For a series played this competitively, you definitely want the playing field to be as equal as possible. Being the generally insensitive guy that I am, I hadn't given much thought to how differentiating teams could be tough, visually, for some people.
Making a point to promote this feature's inclusion will hopefully remind other developers to implement similar modes in their games as well. Same goes for configurable controls. Do it, people!
Sakurai: Ridley as a playable Smash Bros. fighter 'wouldn't be Ridley any longer'
2:00 PM on 11.20.2014