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Modern Warfare 2 becomes huge PC success photo

Despite all the complaints, controversies and nerd rage surrounding PC version of Call of Duty: Modern Warfare 2, Infinity Ward has officially declared that it sold more than the original game, indicating that the lack of dedicated servers was not a huge deal to most consumers.

"The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week," confirms Infinity Ward's Robert Bowling, "making it the most successful PC version."

It seems that Infinity Ward could have done no wrong with Modern Warfare 2. It managed to alienate a huge section of the PC gamer community, earn nothing but negative press about the PC release, and yet still eclipse the sales of Call of Duty 4. In any case, it would appear that dedicated servers are not quite as important to most PC gamers as some of them make out.

Of course, it doesn't help that most of the supposed boycotters are playing the game right now.


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67 comments | showing # 1 to 50

AKK's Avatar - Comment posted on 11/20/2009 13:22
AKK
:(
John Johnson's Avatar - Comment posted on 11/20/2009 13:23
John Johnson
Mouse and Keyboard! Mouse and Keyboard!
Boatz's Avatar - Comment posted on 11/20/2009 13:24
Boatz
I'm glad that most consumers weren't silly enough to let this dedicated server thing ruin such a good game. Almost reinstates my faith in humanity.

Almost.
AfroWalrus's Avatar - Comment posted on 11/20/2009 13:25
AfroWalrus
Yes but how will it sell on the Wii.
zig83's Avatar - Comment posted on 11/20/2009 13:26
zig83
I never whined about not having dedicated servers on MW2. But playing the game now, I can definitely feel the burn. I feel like a hostage though. The game was a day one buy for me, but then the multiplayer lag does make me feel a bit short changed.

Sorry Activision. Not all your customers can afford first world broadband.
Black Nexus's Avatar - Comment posted on 11/20/2009 13:27
Black Nexus
yeah somebody call those guys and tell em boycotts only work if, you know boycott the product.
CapnCrunk's Avatar - Comment posted on 11/20/2009 13:29
CapnCrunk
Spineless pussies, this is setting an awful precedent. After all that is stripped out and the console tax? I'm still not buying it, not that it will do any good now.
reindall's Avatar - Comment posted on 11/20/2009 13:29
reindall
With such an advertising campaign? It would be ridiculously difficult to sell less than MW1. The real question is how big is the increase in sales of the PC version compared to the console versions.
bruceleethree's Avatar - Comment posted on 11/20/2009 13:33
bruceleethree
most pc gamers are dumb
StingingVelvet's Avatar - Comment posted on 11/20/2009 13:33
StingingVelvet
Happy to hear it... all low sales would have done is make them reconsider a PC version of MW3.

As for WHY this happened, I assume it is two things: 1) most boycotters bought the game anyway, and 2) the vast majority of PC gamers don't care about dedicated servers as much as the minority would have you think.

On my PC gaming forums pretty much everyone loves the game... the only real complaint I see after release is the inability for the host to just kick a hacker directly, but having to call a vote. Other than that, most people seem very satisified.
Boatz's Avatar - Comment posted on 11/20/2009 13:35
Boatz
@bruceleethree

Well demonstrated.
Videodrone31's Avatar - Comment posted on 11/20/2009 13:36
Videodrone31
What came first the pc or the console?
TheLegendaryMan's Avatar - Comment posted on 11/20/2009 13:37
TheLegendaryMan
Shouldnt this be a CAPTAIN OBVIUS.
WarZombie's Avatar - Comment posted on 11/20/2009 13:39
WarZombie
It's not that dedicated servers don't matter to PC gamers, it's just that they don't have the balls to actually stand by their word. Boycott doesn't mean shit to these people, and it's funny because they're probably complaining while their playing. It's a little ignorant of IW to say it doesn't matter to them, but a lot of gamers were genuinely pissed, but all those gamers were also just a huge group of fucking hypocrites.
Magnalon's Avatar - Comment posted on 11/20/2009 13:39
Magnalon
Most of the boycotters are playing hacked dedicated servers, or bought the game to hack it.
Knives's Avatar - Comment posted on 11/20/2009 13:46
Knives
-_-
The Silent Protagonist's Avatar - Comment posted on 11/20/2009 13:51
The Silent Protagonist
It happened because:

(1) PC gamers have no self control.
(2) Some wanted to hack it for The Holy Crusade.
(3) PC gamers have no fucking self-control. They built that gaming rig and damn if those console versions are gonna show it up.
GeorgeMichael Kalafut's Avatar - Comment posted on 11/20/2009 13:53
GeorgeMichael Kalafut
1. This doesn't surprise me, I've known more than enough pc gamers to know that 90% of us are spineless twats.

2. If you think it's just about Dedicated Servers you obviously haven't been paying attention. How about a lack of console, lack of mods, lack of user maps, higher lag, lack of recording so no competitive ladders, HUGE cut in amount of players on a server, lack of leaning, lack of an ability to kick or ban hackers, higher price, and some other things I'm probably forgetting.

Oh, how about a plain hatred for Bobby Kotick?

To anyone that bought this on PC: Thanks, dude. Fighting the good fight there.
hyurirage's Avatar - Comment posted on 11/20/2009 13:53
hyurirage
Good bye PC gaming, hello P2P console gaming, overpriced, stripped down ver, paid DLC and "P2P to some little kid's DSL while he has 200 torrents sharing and declare 150ms ping is awesome"
Skip106's Avatar - Comment posted on 11/20/2009 13:57
Skip106
Ultimately, it doesn't really matter since MW2 is, unfortunately, the best selling game of all time but those numbers are misleading.

First of all, for COD4 PC gamers made up 15% of the purchases. This time around the only make up 3%. Now, you can argue that they still sold more total copies on the PC, but the ratios show that 1) their advertising campaign worked but also that 2) they are not getting even close to the same sales ratios for the PC.

You could argue that a lot of the people who would have bought it on the PC bought it on console instead, but there is no way to back that claim up. Additionally, before release of MW2, Activision said that 10% of sales is the norm for the PC. Clearly, if the actual for MW2 is only 3%, they did something wrong somewhere and are falling far short of their projected 10%.

Activision should not look at it as a victory, and I'm sure they are not. They could have maintained that quite-impressive 10%-15% ratio if they had made a decent game. Instead, they get 3%. So, Activision, sit on your piles of money, but just remember that total sales =/= a good product (just look at the movie 2012).
Skip106's Avatar - Comment posted on 11/20/2009 14:02
Skip106
Additionally, the press release states that MW2 sold more copies in its first week than MW. Great, woopdie doo. That's the first week, chances are lifetime sales of MW2 wont even come close to MW.
Ruben Hanssen's Avatar - Comment posted on 11/20/2009 14:03
Ruben Hanssen
I'm at a loss of words.
Hype>PC gamers... :p
We had better multiplayer ten years ago ffs. :p
And I hear the singleplayer story got a story not even befitting of a B-movie.
In addition it's too short.
Premium price for a mediocre product? Not a chance I'm playing this shit.
/nerdrage off
(until the next MW2 story atleast!)
Saph's Avatar - Comment posted on 11/20/2009 14:04
Saph
"Infinity Ward has officially declared that it sold more than the original game, indicating that the lack of dedicated servers was not a huge deal to most consumers."
I doubt 90% of the playerbase even knows what a dedicated server is.
StingingVelvet's Avatar - Comment posted on 11/20/2009 14:06
StingingVelvet
@ Skip 106

First, you pulled yout "3%" from your ass, and second over half, if not more, of PC gamers buy their games online through either a digital distribution program like Steam or through amazon.com or similar sites. NONE of this is counted in precious slaes number percentages or NPD reports.

So, stop talking about things you lack knowledge about.
eduh's Avatar - Comment posted on 11/20/2009 14:07
eduh
captain obvious material right here. its obvious mw2 would sell more than mw1.

just like it did on all platforms. what would be interesting is seeing what is the ratio of the increase compared to consoles.

anyway, only like 10%/20% of the people that bought it on the pc, were aware about hte actual implications of IW's decisions.
Hcapt's Avatar - Comment posted on 11/20/2009 14:07
Hcapt
The biggest launch of all time...

Is it the beginning of the end?

Or did Modern Warfare 2 live up to quality expectations?

I'm just not seeing the grassroots hype for IW that came out of the original that made MW2 so successful.

@ Skip106:

When did Super Mario Bros. 3 stop being a game?
Jon B's Avatar - Comment posted on 11/20/2009 14:09
Jon B
I CAN'T play MW2 online, and I'm not paying £35 for a 4 hour game.

I've probably said that before, but I can't be arsed to backtrack.
Yehat's Avatar - Comment posted on 11/20/2009 14:10
Yehat
Wait it sold more than 2 million copies (how much the PC version of COD4 sold) while holding 3% of the total sales?

So... we could say +2 mill = 3%
97 / 3 = 32.333

32.333 x 2mil = 64,600,000+ total copies sold so far (not including the PC version). Not that I don't think Modern Warfare 2 won't sell a bunch but that number seems a bit unnaturally high when only a few days ago something like 6 million were the reported total combined sales of the US and UK.

I may have made a math error but that still seems really high here.
Skip106's Avatar - Comment posted on 11/20/2009 14:12
Skip106
@StingingVelvet

I'm not pulling numbers out of my ass. Those figures of 3% were actually posted on the InfinityWard forums themselves:

http://www.infinityward.com/forum/viewtopic.php?f=24&t=183344
runtheplacered's Avatar - Comment posted on 11/20/2009 14:13
runtheplacered
"indicating that the lack of dedicated servers was not a huge deal to most consumers."

Or could it be that it indicates that the vast majority of consumers had no idea, and probably don't even know what "dedicated servers" really means in real terms? I'm not sure what evidence you used to jump to your conclusion.
runtheplacered's Avatar - Comment posted on 11/20/2009 14:16
runtheplacered
Actually, Skip106 is making perfect sense to me.
Hcapt's Avatar - Comment posted on 11/20/2009 14:22
Hcapt
@ Yehat - The guy probably meant week 1 sales figures. Because you are right, 60 million sales across 60 million compatible platforms is simply not happening.

In which case, I do agree that Captain Obvious is needed. The sequel to ANYTHING popular always has higher first week sales than the original, because consumers need a few weeks to learn about the original before they buy it, but buy the sequel right away after knowing what the original is like.
testmunky's Avatar - Comment posted on 11/20/2009 14:29
testmunky
@StingingVelvet
The 3% number comes from the UK sales numbers(http://www.gamesindustry.biz/articles/easy-victory-for-modern-warfare-2-in-uk-charts) so Skip 106 did not pull that number out of thin air.

It's worth noting that vgchartz estimates that the PC made up about 12% of sales(http://news.vgchartz.com/news.php?id=5826).
jackthehatuk's Avatar - Comment posted on 11/20/2009 14:36
jackthehatuk
But if you read the comments being posted all the time now in the IW forum about PC MW2, most of them wish they hadn't of bought it. I'm glad i wasn't one of them. They are all angry now cos they have realised what a pile of crap the IWNET system is.
And if Bowling said "The PC version of Modern Warfare 2 has actually outsold the PC version of Call of Duty 4: Modern Warfare in its first week," confirms Infinity Ward's Robert Bowling, "making it the most successful PC version."

That doesn't necessarily make it true.
What all the 'real' PC gamers have been protesting about will all come to light, unfortunately too late for the PC users who bought the game (unwittingly)
KingSigy's Avatar - Comment posted on 11/20/2009 14:46
KingSigy
Wow, it's great to see Boycotters sticking to their guns. I still hate the PC version, even if the game is actually good.
Hcapt's Avatar - Comment posted on 11/20/2009 14:48
Hcapt
@ jackthehatuk

The beginning of the end? Or do you think MW3 will do better than MW2 in spite of everything?
Turbofail's Avatar - Comment posted on 11/20/2009 14:48
Turbofail
To be fair, a few of my friends bought that game, and not a single one of them realized dedicated server support had been taken out. Plus a lot of people had troubles removing the pre-orders from steam. I don't know if I'd say it was a PC version was success as much as hiding the feature removal until a week before release was a success.
AlexTaldren's Avatar - Comment posted on 11/20/2009 14:53
AlexTaldren
Sorry to say, Destructoid, but you should either hire a financial guru to draw conclusions based on announcements of data, or just stop altogether. Concluding that the dedicated servers wasn't an issue based on one metric of data is simply moronic.

You're assuming 100% of PC consumers who bought MW2 knew about the dedicated server issue beforehand.

Either way, I don't see Modern Warfare 2 being a game PC users are playing a lot after about 4 months. With no modding, competitive gaming, or sense of community, it should lose its steam rather quickly.

Oh, and if you define "huge PC success" based soley on copies sold, then you need your head examined. Tabula Rasa and Age of Conan sold a huge amount of copies when they were released, but I doubt you'd ever refer to them as successful.
Locke's Avatar - Comment posted on 11/20/2009 14:56
Locke
"Of course, it doesn't help that most of the supposed boycotters are playing the game right now."

You can't prove most, being more than 50%; you can type it or say it but you can't prove it. The statement ALOT would have been better b/c that's a subjective word.

But to say MOST is lying.
Locke's Avatar - Comment posted on 11/20/2009 14:56
Locke
"Of course, it doesn't help that most of the supposed boycotters are playing the game right now."

You can't prove most, being more than 50%; you can type it or say it but you can't prove it. The statement ALOT would have been better b/c that's a subjective word.

But to say MOST is lying.
Zippyduda's Avatar - Comment posted on 11/20/2009 14:58
Zippyduda
Locke have you seen this picture?

AlexTaldren's Avatar - Comment posted on 11/20/2009 15:02
AlexTaldren
Zippyduda, can you count? I see 13 members playing MW2. Correct me if I'm wrong, but 13 divided by 833 is less than 50%, which is less than half, which does not equal "most," which implies more than half.

/cropdusted.
Script-br's Avatar - Comment posted on 11/20/2009 15:07
Script-br
Publicity won once again. I don't buy pc games for $60, especially those made by developers who don't seem to care for their customers and those without nice features from previous titles, so Activision/Infinity Ward isn't getting my money on this game. It's not like there isn't a lot of other great games to spend my time with, you know.
Locke's Avatar - Comment posted on 11/20/2009 15:12
Locke
@ Zippyduda

Yes I have. This is not the "boycott group" but one single boycott group. You could say THIS boycott group. But that's not what Destructoid said.

Just in case you don't understand this group is a steam group and this is just the first page. The screen shot can be misleading as we can;t tell how many in the group is buying it. You might be able to check in steam and figure it out. I'd be happy to know the results.

And even in that picture only 13 of the 24 lists are playing, which while is most is barely most.

But there are many many silent boy-cotters that will not buy the game ever or until its $20 or less.

I really see Destructiod and man others (I assume console players) adding a lot of melodrama, exaggeration, and rhetoric to this topic.
TheStripe's Avatar - Comment posted on 11/20/2009 15:16
TheStripe
Just because it outsold MW IN IT'S FIRST WEEK (read the article) doesn't mean it's going to overtake total sales.

There's nothing "silly" about wanting dedicated servers and not purchasing the game based on that.

The reason this happened is likely that people outside of the hardcore gamer crowd decided to hop in on the biggest entertainment launch of all time, and didn't have a console. Based on what I'm reading within the community, it's very unlikely that the hardcore crowd just gave up on dedicated servers all at once.
Kohlstream's Avatar - Comment posted on 11/20/2009 15:16
Kohlstream
I wasn’t going to buy it but i found it for £25. Id pay that for a quality SP experience and i wasn’t disappointed. The dedicated servers issue is still a problem for me however as multiplayer for MW2 in its current form is literally unplayable for me.
tomkatuk's Avatar - Comment posted on 11/20/2009 15:16
tomkatuk
I brought it on PC as I can't control it as well on a console, however multiplayer is a lonely experience for me as 90% of my friends have it on 360 so I end up playing with them to do most of the spec ops stuff, which is frustrating as I don't do as well as I would with a mouse. I'm not sure if its just my ISP but lag kills me on mp half the time, and I'm getting regular host migrations halfway through a game.

I did buy it for the story though, and although it was mega it wasn't as well put together as the COD4 story was, it just didn't flow as well and replay value seems low.
Holyetheline's Avatar - Comment posted on 11/20/2009 15:36
Holyetheline
Most people want their games when their games come out. This is a result of that.
FatherChesz's Avatar - Comment posted on 11/20/2009 15:38
FatherChesz
It's funny. I don't see anyone else taking issue with the fact it retails for $60. Does that bother nobody else? I'm upset about it lacking key features, believe me, but the hacking community will always prevail. I won't buy the game simply because it's a Goddamn rip off at sixty bucks. Similar to GH5 for the Wii, or the Britain price hike, (which apparently is null and void) I won't give in to increased PC prices for no real reason.
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