Creative director of Microsoft Europe and possible maniac Peter Molyneux has the rather unenviable task of pulling Rare from the pit of obscurity and back into the limelight. It's a tough job, but Milo's proud father is more than happy to tackle the job.
"Actually one of the things I really want to do is help Rare have more of an identity," he explains. "And make sure the people at Rare are seen more within the industry.
"I was totally blown away from the amount of talent that there is at Rare, but it's just that they come from a background where Nintendo required them to be this very, very secretive company. I just want to give them the confidence to tell the world what they're doing. I hope you're going to see more from Rare and I want to help them get well known."
When I visited Rare's studio in 2008, they stated that gaining a public sense of identity was something they were trying to do. Despite this, the company is still very much within its shell and very difficult to talk to. Luckily, Molyneux does way more talking than any sane man should, so if anybody is going to make Rare a more outgoing studio, it'll be him.
Let's just please not have Rare saying Viva Piñata 3 will revolutionize the way we play games and have the most emotional ending ever conceived. They don't need to learn too much from Peter.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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That's more like it.
I was agreed with everything you said apart from the whole "Mircoshaft" thing. It is way too suspicious that he suddendly cares about RARE now he's a main part of Mircosoft. I call foul.
I mean seriously, if Microsoft is still in love with shooters and stuff they should at least request a new Jet Force Gemini, because Perfect Dark Zero sucked.
Come on now.
Also, this is so inline with who the guy is: Peter Molyneux loves talking about what's being worked on, at the risk of -- everything really.
Molyneux is many things, some good, some bad. He is NOT a corporate cash whore. Whatever MS's motives were in giving him this job, I think it was a great move. He does not wring every last dollar out of everything, which would be the last thing Rare (or any decent game dev) needs.
Well I am just not so sure about him, everytime he gets on a "promising project" he ends giving out a general disappointment. But eh, I might be overlooking a champion.
I blame Microsoft for this of course, but the fact that SOMEBODY is trying to put them back on track, is nothing but a good thing. The fact that a visionary developer (who admittedly, nearly never delivers) is trying to get them to do it is a big plus.
Unfortunately, ever since Rare joined Microsoft, it has yet to produce an amazing game.It has yet to make games that are as good or better than any of its SNES or N64 titles in my opinion.
So it's up to you to take care of him Jim.
PS: Good luck Rare!
For me the old Rare is dead, sure they still can make some decent games.
but the magic they had in the past is gone , prob because rare is only a name and a lot of people from the past have moved on to other companies.
I'm flyin' over you!
Good bye horseeeeeeeeeeee
I'm flyin', flyin', flyin', over youuuuuuuuuu
*ahem*