avatar - Comment posted on 08/10/2009 21:58
Fronz
Nano 3 was the first one i ever played, and I fell in love with it immediately.

However, I REALLY love Cube and Tower. Island and Planet are great, but they're pretty straight forward even though they're really challenging to nail down the final order details, and it gets to be more of a chore waiting for all the last animations to play out AGAIN to see if you've won or lost.

Cube and Tower, though, you don't know where things are going to go. It's like the puzzle game is also an adventure game because you want to see how and where things will continue to grow and unfold. The endings for Cube and Tower are so much more surprising and greater than you expected that it makes them some of my all time favorite Internet timekillers to date.

Hope you guys enjoy! This shit is fun!
Seanus's Avatar - Comment posted on 08/10/2009 22:57
Seanus
Just completed Grow Tower. The feeling you get when it all comes together is awesome. :D
Fronz's Avatar - Comment posted on 08/10/2009 23:12
Fronz
Yeah! I love how misleading the Tower game can be. Some of the wrong order goes sooo far in depth that you think "Man, this has to be in, this is going to be the right order!" And then you end up being wayyyy short. The way in which each piece can interact in completely different ways with a few pieces if it's above or below is impressive.

Most of the Grow games ignore the majority of the possible paths' outcomes, but Tower feels like there's actually a unique path for every possible outcome of clicks. So damn impressive in how well designed it is.
F Whipple's Avatar - Comment posted on 08/11/2009 00:10
F Whipple
Man I spent too much time on that damn cube. Managed to solve it at least
Woverine's Avatar - Comment posted on 08/11/2009 03:00
Woverine
holy crap how did i forget about these?!?!
Sexualchocolate's Avatar - Comment posted on 08/11/2009 03:39
Sexualchocolate
I've always loved the Grow games. Fucking mayonaising.
Jabe's Avatar - Comment posted on 08/11/2009 08:56
Jabe
Suggestion for more Mind Teaser games?
http://niffpage.greywool.com/files/Games/Riddle.zip
By Nifflas of Knytt fame. Windows only, crashes occasionally on 64-bit architectures (I've only run this on XP)

One of those games where you have to try to figure out what the developer wants you to do.
brimtastic's Avatar - Comment posted on 08/11/2009 11:28
brimtastic
These were pretty damn nifty. I think I've played Cube before, but never through to the end. Just spent the past couple of hours finishing all of these. Awesome.

Suggestion: the Sub Machine series
Archwright's Avatar - Comment posted on 08/11/2009 15:16
Archwright
Wow... there is no logic to how any of the grow stuff works. It's just ordering.

I can sum it up with AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARGH! It's super frustrating.
Klempky's Avatar - Comment posted on 08/18/2009 17:24
Klempky
Are Archwright and I the only ones who could never really get attached to these? I mean, I'm truly fascinated by the way the objects interact, but most of the logic involved in getting to the ending is ludicrous, and this is coming from someone who grew up loving old-school adventure games.
Canthari's Avatar - Comment posted on 12/29/2009 09:20
Canthari
Ah, these are awesome. I just resolved the cube one, I'm gonna try the other ones. :)
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