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Molyneux calls himself a 'talentless bastard' photo

Peter Molyneux does this funny little thing. Whenever he's working on a new game, he'll look back at the last game and tell us all how terrible it was. He did it with Fable when working on Fable II, and now he's doing it with Fable II now that he's working on Fable III

"There was this amazing moment when a piece of research came back [that showed us] more than half the people who played Fable II understood and used less than half the features in the game. And as soon as you see that you think: 'Oh my God. What a talentless bastard I really am,'" says Molyneux. "How can I have made a game in which people actually understood less than half of its mechanics? It's like making a film that makes people think: 'It looks quite cool. I don't know what the hell is going on, but it seems quite cool.' You know, that's just wrong. 

"So I think Fable III is all about using mechanics, exploiting mechanics, giving gameplay reason to things. Expressions [which don't feature in Fable III] were cool in Fable II, but they were a way of just doing a fart joke over and over. Let's be honest, you know, that's what they were. There was no real meaning to them. There was no real emotional connection to them. They need to have an angle [to them]. The simpler things are, the more people use them."

So, everything Molyneux told us was so brilliant about Fable II is now awful. I think it's a little disingenuous to sh*t on your last game to make the new one look good, and Molyneux seems to pull that tactic quite a bit. I think he's a very talented man, but he really needs to stop making these gratuitous displays of quasi-honesty and retroactive modesty. If anything, it makes him look even more insincere. 

Molyneux: I'm a talentless b*stard [CVG]








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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45 comments | showing # 1 to 45
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Kraid's Avatar - Comment posted on 02/19/2010 14:23
Kraid
I'm telling you man , he's a talented bastard man.
Trevor McGee's Avatar - Comment posted on 02/19/2010 14:29
Trevor McGee
Tell him to include a good story and bosses this time. I enjoyed Fable II quite a bit still, but the first Fable destroyed it in many areas. Fable had many boss fight, quite a few seemed epic even. Fable II had next to none and they sucked, a giant triangle as a boss isn't cool in the slightest. The ending to Fable II was also just so anti-climatic and underwhelming beyond description.
bobyoko's Avatar - Comment posted on 02/19/2010 14:30
bobyoko
this guy should really stop talking to the press.
Markez's Avatar - Comment posted on 02/19/2010 14:32
Markez
Love Molyneaux, and loved Fable II. But I can't on earth even guess as to what features/mechanics he's referring to that barely anyone used? Farting? Dying your hair? Upgrading your abilites? Eating celery to thin up since you're such a tubby bastard? Eh?
Fossegrim's Avatar - Comment posted on 02/19/2010 14:36
Fossegrim
I didn`t use the mechanic of beating Fable2. The feature of boredom was in my may.
Tubatic's Avatar - Comment posted on 02/19/2010 14:37
Tubatic
I'd like to see his charts.

Though, for my part, I never used the begging/extortion mechanic, and never once played hatty/beardy/whatum, even when it was free.
Xzyliac's Avatar - Comment posted on 02/19/2010 14:37
Xzyliac
Oh Molyneux.

I still like him. Fuck the haters.
TwistedVagrant's Avatar - Comment posted on 02/19/2010 14:39
TwistedVagrant
"So I think Fable III is all about using mechanics,"
sometimes i wonder if the guy even understands what industry he's in.

anyway, most developers don't deliver on promises, and i'm totally fine with that. it's making promises that sound shit in the first place, and then failing to deliver.
Tubatic's Avatar - Comment posted on 02/19/2010 14:40
Tubatic
I like the part where everyone calls them promises...
Rockvillian's Avatar - Comment posted on 02/19/2010 14:47
Rockvillian
Actually his recent comments on his own creation process seem pretty genuine. He's shitting all over his usual creation process and adapting a new gameplay style (giving a reason behind things besides "look what you can do").

But honestly Pete... Black and White III time. And fix the creatures so I don't have to babysit their AI 190% of the time.
Rigby's Avatar - Comment posted on 02/19/2010 14:48
Rigby
Oh Peter...just stop. Stop making Fable games. They're not that good. :/
Excel-2011's Avatar - Comment posted on 02/19/2010 14:48
Excel-2011
That's my line!
Renend's Avatar - Comment posted on 02/19/2010 14:51
Renend
A&W rootbeer rocks tho... did you know it was made with aged vanilla? makes me wonder why that just doesnt make it cream soda... but considering cream soda taste entirly different ill just let it go..
Xzyliac's Avatar - Comment posted on 02/19/2010 14:51
Xzyliac
Hmm... I want to hear Mr. Tubatic explain himself.
tehAnt1the1s1s's Avatar - Comment posted on 02/19/2010 14:52
tehAnt1the1s1s
I don't think Molyneux is talented in the slightest. That not to say that he is bad either, just simply overwhelmingly average. Fable 1 was a good game, but really had nothing special about it. Fable 2 continued the trend while making the story mind-numbingly childish and boring and the game-play far too easy (I never even came close to dying through my whole play-through). While I admit that there were many parts of Fable 2 I didn't use, it wasn't because I didn't understand them. No, it was because they were completely unnecessary and uninteresting. What PM needs to do is scale back the scope of these gimmicks (and they are gimmicks) and focus on making a decent core mechanic. Fable 2 put me off from play another Fable game again but not because it was bad. I simply had to trim too much fat to get an enjoyable experience. That said, I'm really not looking forward to Fable 3 but I'll give it a chance when it comes out. The sins of the father should not automatically transfer to the son.
tehAnt1the1s1s's Avatar - Comment posted on 02/19/2010 14:55
tehAnt1the1s1s
hmm... I got so caught up in my Fable rant I forgot about B&W. Can't we just go back to that instead of getting another mediocre RPG?
Markez's Avatar - Comment posted on 02/19/2010 14:56
Markez
Not talented in the slightest? Really?


Really?
MidnightOwl's Avatar - Comment posted on 02/19/2010 14:59
MidnightOwl
I didn't beat my wife enough...
Occams electric toothbrush's Avatar - Comment posted on 02/19/2010 15:01
Occams electric toothbrush
He's got talent.........as the Zodiac Killer.


Calling it now.
MaximusPaynicus's Avatar - Comment posted on 02/19/2010 15:07
MaximusPaynicus
You know, I'm starting to think that this Peter Molyneux fella may be a tad manic or bipolar.
natetehgreat's Avatar - Comment posted on 02/19/2010 15:09
natetehgreat
Whether Molyneux is saying these things to backhandedly hype up Fable III or not is, I think, kind of beside the point when his self-criticism is 1) accurate and 2) his last game didn't innovate to the level he originally lead people to believe.

Overselling his new games is his real problem.
Kyle MacGregor's Avatar - Comment posted on 02/19/2010 15:13
Kyle MacGregor
I hate reading anything this guy says. Even if he makes cool games, he's kind of a big dick.
hpv's Avatar - Comment posted on 02/19/2010 15:16
hpv
Talentless bastard isn't quite right. The dude is quite skilled at hyperbole and promising wild things that he will never deliver.
Monodi's Avatar - Comment posted on 02/19/2010 15:20
Monodi
The worst critic is the artist himself.
Rasgueado's Avatar - Comment posted on 02/19/2010 15:22
Rasgueado
I think it's a little disingenuous to completely misrepresent a quote to satisfy the thesis you're pushing here Jim (at least I'm hoping that's what you were doing. At least that would be better than the alternative)

I think he believed in the features he was putting into place in Fable 2. What he did here is make a statement that he received data which says more than half the people who played Fable 2 understood and used half of the systems they put into the game. In that sense, he's saying he obviously failed at his task since so many people either didn't get it, or find it useful. There is absolutely nothing disingenuous about that statement.
Xzyliac's Avatar - Comment posted on 02/19/2010 15:24
Xzyliac
@MaximusPaynicus
The thing he's super excited and talks too much for his own good. So what he does is he treats goals his team has as set in stone things. And then the community gets all pissy when they don't meet those goals.

So then he beats himself up over it trying to make the community realize he acknowledges he fucked up. Then he turns around, goes back to the studio, comes out all sweaty and excited an runs through the streets shouting things he shouldn't and the process repeats itself.
Tubatic's Avatar - Comment posted on 02/19/2010 15:25
Tubatic
@xzyliac

People really latch onto the concept of "my word is my bond". When a developer's like "I'm gonna create growing grass!", I don't take that as a promise to be broken and subsequently cut by. In the sense of ... well most things, if someone says they're going to do something, all you ever really have there is intent.

Granted I missed the Fable I hype train, but I can't recall any point where ... any developer even... has said "I promise to you, this." Which, for me at least is in fact, a promise. That's a whole different statement.

I dunno. Functionally, a promise is a big deal. It implies priority and commitment. I can't say I've ever gotten a promise from a developer.
Rasgueado's Avatar - Comment posted on 02/19/2010 15:25
Rasgueado
Cripes... I intended to say that more than half the people didn't understand and use half of the systems in the game. Always remember to proof read folks... I myself am a shining example of this fact.
Xzyliac's Avatar - Comment posted on 02/19/2010 15:30
Xzyliac
@Tubatic
Interesting.

Like I said in my last post I'v always seen things Molyneux says as goals. Things he wants to do. I guess I agree with you in that I don't see them as promises either. I mean I've heard a lot of devs say they'd try something and fell short and they don't get nearly the flack Molyneux gets. And by "Fell short," I mean just plain didn't get it in. Doesn't mean they never tried. It was a goal and they fell short.
Milis's Avatar - Comment posted on 02/19/2010 15:31
Milis
@Xzyliac

Fuck the hater's haters.
Vedicardi2's Avatar - Comment posted on 02/19/2010 15:33
Vedicardi2
he's learning from experience. his 1up interview shows this pretty well
MaximusPaynicus's Avatar - Comment posted on 02/19/2010 15:33
MaximusPaynicus
@Xzyliac

...right, bipolar. :p Oh well, dude still makes amazing games (including the oft-forgotten Theme Park).
Tendonin's Avatar - Comment posted on 02/19/2010 15:34
Tendonin
All part of his creative process. Once the game is out he will cry like a baby when it gets reviewed.
Milis's Avatar - Comment posted on 02/19/2010 15:35
Milis
Not really though, I've never even played a Fable game.
Tubatic's Avatar - Comment posted on 02/19/2010 15:37
Tubatic
Goals are a good term I think.
ohno's Avatar - Comment posted on 02/19/2010 15:37
ohno
He well deserves the googly-eye treatment.
Shadowiii's Avatar - Comment posted on 02/19/2010 15:43
Shadowiii
Fable 2 wasn't as good as Fable 1, so yeah I guess that does make him talentless.
Maybe Fable 3 will rock. I'll probably end up caving anyway, just because I always get my $60 out of Fable games, even if they always feel like they aren't fulfilling all the potential they set up.
Still, decent games, but Peter really goes crazy on this PR stuff. It's entertaining, actually.
teke367's Avatar - Comment posted on 02/19/2010 15:49
teke367
So that's the deal with this guy. His next game will be "the hugest thing to ever happen in gaming, ever" and his last game was "pure shit on par with E.T the game." Does this guy have a middle ground.

I liked Fable II, but I think this guy missed his calling, I would pay for this guy to be a game reviewer. You sure as hell wouldn't have any 6's or 7's from this guy. (Of course, even he would have given ACII more than 3.5!)
RichardBlaine's Avatar - Comment posted on 02/19/2010 15:55
RichardBlaine
Though I did defend him in your last anti-Molyneux post, I will say that this is the type of stuff that really bothers me. It's not that he's dumping all over himself and his team, but the assumption that he's making about people who played his game. There were features that went unused, therefore: they should be made more simple. The game is already an exercise in streamlining. There was a video I saw where he elaborated that "the features" in question were the "RPG elements". That's the reason they got tossed. I just don't understand how it's even possible to play the game without understanding the RPG aspect, and furthermore for him to assume that people didn't use parts of his game because they were too complicated...there was nothing complicated about gestures or the job system. Those went unused by me because of how painfully simple they already were. I don't mind him promising the moon because I appreciate his ambition, but this is the type of stuff that he needs to shut his mouth about.
Milis's Avatar - Comment posted on 02/19/2010 16:03
Milis
@Xzyliac

fuk dose fukkin hattazz always be haytin. dey stuupid aneway.
ArcticFox's Avatar - Comment posted on 02/19/2010 16:44
ArcticFox
He's not as bad as Dyack or Itagaki. I don't hate the guy, but most developers should be seen and not heard. There are only a few exceptions to this: Kojima, Suda and Jaffe (who might be Jim Sterling in disguise).
Holyetheline's Avatar - Comment posted on 02/19/2010 17:21
Holyetheline
That's my Peter! lol
Kalmah's Avatar - Comment posted on 02/19/2010 20:56
Kalmah
We told him to try and be a little more Modest... not exactly little, eh Pete?
Ubersuntzu's Avatar - Comment posted on 02/19/2010 21:13
Ubersuntzu
I'm sort of glad to hear the gimmicky emoticon system is getting cut, but the rest of his statement makes me think he's doing it because it was "too complicated." He's an elitist that wishes he were an every man. He wants to make an ideal game that can be enjoyed by everyone, but he does this by making games with so little substance that their appeal is limited despite their accessibility.
Mousse420's Avatar - Comment posted on 02/20/2010 15:09
Mousse420
meh. I think he was just speaking his mind. I realize PM is a character, but I respect that he tries really hard to advance the art form. Black & White (1) is still one of my favorite games ever, purely for how unique and beautiful it is despite its significant flaws.
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