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Modern Warfare 2 airport stage 'saddens' BBC reporter photo

Modern Warfare 2 is now officially out, and with it will come a stream of home-cooked controversy as more and more media reporters discover the controversial airport terror attack included as an optional stage within the game. One BBC reporter has voiced his own concern, claiming that he was "saddened" by the use of shock tactics in Infinity Ward's new game.

"I wasn't shocked by it but I felt a little bit saddened," bemoans Marc Cieslak. "I thought the games industry had moved beyond shock tactics for shock tactics sake. And that's what I thought about this particular level: it was controversial for the sake of being controversial. I didn't think it necessarily needed to be included in the game."

Have beaten Modern Warfare 2's single-player campaign a few hours ago (one hour at the time of writing, but you'll be seeing this later), I have played through this controversial scene and experienced the context in which it transpires. Without spoiling anything, I can tell you that it's very integral to the game's plot, and when included within the context of the narrative, it fits perfectly and works out great. I think it very much needed to be in the game.

Does it shock? Yes it does. It's brutal and unrelenting. Is it a great part of a surprising story? Absolutely! We'll be hitting Destructoid with our full review soon, but until then, let it be known that anybody judging the scene on its own without experiencing it as part of a whole story has no clue what they're talking about.

(MINI SPOILER: It's easy to assume that this is a tasteless 9/11 mockery, but the very fact that the airport isn't even American should help contextualize it a little more. The airport is in Russia and the attack is part of a very intricate scheme, not just some random act of terror. While the imagery is provocative, one would assume deliberately so, there is a very real context within the game)








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63 comments | showing # 1 to 50
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Ganjookie's Avatar - Comment posted on 11/10/2009 10:07
Ganjookie
Did Marc realize he is playing a FPS before bemoaning that

"I thought the games industry had moved beyond shock tactics for shock tactics sake. And that's what I thought about this particular level: it was controversial for the sake of being controversial. I didn't think it necessarily needed to be included in the game."

This is the GAMES industry. An industry that has barely matured and games such as MW2, and GTA# sell like hot cakes. Give another decade and maybe some genres will evolve into something better. In the meantime though, sit back and enjoy the shock and awe.
pd771's Avatar - Comment posted on 11/10/2009 10:08
pd771
I can't wait to play. Sadly, I'm going to have to until a Used game store has it, because there is no way I'm giving any money to Activision. Sadly, most I know who shared this sentiment a couple months ago went it picked it up already.
Maxxthepenguin's Avatar - Comment posted on 11/10/2009 10:11
Maxxthepenguin
Thank you! I was worried that it depicted an American attack. Such a thing would ruin my day and make so very, very sad, but since it's an attack on another country, it's A-OK.
Pagster's Avatar - Comment posted on 11/10/2009 10:13
Pagster
Phew, not an american airport! Well I guess those terrorists were just trying to bring democracy to that poor country.
Shadowiii's Avatar - Comment posted on 11/10/2009 10:18
Shadowiii
@pd771

You have done well for not buying it; I haven't caved either, despite the glowing Metacritic scores. It was sad to see posts on Joystiq last night, most of which saying "embargo lifted!" or people buying it out of peer pressure because all their friends did.
Gamers really don't stick to their guns when push comes to shove, which is why prices will keep going up and we'll keep getting screwed over as practices become more and more abusive for the gamers. Way to make a stand,people.

Also, hooray, it isn't American, that makes it ok. Wait...what?
Sexualchocolate's Avatar - Comment posted on 11/10/2009 10:22
Sexualchocolate
"Phew, not an american airport! Well I guess those terrorists were just trying to bring democracy to that poor country."

Comment of the week - made my day.

I hold my hands up, i caved, I ranted about the boycott, but I fucking caved.

Glad i did though, have missed having COD in my life.
The Silent Protagonist's Avatar - Comment posted on 11/10/2009 10:22
The Silent Protagonist
I realize the game just came out, but there are other games as well. We know the media fails when it comes to reporting about games. Its flavor of the week coverage. This isn't news to anyone.
DF's Avatar - Comment posted on 11/10/2009 10:23
DF
@Shadowiii: It could be because said boycotters and other types are saying it for the lulz or also due to peer pressure. People see shiny, they get shiny. I almost (almost) want to say that even if MW2 retailed at $80 for any version, people would still turn out in droves to buy it. And I mean $80 for no reason at all--no bonuses, just the game plus default packaging. Kinda like how it went for £59.99 "because we can" elsewhere.

I may be faced with a difficult decision of having to get this for Dad for Christmas. I have no idea what else is out there that'd be appealing to him. =\
teke367's Avatar - Comment posted on 11/10/2009 10:27
teke367
Haven't played it yet, but if you can skip the scene altogether, can it really be that important? I take your word that it is, but I imagine Infinity Ward would have at least put in some sort of cut scene in lieu for those who chose to skip it, if its so important.
Holyetheline's Avatar - Comment posted on 11/10/2009 10:30
Holyetheline
I haven't played MW2 yet and it's killing me.... I'm thinking about putting the game on my credit card tonight... or I can wait for Friday when I get paid (BOO)
xaliqen's Avatar - Comment posted on 11/10/2009 10:35
xaliqen
Well, maybe it is "shock tactics," but so-called "shock tactics" are used in all kinds of television programs and movies. So, why is it a surprise that some games also use such things? In movies, being shocked is often seen as a positive thing by many critics.

Must video games be totally bland and devoid of any genre surprises or taboo just so certain mainstream journalists can sleep better at night?
Sanious's Avatar - Comment posted on 11/10/2009 10:40
Sanious
I'm just really not interested in the game at all anymore. This terrorist level seems a little heavy, but it's not what is keeping me from my purchase. It just seems this game had one controversy after another and that is was done for just that sake and I've lost complete interest because of it.
Generic Purple Turtle's Avatar - Comment posted on 11/10/2009 10:43
Generic Purple Turtle
The aiport is in russia, as the sign of a the shop in the background gives it away. I didn't like the previous call of duty game because you killed russians I am myself not russian but russian speaking. I do not like this, I'm sure it is intergral to the plot but it's still unneccesary
Spike941's Avatar - Comment posted on 11/10/2009 10:48
Spike941
I can't believe you people are still supporting Activison. Do you not read ANY articles on this site?
xaliqen's Avatar - Comment posted on 11/10/2009 10:49
xaliqen
@Generic Purple Turtle -- Well, these games are about killing people. Since they're trying to make the game "realistic" (interesting concept when you examine it closely), it's inevitable that they'll have the player killing people from various countries and so forth. I mean, the entire game is unnecessary, right? After all (outside of Destructoid), video games aren't usually seen as necessary for survival. I guess my point is that, in their quest for "realism," the companies involved are bound to offend people. That doesn't excuse some kind of implicit hatred or hate speech in a game, but I don't think this has crossed that line.
Xzyliac's Avatar - Comment posted on 11/10/2009 10:57
Xzyliac
To be fair nothing he said was any different from what other gamers have said when expressing concern for the scene.
Spike941's Avatar - Comment posted on 11/10/2009 11:03
Spike941
@xaliqen

You have a fucked up way of looking at things. I want to play the hero in my games, not some terrorist mowing down innocents for fun. The whole scene is tasteless but I guess it appeals straight to people like you.
SedeoInedus's Avatar - Comment posted on 11/10/2009 11:04
SedeoInedus
Not that I agree with what was said at all, but even were it true could you blame the games industry? How else can it attract the attention of critics and the media? Great works of art aren't enough...but controversy gets the idiots every time...and this is simply no exception.
SedeoInedus's Avatar - Comment posted on 11/10/2009 11:07
SedeoInedus
@Xzyliac you are correct but his position is such that it hold merit and noteworthyness insofar as he is a member of the media asked for his opinion. He is in the same position as any other journalist or critic asked for their view on a movie or book. It isn't objectively more rightful but it does carry more weight within the confines of how our society operates in these matters.
ShadowKirby's Avatar - Comment posted on 11/10/2009 11:18
ShadowKirby
Yes but Jim, maybe Marc did play the whole game before speaking his mind, making his opinion as valid as yours.
Wheatspin's Avatar - Comment posted on 11/10/2009 11:19
Wheatspin
I think people need to get over themselves. Why is it any time anyone gets publicly offended by something they usually turn out being huge pussies?
zgerhard's Avatar - Comment posted on 11/10/2009 11:21
zgerhard
That mission is filth. It has no place to be in the game. I'm with you guys most the time when the "media fails on videogames" but in this one, videogames failed. I wish I knew how controversial this is, I just played through it and was reduced to tears.

I can't believe they actually thought that was a good idea. Ugh.
xaliqen's Avatar - Comment posted on 11/10/2009 11:23
xaliqen
@Spike941 -- You have a fucked up perspective. Since you can't tell the difference between liking something and defending freedom of speech, I suggest you go live in a country that tells you what to think.
pd771's Avatar - Comment posted on 11/10/2009 11:30
pd771
@ zgerhard

so the game caused an emotional impact on you and drove home the horror of the situation? Sounds like they made something compelling... something a movie would be praised for.
Nemetoad's Avatar - Comment posted on 11/10/2009 11:32
Nemetoad
"Shock tactics" ? How can you have a war-based game and NOT have "shock tactics" ? I mean what, are you going to portray war having no consequences for the actions taken during it?
zgerhard's Avatar - Comment posted on 11/10/2009 11:35
zgerhard
@pd771

I understand where you are coming from, but movies with such an impact are showing the audience, not forcing participation.

In the game, you are virtually taking a role in a terrorist man slaughter (much like the one in India not too long ago). Watching a documentary on the man slaughter at India would, theoretically, evoke similar horrific emotions, but the movie does not force participation.

And yes - IW does not force participation because you can skip the mission (which ... means the mission really does not _need_ to be there) but when all they say in the beginning of the game is that a mission is "offensive" to some, do you really think it'll be that bad? I mean, how fragile people are to videogames, the PG-13 sex scene in Mass Effect could warrant such a warning.
Vhaius's Avatar - Comment posted on 11/10/2009 11:36
Vhaius
Look at the shopfront in the header, it's in russian.
pd771's Avatar - Comment posted on 11/10/2009 11:36
pd771
@ zgerhard

I heard you were not forced to shoot people.
Shadowiii's Avatar - Comment posted on 11/10/2009 11:38
Shadowiii
@Doomsday Forte

I would bet it would totally sell. They could have charged $70 on consoles, easy, and it would sell just as many copies. Gamers and their drug are not soon parted.

As for the airport scene, I have to agree with what Joystiq commented concerning it, as did several other reviews I've picked up around the internet: it didn't flow well with the rest of the story. I haven't played the game yet, but that is just food for thought. Many people I've talked too who went to the midnight release (and then came to work today red-eyed and grinning) said the scene seemed really out of place and really short, so much short it could have easily been a non-interactive cutscene.

Ah well, you know how it works. 1: controversy 2: press 3: ??? 4: PROFIT!!
zgerhard's Avatar - Comment posted on 11/10/2009 11:38
zgerhard
@pd771

Not forced to pull the trigger (which I couldn't bring myself to doing), but the entire scene and your role in it, it's just tasteless and unnecessary.
pd771's Avatar - Comment posted on 11/10/2009 11:45
pd771
@ zgerhard

If they don't force you, than how is it really any different than a movie with terrorists in it? Just because games have a fun element doesn't mean they can't or shouldn't focus on having messages or deal with issues of our time.

People need to stop thinking as toys and see them as a medium like film and television.
xaliqen's Avatar - Comment posted on 11/10/2009 11:46
xaliqen
@zgerhard -- If someone is too fragile for a shocking scene involving terrorism, but is perfectly fine with the wanton killing and violence in the rest of the game, then, yes, I think something is seriously wrong here. After all, committing acts of terrorism in Grand Theft Auto is often praised as one of the highlights in the game. So, what makes this circumstance so different? Is it the "realism," but I thought people liked the "realism" in games like this.

Perhaps people only want to play the "good" guys. Who are the "good" guys again? Well, of course, I suppose they're the ones who do no evil. The U.S. military never does evil, right?

Basically, I think people are so uncomfortable imagining what may be going through a terrorist's mind that they must reject this outright, because they can't examine it any closer. So, yes, it's certainly very risky for Activision to place this in a video game (unusual for a company not known for its risky strategy), but it's even more interesting to see all of these reactions from people who just can't handle it.

Personally, this game series never appealed to me. I don't like this "realism," because it depresses me to think about war, a subject that I often study as a historian. In war, you may claim a moral high ground, but no one emerges having wholly done "good." There is no "good" in warfare.
Mr Hibbert's Avatar - Comment posted on 11/10/2009 11:46
Mr Hibbert
@Nemetoad - I think he means the meaningless kind of shock tactic. That its a tasteless attempt at shocking the audience. I guess like Resistance shooting up churches or completely random sex scenes in ..a fair few games now?
danthuman's Avatar - Comment posted on 11/10/2009 11:53
danthuman
I love how reporters say it's shock tactics when they employ shock tactics themselves..."will your airport get shot up by terrorists? More at 11"
zgerhard's Avatar - Comment posted on 11/10/2009 11:56
zgerhard
@xaliquen

I agree with most everything you have said. I think the controversy stems from the player's sense of right and wrong. For example, in war, waging war against enemy combatants who are also trying to kill you, fighting for your own survival is "right." However, mowing down innocent civvies in the back as they run terrified for their life, well... that's just wrong. So, I don't think that enjoying the rest of the game and not this specific mission warrants that something is seriously wrong.

I think, compared to GTA, this CoD has such a sense of realism that it doesn't feel like a game. GTA feels arcade-like because the environment does not respond to any fashion that we can really call "real." In CoDMW2, the environment reacts realistically, and putting the player in an active role is tasteless.

This mission could have been cut together as a non-interactive cut scene in a much more clever way to draw the same necessary plot lines and character relationships. Throwing your player into the fray felt really unnecessary.
Onlineatron's Avatar - Comment posted on 11/10/2009 11:57
Onlineatron
I played the airport section...

I didn't think it would affect me...

It Did...

I almost put the controller down...
Space Moose's Avatar - Comment posted on 11/10/2009 12:00
Space Moose
@ zgerhard

Pretty much all video games based on war are tasteless and unnecessary... My grandfather, who was a WW2 veteran and lost friends in battle, was deeply offended by COD2. If your playing a game that glorifies war don't complain when it doesn't meet your preconcieved notions of what is acceptable and what isn't. That makes you a hypocrite.
zgerhard's Avatar - Comment posted on 11/10/2009 12:09
zgerhard
@space moose

I'm not sure how you could respond with such an ignorant statement. I would guess that it is normal for your grandfather to be offended by any WW 2 themed media (film, book, game) because seeing it makes him relive memories he probably never wants to visit again. That's a little different.

It sounds like you just compared shooting up an airport of civvies with combating enemy soldiers to be the same thing?

Like I mentioned in a previous comment, I believe the controversy has to do with the sense of right and wrong. Playing a war game and shooting up bad guys who are also trying to kill you doesn't feel "wrong." But, shooting up an airport of civvies feels very wrong.

I didn't pop in CoD to walk around mudering hundreds of civilians in cold blood, so I don't think that makes me a hypocrite.
xaliqen's Avatar - Comment posted on 11/10/2009 12:10
xaliqen
@zgerhard -- Of course killing civilians is wrong, but I don't think Activision put the level in the game because they agree with the terrorists (though, I'm sure we'll see some news channels suggesting that they do).

Being placed in the role of your enemy is something that is almost never done in a real way in plot-based games. Perhaps it is precisely because it makes us so uncomfortable, but, at the same time, the level is clearly not about suggesting the terrorist's are right. So, while many may not like the particular level, and taking on the role of someone who has such a dark and confused mind can be disturbing, I just don't see why something like this should be censored outright because it's disturbing. I wouldn't like playing it myself, but, as I mentioned previously, I don't necessarily like games like this in general.
DF's Avatar - Comment posted on 11/10/2009 12:11
DF
@Shadowiii: That's exactly what I was getting at. Look to a future release on any console that's hyped/grossly anticipated. If Company X can charge Anyprice Y for it, then Companies Z are gonna see it and follow suit too. Maybe not immediately, but they'll say "But you paid Anyprice Y for Product Q, so naturally you'd want to pay the same for OUR Product P too!" I know that's a definite pessimistic view, but it's a concern a lot of people are thinking about. Especially on the PC side, being charged more for less.

I was going to go into a little tirade about this airport situation, but I'll refrain. I have no interest in the game and I won't watch a video of it, so my opinion is nulled. However, I'll still link to this for some reason and let you all sort it out: http://en.wikipedia.org/wiki/Daisy_%28advertisement%29
Jim Sterling's Avatar - Comment posted on 11/10/2009 12:11
Jim Sterling
"Thank you! I was worried that it depicted an American attack. Such a thing would ruin my day and make so very, very sad, but since it's an attack on another country, it's A-OK."

That wasn't my point.

My point was that people instantly assume this is some 9/11 recreation and there is a story behind what's going on. I can understand totally how my comment would give off that message though, and that's not a message I want to give off at all. I will make an edit.
pd771's Avatar - Comment posted on 11/10/2009 12:14
pd771
@ zgerhard

Again, it didn't force you to kill anyone. I would in fact argue you're a hypocrite if you've ever watched a movie with terrorists killing innocent people and weren't equally as horrified.
zgerhard's Avatar - Comment posted on 11/10/2009 12:23
zgerhard
@xaliquen

While I agree that excessive censorship is bad, I find it rather curious that, in the USA at least, sexual themes, etc., are heavily, heavily censored yet a disturbing scene like this remains relatively unscathed in comparison.

And while I disagree with including the level, I do understand Activision's stand on the inclusion of it. I, for one, believe that the level should have been omitted because it is disturbing - because people should not be exposed to things this disturbing, especially when they are expecting to play a game to enjoy, not cower from.

But on another note, maybe this mission will make people who previously were desensitized to war and such get a full understanding of how awful it really is?
zgerhard's Avatar - Comment posted on 11/10/2009 12:25
zgerhard
@pd771

I am, in fact, equally horrified at movies with similar scenes, which is why I avoid dark films as such.
xaliqen's Avatar - Comment posted on 11/10/2009 12:28
xaliqen
@zgerhard -- I totally agree about the strange sex-related taboos in U.S. media when violence is far more accepted.

Having played Dragon Age:Origins, the fact that everyone leaves their underwear on *all* the time is far more prudish than any real culture I know about...
zgerhard's Avatar - Comment posted on 11/10/2009 12:29
zgerhard
I know, you'd think Morrigan would get a yeast infection at some point, right?
remdog480's Avatar - Comment posted on 11/10/2009 12:35
remdog480
the game flat out said that it had offencive matterial and that it was not to be taken lightly you could have skiped it and your sensitve lil minds could be at ease but you chose to play it so quit whinning its just a game its not telling you 2 go to a airport and kill a shit load of ppl so i dont c the prob
teke367's Avatar - Comment posted on 11/10/2009 12:52
teke367
To me, the real question is would Activision would have come out and told the consumer about the scene if it weren't already leaked. Think this controversey is big now? Imagine playing the game having no idea this was going to happen? Even if there was a warning in the game, its unlikely the player would really know what the heck they would be omitting and choose to play it, since I doubt "extreme violence" would be enough to sway somebody who likes war games.

Activision did do their job in letting people know about the scene, but their hands were forced.
remdog480's Avatar - Comment posted on 11/10/2009 13:01
remdog480
and thats why ppl need to quit complaining it is a 'war game' and their is always inocent deaths in war weather we like it or not
mix's Avatar - Comment posted on 11/10/2009 14:13
mix
WOOO!

I just unlocked the hidden trophy for killing 10 innocent people! I love this game!!!!!!!!!!!!!!!!!!!!!!!

Actually I have not bought this game yet but plan on doing do in a few months as I have too many games on my plate right now. People like to freak out at certain things and this is one of them. I just remember that this is a videogame and that is that. Manhunt anyone?
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