games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 


Molyneux wants to help Rare find its identity photo

Creative director of Microsoft Europe and possible maniac Peter Molyneux has the rather unenviable task of pulling Rare from the pit of obscurity and back into the limelight. It's a tough job, but Milo's proud father is more than happy to tackle the job.

"Actually one of the things I really want to do is help Rare have more of an identity," he explains. "And make sure the people at Rare are seen more within the industry.

"I was totally blown away from the amount of talent that there is at Rare, but it's just that they come from a background where Nintendo required them to be this very, very secretive company. I just want to give them the confidence to tell the world what they're doing. I hope you're going to see more from Rare and I want to help them get well known."

When I visited Rare's studio in 2008, they stated that gaining a public sense of identity was something they were trying to do. Despite this, the company is still very much within its shell and very difficult to talk to. Luckily, Molyneux does way more talking than any sane man should, so if anybody is going to make Rare a more outgoing studio, it'll be him.

Let's just please not have Rare saying Viva Piñata 3 will revolutionize the way we play games and have the most emotional ending ever conceived. They don't need to learn too much from Peter.


Continue: More Rare stories





prev next

21 comments | showing # 1 to 21

Sexualchocolate's Avatar - Comment posted on 06/15/2009 10:26
Sexualchocolate
"Actually one of the things I really want to do is help Rare (make us a shit load of money, and) have more of an identity (buy buying them up and making them shovel out FPS games and sequels)," he explains. "And make (every last dollar possible from their work and make) sure the people at Rare (only work for Microshaft and) are seen more within (Microshaft than the rest of) the industry.

That's more like it.
GoldenGamerXero's Avatar - Comment posted on 06/15/2009 10:30
GoldenGamerXero
@SexualChocolate

I was agreed with everything you said apart from the whole "Mircoshaft" thing. It is way too suspicious that he suddendly cares about RARE now he's a main part of Mircosoft. I call foul.
Kvb's Avatar - Comment posted on 06/15/2009 10:41
Kvb
Rare used to have an identity... I miss those times. And I'm not really expecting Molyneux (of all people) to bring Rare back to those days.
Monodi's Avatar - Comment posted on 06/15/2009 10:42
Monodi
He is saying it as if Rareware was made by a bunch of amateurs. They just need to let them make more fucking games as silly they can be.

I mean seriously, if Microsoft is still in love with shooters and stuff they should at least request a new Jet Force Gemini, because Perfect Dark Zero sucked.
Tubatic's Avatar - Comment posted on 06/15/2009 10:44
Tubatic
Gee he's Microsoft Europe's Creative Director. Of course he cares about RARE's presence and perception as it relates to Microsoft.

Come on now.

Also, this is so inline with who the guy is: Peter Molyneux loves talking about what's being worked on, at the risk of -- everything really.
ajaxender's Avatar - Comment posted on 06/15/2009 10:45
ajaxender
What the hell are you two on about? This is Peter Molyneux. He has great ideas, he talks about his ideas, he talks his ideas up, he gets too excited, he starts thinking too far ahead, he fucks around with his games too much, he ends up putting out games that are normally good and fun and all but fall short of both his claims, and whatever potential they actually had. He sacrifices money making in order to do what he wants with his games.

Molyneux is many things, some good, some bad. He is NOT a corporate cash whore. Whatever MS's motives were in giving him this job, I think it was a great move. He does not wring every last dollar out of everything, which would be the last thing Rare (or any decent game dev) needs.
CocoJambo's Avatar - Comment posted on 06/15/2009 10:51
CocoJambo
Nintendo's second party studios have heavy input from Nintendo, after being sold and some key figures going elsewhere they did kind of lost their identity. But still I don't think that anyone from Lionhead studios is in a better position than them.
Monodi's Avatar - Comment posted on 06/15/2009 10:57
Monodi
@ajaxender

Well I am just not so sure about him, everytime he gets on a "promising project" he ends giving out a general disappointment. But eh, I might be overlooking a champion.
Holiday's Avatar - Comment posted on 06/15/2009 11:11
Holiday
Killer Instinct would be a good start.
gatorsax2010's Avatar - Comment posted on 06/15/2009 11:32
gatorsax2010
Rare did have an identity. They were the Pixar to Nintendo's Disney. Now, though they can still put out quality work, I feel like something's missing. A Rare game isn't an event like it used to be. As for the old secrecy, I'm not so sure that was an edict from Nintendo. In the N64 days (Rare's creative peak, IMHO), they wouldn't show off something until it was ready (admittedly the way Nintendo operates). After all, Banjo-Kazooie was originally a Super Nintendo game about a boy and a pirate. But when they did finally show games off, it usually blew people away. How many Game of the Year awards did they get in their prime? It used to be an exciting thing to hear that Rare was amking a gamne, and I hope Rare can become the great studio they once were.
Jon B's Avatar - Comment posted on 06/15/2009 11:48
Jon B
Molyneux is speaking sense. If we can go back to the days when two of their games (GoldenEye/PerfectDark) are two of the highest scoring games of all time, Rare were SOMEBODY. Now, they're just another developer, churning out mediocrity.
I blame Microsoft for this of course, but the fact that SOMEBODY is trying to put them back on track, is nothing but a good thing. The fact that a visionary developer (who admittedly, nearly never delivers) is trying to get them to do it is a big plus.
manasteel88's Avatar - Comment posted on 06/15/2009 12:29
manasteel88
Rare has fallen down a peg from the "ZOMG DONKEY KONG COUNTRY IS AMAZING" days. Most of that is identity issues as most people don't perceive Rare to be the same company as it was under Nintendo. Molyneux (as Xbox Europe's Head) should be promoting Rare like this since I'm sure most gamers want Rare to come back to the forefront. Right now they are making interesting and unique (but not the most well recieved) games and I'd like to see some big push from MS to support the developers.
Bastard Spawn's Avatar - Comment posted on 06/15/2009 12:35
Bastard Spawn
Conker's Bad Fur Day was probably the last great game Rare ever produced. Sucks that Rare's founder isn't going to do another one.
Hiltz's Avatar - Comment posted on 06/15/2009 12:37
Hiltz
Nintendo may have kept Rare on a tight leash back then but at least Rare had games to be proud of and that's when people adored the developer.

Unfortunately, ever since Rare joined Microsoft, it has yet to produce an amazing game.It has yet to make games that are as good or better than any of its SNES or N64 titles in my opinion.
Holyetheline's Avatar - Comment posted on 06/15/2009 12:55
Holyetheline
It would be nice to see Rare get a better identity. God speed, Peter!
HiddenAHB's Avatar - Comment posted on 06/15/2009 16:38
HiddenAHB
Molyneux is European.
So it's up to you to take care of him Jim.

PS: Good luck Rare!
Wedge's Avatar - Comment posted on 06/15/2009 18:15
Wedge
I'm pretty sure that identity was lost forever when Microsoft bought them. Rare was THE video game developer in the 90's, their website and community was fucking incredible, with all sorts of hilarious fan interaction with things like Scribes and Ask Uncle Tusk and such.
Kalmah's Avatar - Comment posted on 06/15/2009 20:10
Kalmah
I agree with Holiday. You can help them, and us, by giving me another Killer Instinct game!
JavTheGreat's Avatar - Comment posted on 06/15/2009 21:00
JavTheGreat
Rare made the 360 avatars...That's the last I heard of them.
L0cky's Avatar - Comment posted on 06/15/2009 21:00
L0cky
maybe i am wrong but i isnt nintendo holding some of the rights of killer instinct ? i thought it was a joint venture between rare and nintendo .

For me the old Rare is dead, sure they still can make some decent games.
but the magic they had in the past is gone , prob because rare is only a name and a lot of people from the past have moved on to other companies.
JustLikeBuck's Avatar - Comment posted on 06/16/2009 03:35
JustLikeBuck
Good bye horseeeeeeeeeeeees
I'm flyin' over you!
Good bye horseeeeeeeeeeee
I'm flyin', flyin', flyin', over youuuuuuuuuu

*ahem*
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!

 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos


    Win this!
    Dive in! meetup+play for a chance to win a PC

    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Assassin's Creed 2 review
    Crossfire Remote Pistol review
    Resident Evil: The Darkside Chronicles review
    Left 4 Dead 2 review
    Call of Duty: Modern Warfare Reflex review
    more reviews
    Driver
    Avatar
    GT Racing Motor Academy
    Bad Company 2 beta dishes out meaningful experiences
    Legend of Zelda Spirit Tracks
    more previews


    - The Dtoid Army is 51128 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Joseph Leray: Revisited: Gears of War 2, Pinocchio, and masculinity





















    More Destructoid Originals




     Popular now more






















    Team Destructoid   tips@destructoid.com
    Nick Chester
    Editor-in-Chief
    Niero
    Founder, publisher
    Jim Sterling
    Reviews Editor
    Hamza Aziz
    Community Manager
    Dale North
    News Editor
    Rey Gutierrez
    Video editor & director
    Anthony Burch
    Features Editor
    Colette Bennett
    Tom Fronczak Brad Nicholson
    Ashley Davis Ben Perlee
    Conrad
    Zimmerman
    Chad Concelmo
    Jonathan Holmes Jonathan Ross
    Brad Rice Jordan Devore
    Will Maddock Matthew Razak
    Dyson Joseph Leray
    Topher Cantler Samit Sarkar
         
      Dexter
    Adam Dork
    Daniel Lingen
    Hollie Bennett
    Joe Burling
    Mikey
    Stella Wong

    Josh Tolentino




     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006