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Modern Warfare 3 dedicated servers unranked only photo

Infinity Ward won itself some kudos after revealing that dedicated servers would be returning for Call of Duty: Modern Warfare 3 but it seems that the praise may have been pre-emptive. In the name of "control," Infinity Ward is restricting dedicated server support to unranked matches only. 

"It's the same on consoles," said Robert Bowling, as if that would make PC fans happy. "They can't rank up in private or custom games. Public is about progression, private is about control."

If you want to have any sort of progress in MW3's multiplayer, it appears that you will have to go public with your games, rather than use the dedicated servers so kindly provided. After Modern Warfare 2's alleged P2P problems, a number of PC gamers are already disliking this new development greatly. 

It wouldn't be a major console release without something to piss off the computer gamers, right?

Modern Warfare 3 PC Dedicated Servers Unranked Only [Hot Blooded Gaming]








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62 comments | showing # 1 to 50
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Gorescream's Avatar - Comment posted on 10/22/2011 09:03
Gorescream
trollololol
Epic-Kx's Avatar - Comment posted on 10/22/2011 09:05
Epic-Kx
....Dedicated Servers..

On Private gaemz?

Even Black Ops has Dedicated Servers. I really wish that IW/Sledgehammer would bite the bullet and just make Dedicated servers for all consoles.

I'm casually optimistic about this game, since BF3 is gonna be shit on PC anyway, and no one has told Activision about Online Passes yet. A good used purchase!

/hurtingtheindustry
/umad?
tekbunny's Avatar - Comment posted on 10/22/2011 09:05
tekbunny
Cod sucks.
akumapunk's Avatar - Comment posted on 10/22/2011 09:12
akumapunk
Well, it was too good to be true (dedicated servers).
skyler88's Avatar - Comment posted on 10/22/2011 09:12
skyler88
I'm to the point of renting CoD games for the single player only. Sad day for people that were hoping for ranked clan servers and what not.
Recon19D20's Avatar - Comment posted on 10/22/2011 09:13
Recon19D20
Since when does Dedicated Server = Private Match? It's not the same, we haven't been having private matches for the last 12 years or more. We've been having server favorites with people we've gotten to know on the same servers everyday. I'm not a CoD hater, I do like the games but this will put the final nail in the coffin for CoD on PC. It will sell sure, but not nearly as much as the last CoD's.
Max-'s Avatar - Comment posted on 10/22/2011 09:14
Max-
"BF3 is gonna be shit on PC"

Are you sure you're thinking straight today? :p

And well, there goes any real wanting to buy MW3 outside the single-player campaign, think I'll just give it a skip altogether as I have cod4, don't need to buy it again ;)
Jeniken's Avatar - Comment posted on 10/22/2011 09:19
Jeniken
Am I to understand that in all of the ranked matched, where all of your character progression happens, there will be mad lag and ridiculous host advantage? It seems like it should be the other way around. If they're only going to have dedicated servers for either ranked or unranked, it should definitely be ranked, that way the host doesn't get all of the points at the detriment of others online experience. Let me know if I'm reading this wrong.

Broken game is broken. I was actually looking forward to the first CoD to work well online. They let me down again. It'll probably still be some kind of fun at least.
JB Calonge's Avatar - Comment posted on 10/22/2011 09:34
JB Calonge
Max-

interface is way worse on PC. can't even get a goddamn server browser, and you have to start it up with a web browser. can't even start single player without going to a website. lame.

Epic-Kx

CoD Elite is an online pass.
JB Calonge's Avatar - Comment posted on 10/22/2011 09:35
JB Calonge
CoD elite is *sort of*

an online pass. my bad.
Xonticus's Avatar - Comment posted on 10/22/2011 09:37
Xonticus
This news is not surprising at all actually Jim. As a PC gamer, this is understandable. If they don't limit dedicated server control, then I'm fine with this.

Actually Counter Strike: GO is doing a very similar thing, and people who get pissed off about this either don't understand what this means or are just trolling to be heard.
Jeniken's Avatar - Comment posted on 10/22/2011 09:41
Jeniken
@Xonticus

Can you explain what this means?
Alinos's Avatar - Comment posted on 10/22/2011 09:41
Alinos
This is fucking moronic. Unless all private matches have everything unlocked.

So what they are saying is that to actually level up, you need to play on shitty P2P servers which ruin the game experience.

In order to actually play the game in a format that doesn't have obvious drawbacks
Alinos's Avatar - Comment posted on 10/22/2011 09:47
Alinos
@Xonticus

How is this understandable, we have gone decades with dedicated servers with progression.

Why can't there be free form unranked servers. And stringently controlled ranked dedicated servers.

We can have the best of both worlds. They just don't want to let us.

I don't see how forcing the public progression based system into the P2P realm is a logical step.

Especially because one assume's that public = Elite stats and the like. Thing's which will be inherently broken due to thing's like host advantage
putz's Avatar - Comment posted on 10/22/2011 09:48
putz
@Xonticus +1. I don't see how this is wrong.
qlum's Avatar - Comment posted on 10/22/2011 09:52
qlum
if you really want dedicated servers and absolutely want cod8 wait for something like alteriwnet to come to cod8. This worked fine in cod6 apart from the fact that there where quite a few cheaters and everyone could use it pirate or not.
MrSwishaTwista's Avatar - Comment posted on 10/22/2011 10:03
MrSwishaTwista
@qlum- wtf is cod6? last I checked, the last numbered Call of Duty game was Call of Duty 4.
killias2's Avatar - Comment posted on 10/22/2011 10:04
killias2
I wonder if the private servers will be capable of keeping their own ranks and ladders. That seems like it might be the real solution to this.

That said, I don't care about CoD/MW/Battlefield or any of this FPS stuff really. I just hope the people that do get the best experience they can (regardless of platform).
Max-'s Avatar - Comment posted on 10/22/2011 10:09
Max-
@JB Calonge - Battlelog isn't that great sure, it isn't -that- bad though either, wish it was just an alternate option for joining games but it's ultimately not all that bad a thing and can only get better with DICE upgrading and fixing stuff, or at least I'm optimistic about it :p

@Xonticus - It's going to be Steam's own "dedicated" servers though and not P2P with CSGO, plus with Counter-Strike progression =/= vital to being able to access equipment and upgrades.
Xonticus's Avatar - Comment posted on 10/22/2011 10:11
Xonticus
This means, if you want a controlled RANK throughout and not just a private server ranking, then a system needs to be in place to somehow control the way that ranking is made by having universal game rules, conditions, etc. Yes server rankings on private servers still exist, but those rankings are only for those private servers, like they have been forever.

Otherwise if they don't have ranking only on the servers/conditions they control, you'll have cheaters fucking with the ranking system, and this is a way to combat that.
OneRed's Avatar - Comment posted on 10/22/2011 10:12
OneRed
Matchmaking is a ridiculous concept. It does far more to keep a community apart than anything in modern gaming, and for what? So people can "progress"? Progress to what, exactly? To make sure your stats are fairly tracked? Do your stats fucking matter?

Matchmaking is a scourge designed to keep mainstreamers with ADD playing. Having the entire experienced unlocked from the get go, and allowing anyone to play aything with anyone who wants to in real time is what creates tangible communities within games.

You want to know why most games cant hold a community more than a few months? Because shit like "public is for progress" keeps them from ever forming a real community to begin with. Just a bunch of strangers playing matches they can only kinda choose.
Xonticus's Avatar - Comment posted on 10/22/2011 10:16
Xonticus
@Max That I can understand being upset over, which I do realize is happening, but it seems like some people don't understand that having a game-wide stat system on uncontrolled dedicated servers just doesn't make sense.
Satsumomo's Avatar - Comment posted on 10/22/2011 10:31
Satsumomo
Uhhh... can we confirm that private games = dedicated servers?

It seems to me he is mentioning private games as passworded, not dedicated servers.
Jeniken's Avatar - Comment posted on 10/22/2011 10:32
Jeniken
@Xonticus

I still don't understand what this has to do with the fact that there really aren't "dedicated servers" at all and the ranked servers will be dominated by host advantage. Correct me if I'm wrong, but it is my understanding that a "dedicated server" is one that is basically "hosted" by an entity seperate from the players in the match, eliminating the need for one of the players to be the host. Normally these seperate entities have been servers set up and run by either the dev or publisher of the game itself. I know it's different on PC, but my main concern is with consoles, considering that is their target audience for the CoD franchise.

It just sounds to me like "dedicated servers" are not really existent in MW3 at all, just private matches. Again, i'm speaking only to the console versions.

If someone would please just tell me there really are dedicated servers I will be a happy boy.
Misanthrope's Avatar - Comment posted on 10/22/2011 10:40
Misanthrope
So no BF3 cause im not paying for that stupid webpage thing. And MW2 is virtually unplayable on PC so chances are I might get maybe 6 months of enough people to have a decent match before I see nothing but 300 or 400ms pings all around.

So Skygrim only then? No decent pc shooter for Fall '11? Although my wallet would thank me, It sucks that I either compromise or play empty games no one else plays. Seriously Im open to suggestions since I don't wanna give money to either Activison or EA this year, enough is enough.
Max-'s Avatar - Comment posted on 10/22/2011 10:47
Max-
@Xonticus - That I can understand, though BC2 never really had those problems at all with their dedicated servers, not 100% sure on how it was all handled other than there being no home pc runnable client for it but the fact still stands that it can be done without leaving themselves open to things like exp boosters and other unfair play hacks. If we had options for IW-provided dedi servers that had certain parameters locked for the sake of keeping matchmaking apparent then that'd be a better deal than P2P that can be incredibly hit and miss depending on your provider (Virgin Media here in the UK are especially massive dicks when it comes to any form of P2P activity).

Throw that in with unchangeable FPS-locking and no way of setting FOV above 75 (2 staples of PC gaming, particularly shooters) and well, there's better games out there and this one probably isn't for me :p may pick it up when Activision do their yearly CoD sale, else I think I'll give this one a skip.
Xeon121's Avatar - Comment posted on 10/22/2011 10:57
Xeon121
Everyone will still buy it, the exact same as blops, bitch and moan but the same people will be in line with the rest of us throwing money. Stop fucking moaning please.
Gamernerd101's Avatar - Comment posted on 10/22/2011 11:12
Gamernerd101
I won't be in line, seems like a waste of time what with better games that are already out and all. Especially when they're well crafted games. This is all based on the fact that I've noticed CoD hasn't changed much in terms of formula since CoD4. I don't care much for Die Hard in my games I like the movies and all but it just seems so anti climatic in games to me, not sure why.
Maniac's Avatar - Comment posted on 10/22/2011 11:26
Maniac
/sigh

I knew the party wasn't going to last.
Azul's Avatar - Comment posted on 10/22/2011 11:26
Azul
Congratulations IW, you've gone and done the exact opposite of the most sensible thing to do. If you're going to limit where you can 'rank up' then it should be on Dedicated Servers only. That way you can know that everything is controlled and that the host doesn't have an unfair advantage.
Xonticus's Avatar - Comment posted on 10/22/2011 11:34
Xonticus
@Max Agree 100%, again this is me not knowing if IW has P2P or dedicated for ranked.
RaginDude's Avatar - Comment posted on 10/22/2011 11:42
RaginDude
No dedicated servers? I'll pass, just like MW2.

Stupid idiots.
Darren Nakamura's Avatar - Comment posted on 10/22/2011 12:04
Darren Nakamura
Perhaps as one of the cretins who plays on consoles, my opinion doesn't matter, but this makes sense to me. There's a HUGE contingent of people who want to cut right to the end of the character progression, so they can give themselves an advantage and have people think they're totally awesome and/or sweet by having the final Prestige icon. Letting the ranked stuff go on dedicated servers--ones where users have all the control over the settings--is just another avenue for people like this to get what they want.

I don't doubt that the unranked matches on the dedicated servers will allow the option to have every unlockable item, like unranked matches work in Modern Warfare 2, so I don't really see what the big deal is.

Host advantage has never been an issue for me with Call of Duty games, but I suppose that doesn't mean it hasn't been an issue for anybody. Still, a slight host advantage seems like a necessary evil when compared to people who would completely break the game just to rank up if they had the opportunity.
Ryan J Murphy's Avatar - Comment posted on 10/22/2011 12:05
Ryan J Murphy
cs go will be diff as you do not unlock shit and all true competitive skill will be judged by league status
Kyera's Avatar - Comment posted on 10/22/2011 12:10
Kyera
Reading these comments, I honestly have to wonder how many people have never played a PC shooter. Good Lord.

The day that P2P servers are viewed as 'better' and 'easier to control' than Dedicated servers is a sad day for gaming.
NobodyHereButUsTrees's Avatar - Comment posted on 10/22/2011 12:20
NobodyHereButUsTrees
The only thing P2P servers have on dedicated servers is that you don't have to put up with a million retarded mods the server admin thinks is cool. Other than that, wtf Activision?
CrazyCowboyDon's Avatar - Comment posted on 10/22/2011 12:42
CrazyCowboyDon
I would hope that they are referring to dedicated but unofficial servers not having player progression as to do that to official dedicated servers would defeat the entire purpose of having them in the first place.

To this here cowpoke it sounds like someone didn't ask a follow-up for clarification.
RsistncE's Avatar - Comment posted on 10/22/2011 12:46
RsistncE
This shouldn't matter...since no one should be buying this pile of pig shit for the PC anyways. Battlefield 3...awwww yeah gurl
Jeffrey Warf's Avatar - Comment posted on 10/22/2011 12:48
Jeffrey Warf
i love how most of the industry is basically saying "call of duty or battlefield?" for the fall releases. the publishers of those games are acting like they're the only games out there. Well we should shit all over BOTH of them and buy Arkham City, Skyrim, and Saints Row The Third. Then maybe they'll stop being so egocentric thinking the entire games industry runs off of 2 brown and browner "realistic" military shooters.
DrButler's Avatar - Comment posted on 10/22/2011 12:50
DrButler
Isn't this to prevent people from deliberatley choosing piss-poor opponents and artificially ranking up?
Alinos's Avatar - Comment posted on 10/22/2011 13:00
Alinos
@Darren Nakamura

Progression shouldn't even be needed.

the fact that stuff is locked at the start is only to give those people who can't play a game where they have nothing to gain something to do.

the same reason that prestige even exist's.

they are stall tactic's just the same as level grind in WoW is.

And as for wanting to skip leveling in order to gain an advantage.

I'm sorry but if their is an inherent advantage in being level 70 over level 15 it means the game is geared unfairly.(if your using the same shit by level 15 you should have any unlocks you need for it).

And B) there's a simple solution. You have Ranked dedicated server's which are like Black op's you can't change anything you don't really have access to the thing. but you can set up kick and ban parameters to get rid of hackers.(so you can't really access the server code)

then you have Unranked Dedicated server's where anything goes, using a different version of the server code that is moddable. Which is how it was in Cod4(though since rankings were stored client side they were hackable for different reason's)

As for prestige if your really worried about who has what icon you need to get out of the group of people measuring their Epeen's.

Max Prestige is not a sign of a good player, it's a sign of a player who plays alot. Or someone who wanted those extra custom classes.(again locking advantages away in order to try and prolong play time till they can get some DLC out)
Sanious's Avatar - Comment posted on 10/22/2011 13:01
Sanious
This is pretty hilarious. Nobody should be surprised by this.
AceFlibble's Avatar - Comment posted on 10/22/2011 13:03
AceFlibble
Let me get this right. So ranked play, which is the part that's meant to be all serious business, is the one that ISN'T having dedicated servers?

Oh Activision, you cute little trolls you.
nopeavi's Avatar - Comment posted on 10/22/2011 13:09
nopeavi
don't worry guise, the pirate version of MW2 had dedicated servers. Just wait for the pirates to fix this.
nanowerx's Avatar - Comment posted on 10/22/2011 13:18
nanowerx
So Battlefield 3 it is then.
HE1NZ's Avatar - Comment posted on 10/22/2011 13:18
HE1NZ
That's good news for me. Because MW2 matchmaking system works better then stupid servers with all the same rules.
Jeniken's Avatar - Comment posted on 10/22/2011 13:52
Jeniken
I can't take it anymore. MW3 on consoles without dedicated servers, not to be confused with private matches, isn't worth playing online on consoles. The idea of a dedicated server is very different for consoles. You can't make your own dedicated server due to the fact that there is not a server client for consoles. What activision and IW apparently want to do here is ship a broken multiplayer as they have with the last few CoD games. Host advantage would disappear on consoles if IW would just run their own dedicated servers and let players join those, like every battlefield on console ever. In this case, as far balanced gameplay goes, battlefield is better. Not to mention its better in general.

Oooooohhhhh!

They see me trollin', they hatin'
Scuffles's Avatar - Comment posted on 10/22/2011 13:54
Scuffles
........ So .... they finally bit the bullet and went with dedicated servers but made the dedicated servers so unpalatable that people will tend to avoid playing on them.

They will then use the poor turnout on the (gimped) dedicated servers as justification for not bothering with dedicated servers in the future because "the playerbase has spoken and they don't like (gimped) dedicated servers"

But I'm sure they will somehow justify something like a season pass or Online pass or $15 DLC to keep their match making servers running and passing all the real bandwidth load onto their customers ^^
Jeniken's Avatar - Comment posted on 10/22/2011 14:00
Jeniken
@Darren Nakamura

What you described on consoles is not a dedicated server, but a private match. And I agree that private matches should not be allowed to be used to rank up. Dedicated servers, however, should be the standard for all competitive play, otherwise people do get unfair advantages and progress at the unfair expense of others.

I both agree and disagree. Cheers!
BrowneyeWinkin's Avatar - Comment posted on 10/22/2011 14:37
BrowneyeWinkin
Always a catch
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