Outspoken games designer Peter Molyneux is never short of an opinion or two, and has recently been dishing the dirt on the PlayStation 3. While talking about the PS3's library, the Fable 2 creator revealed his love for Square-Enix's iconic PSX title Final Fantasy VII, naming it as something that defined RPGs.
"I always remember back to Final Fantasy VII, when I first played FFVII, that to me defined the genre," he stated. "Those were the 'oh my god' moments, I don't believe they exist. I haven't seen many of those on the PS3."
Molyneux pointed out that his statements are made from the perspective of a gamer and "not as an industry spokesman," just in case anyone accuses him of 360 bias. He happens to own all three major consoles.
We could talk for many boring hours about the PS3's game library, but I'm more interested in his belief that FFVII defined RPGs. It's indeed a very personal belief, and one that I actually share. Being a European and someone who grew up on the Sega side of the fence, it wasn't until VII that I really got to learn what an RPG was, and how powerful a storytelling device videogames could be. Some FF fans delight in sh*tting on VII, probably because it was so popular, but it was an important game for many people, especially those of us in our early twenties. It was not just genre defining, but gamer defining.
What say you?
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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I also busted my Final Fantasy hymen on that one, so it holds a special place in my heart, and while it might not be entirely deserving of all the praise it gets, it's also not deserving of all the hate it gets.
I am disappointed in all of you!
I also agree with what Fable dude said about the lack of RPGs for the PS3. It's kind of interesting to note the shift from the Sony-heavy/Microsoft-soft RPG library of the last generation to the Sony-soft/Microsoft-heavy RPG library of the current generation. Hopefully, it'll shift back so I can get my appetite curbed.
As for FFVII... I dug it a lot. But OMG status I'll reserve for games like Ico and Shadow of Colussus.
Also, I never got to play FFVII, so that might be why I never got all that into RPGs. Maybe someday.
In terms of the actual story, I think you can make the case that FF6 is better. There are more characters, the non-Cloud characters are less developed in FF7 than most of the characters in FF6, the themes are more mature, and they aren't as based on Evangelion-type (wtf?) moments.
FF7, however, did up the bar on presentation. Insofar as that was genre defining, however, I think it may have done some damage. It has left RPG's concentrating more and more on wacky magic systems, FMV, and minigames. FF7 managed to take the solid core of FF4/FF6 and throw in some candy. RPG's since have mostly been about the candy.
Also, as an old school RPG-er, I kind of miss the days when RPG's could be beaten in 20-30 hours, and when you didn't have to worry about collecting every secret in every scene or risking a shitty ending or something. Honestly, the whole thing has turned me against the genre. Out of the last 3 generations (including the PS1/N64, PS2/Xbox/GC, and the current generation), I've only beaten like 5 traditional RPG's: Chrono Cross, Xenogears, Final Fantasy 7, Suikoden, and Final Fantasy 10. Out of those, only 1 was not from the PS1 generation, and none were modern traditional RPG's. It's not from lack of effort.. I just don't give a crap enough anymore.
At the end of the game I just stared at that black screen with the green dots flying towards you for the longest time, just waiting for something, anything, to happen. I couldn't believe it was over. It's the most memorable gaming experience I've ever had, and I morn to know that today's games don't have the same appeal. I know it's probably a case of "everything was better when you were a kid", I'm sure rising gamers have their own "FFVII" game, and I'm sure their kids will have their own, but FFVII was mine.
But everyone should have a different opinion.
I love your articles, Jim.
All fair points, but again this is why it's important to note that this is a personal thing. FFVII is definite to a lot of people because it was their first taste of a JRPG. Jumping to the PlayStation, Squaresoft put Final Fantasy into the hands of way more people than it ever had done, and as I said, it helped to shape the gaming tastes of a lot of the newer generation of gamers at the time, myself included.
It may not have been definitive in terms of what it did as a game, but what it did as a cultural staple of the industry was genre-defining indeed.
If people think FF VII was the first "true RPG" then I'm afraid you guys have missed out on a lot.
Lufia 2, Crono Trigger, Mario RPG(yes, I love the damn game) Final Fantasy 2 and 3 (FF 4 and 6 in Japan).
There are much more I never got play.
One of my problems, however, is that it also helped usher in an age of gamers that consider all previous Final Fantasy games (as well as other games outside the series) to be inferior because of the lack of 3D graphics. This bothers me to no end considering I hold FFVI in extremely high regard and see so many people mindlessly emphasizing style over substance. Oh well, I suppose it's not just limited to the Final Fantasy games.
Another thing that bothers me about FFVII--and it's not necessarily the fault of the game itself--is that we see a huge number of Final Fantasy cliches born in that game. I'm not talking about recurring bits like Cid and Chocobos, I'm talking about characters, plot devices, and a hoard of other tropes that we delight in bashing the series for today (and rightly so).
The only OMG moment I've experienced on PS3 was thanks to MGS4.
If people think FF VII was the first "true RPG" then I'm afraid you guys have missed out on a lot."
Nobody's saying that. FFVII was not the first true RPG, of course not. It was, however, the first gateway to RPGs for a lot of people.
Plus FFVII makes my eyes hurt >.<
Chrono Trigger redefined games and RPGs for me. Mainly cause I didn't know what a RPG was and that I took it as a different way of playing a action/adventure game. Plus Ayla hot. How I deny?
I never say its a bad game, and I freely admit that it opened the door to a lot of people. I just think that its actual impact on the genre was less substantial than many assume and, in many ways, may have been negative in the long-term. That's not a judgement of the game itself. I think its a great game. It's in my top 3 favorite main-series FF games (behind FF6, everything else is negotiable). The fact that I've beaten the game twice in very different periods of life is illustrative enough.
However, the focus on FMV's, minigames, melodrama (granted, this was always an issue with RPG's, but I think FF7 upped the bar), FAQ-necessitating secrets, etc. have probably had a negative impact on the genre since. Again, these were all great elements within FF7! But the ripples have been pretty depressing.
I'm not sure what it will take to get me seriously interested in J-RPG's again. FF10 almost had me back, but Final Fantasy 12 was so God awful.. that it undid all of FF10's work and then some.
A new Chrono Trigger, a sequel to the REAL Phantasy Star series, or a sequel to FF6 could get me going. I'm likely to spend some time on Crisis Core once I.. find some time with it. I'm also curious about the prequel to FF4. However, most of the main J-RPG's coming out these days just seem so... bland, generic, and wasteful of my time.
1. As much as J-RPG's have ripped it off since its release (which is arguable, IMO), FF7 ripped off all of its predecessors. The battle system IS FF4's battle system. And the whole "minor evil, epic evil, highly mobile/airship sidequest phase, final battle" series of events is pretty much in every Final Fantasy (and plenty of other RPG's).
I think where FF7 had its impact was in presentation. There you can make the argument. However, I still wonder if RPG's wouldn't have ended at the same place anyway. FF7 was, in a lot of ways, just following other genres into the third dimension. In fact, I think FF7's only truly lasting impact is, as Jim has said, probably its impact on fans rather than on developers. It made RPG's more popular.
2. FF12 is terrible.
Maybe it isn't the game itself that attracted me as a kid, so much as it was the atmosphere that I shared with the others around me.
But any way around it, it's the one that made me look for other RPG's, hoping to find something of similar immersion..and I don't think that's truly happened in a long time.
I always wondered why FF7 got so much hate considering it's a fairly good RPG. Then again I also wondered why fanboys thought Cloud was the second coming of Jesus.
Maybe it isn't the game itself that attracted me as a kid, so much as it was the atmosphere that I shared with the others around me.
But any way around it, it's the one that made me look for other RPG's, hoping to find something of similar immersion..and I don't think that's truly happened in a long time.
They could not even keep there gimmicky FMV (obviously Cd video crap that only wow people who did not have sega CD/TG cD or a PC that seems to be everybody obviously) straight one secound it is Crappy models the next it is even more crappy models that are obviously not the same ones.
the whole game is like a playing a sucktasic ps1 tech demo held togeather with ducktape and no game worth anything, and the story was crap.
the only game worse than it is final fantasy 8 wich is the intsterment of evil to tourture mainkind, with constant summoning slow ass lame draw system and even crapper story.
Oh and more random battle, somthing wich chrono trigger perfected a battle system that is not annoying as hell but final fantasy still has not figured out.
Hell they have not even figured out how to copy anything from chrono trigger to make any final fantsy decent. Chrono tigger is still more modern than final fantasy and it was made in 1995.
But hey at least they tried change the damn with final fantsy 12 at least that one did not annoy the hell out of me.
http://www.gamespot.com/features/6146818/p-9.html
God that was one of the worst games sqaure has ever made, excpet for that whole dirge of cerberus thing that even made 7 suck more than it did in 1997.
I feel sad that the last game I had that magical "OMG jrpg feeling" was on the PS2's Odins Sphere. I purchased Disgaea 1, 2 for the PS2 so I could get into the whole story before getting 3 for the PS3, but while I am trying to get into it I just can't seem to follow the ... crappy humor it has or the non-serious style it is. I thought Disgaea would have a deep story instead of a: this kid is 135251050880 years old, n he just woke up cranky and now wants to destroy the earth.
just too lame, I am hoping somewhere it picks up... but no where near that...
This is where you jumped the shark. Did you ever actually play FF12? Actually, maybe that's not such a good question. I plodded about in it for like 90 hours, and I'm not quite sure I ever "played" anything....
Now I'm addicted to all sorts of heavier RPGs.
Since, I think the FF games have over complicated the combat systems, and despite the comments about #8, the only truely horrific FF game imo is #10, and the only one to come close to FFVII is FFXII.
That said, none of the games since 7 really have the heart that 7 does. It's a SAD game. The characters are relatively simple, as is the story. FFVII has the innocent appeal of classic Disney, or 80's fantasy like Neverending Story or Dark Crystal. The others tried to adult-it-up, in terms of character play and complicating the themes, and lost some of the naive appeal in the process.