Got news?   tips@destructoid.com  |  Never miss a story:   RSS + Twitter + YouTube
Hey! New here? Destructoid is a gaming discussion community, updated nearly every 20 minutes. Make a quick avatar to comment and enter our contests. Take the tour!

 


Home Survival Horror updates

MobZombies, the next step in the evolution of undead gaming

6:44 PM on 04.12.2007, Nick Chester 24 comments

     Survival Horror
What's this? A game that could potentially burn more calories than Wii Sports and it has zombies in it? Get me on the horn with Gold's Gym; I have to cancel my membership!

MobZombies makes a good case for pasty faced, overweight horror fans and gamers to get their bodies into beach shape. The premise of the game is quite simple -- you run away from an ever increasing number of zombies, planting bombs along the way to save your ass. Nothing special, right?

But there's a unique twist -- MobZombies is played on a portable device, along with a custom motion sensors. Players use a unique controller called their "legs" to move around in the real-world. The movements of the character on screen will correspond with what the player does in real-time, as they try to avoid real-world hazzards like trees, old people, and hookers.

The unit seen in the above video (set to the soothing sounds of Goblin's classic soundtrack for Dawn of the Dead) is a Sony UX series computer (not a PSP), along with their custom motion sensor. Don't have one of those? Me neither, but don't worry -- according to one of the game's programmers, Aaron Meyers, a cell phone version is in the works; it will use a custom Bluetooth motion sensor that will somehow be strapped to the players waist.

The game not only sounds like a lot of fun, but innovative (and dangerous) as well. All of that aside, they had me at "zombies."


Next page: More Zombie stories




SpiderChrist's Avatar
SpiderChrist at 04/12/2007 19:32
yeah id play it. they cud come up with some fun multiplayer between groups of people who play in the same area. i dont know what it'd be, cause y'know, it aint my job
Adamska's Avatar
Adamska at 04/12/2007 19:32
This is what Darwin had in mind when he came up with natural selection.

Some gamers will develop the ability to play this game Los Angeles rush hour traffic, while others will simply get hit by kids on Razor scooters.

Gnarly soundtrack!
jeffk6's Avatar
jeffk6 at 04/12/2007 19:34
must be funny to see people play it
grrza's Avatar
grrza at 04/12/2007 19:50
oh man, and we thought the wiimote was dangerous. I can't wait till the first person gets hit by a car after reflexively jumping into the street.
Necros's Avatar
Necros at 04/12/2007 20:05
When is a game developer just going to skip this kiddy stuff and just create a zombie apocalypse for us to play in? Come on, you know you've all had that fantasy.
ExpertPenguin's Avatar
ExpertPenguin at 04/12/2007 20:07
Commence bumping into random objects !

...I wonder if it can detect dog crap in the street, and if so, what would the game turn it into?..
Joseph Leray's Avatar
Joseph Leray at 04/12/2007 21:20
Best thing since white bread.
moclippa's Avatar
moclippa at 04/12/2007 22:36
Yawn.
Gameboi's Avatar
Gameboi at 04/12/2007 22:37
You had me at the mention of zombies, as well. This game is going to require a big open field to play in. Not something I'd want to play in the city.

I'll save the dodging of cars for Frogger.
Nick Chester's Avatar
Nick Chester at 04/12/2007 23:02
Multiplayer MobZombies FTW.
TheRob91's Avatar
TheRob91 at 04/13/2007 01:47
Virtual reality one step closer, kind of.
wardrox's Avatar
wardrox at 04/13/2007 05:50
if you got a HUD with that, man, I'd walk into so much stuff.
Mxyzptlk's Avatar
Mxyzptlk at 04/13/2007 07:23
How is stumbling into people in a crowd supposed to help you lose weight?
Brandon Undead's Avatar
Brandon Undead at 04/13/2007 07:28
Mxyzptlk: Think of all the mixed martial arts training you'll get!
ScarCeLLe13's Avatar
ScarCeLLe13 at 04/13/2007 07:40
It would be akward to play it in a public place, but it would be funny to wach.

I would buy it
AngelsDontBurn's Avatar
AngelsDontBurn at 04/13/2007 09:59
DO WANT!
Rainbowblack's Avatar
Rainbowblack at 04/13/2007 13:47
I love Zombies as much as the next guy, but I would not be caught dead in the same mall it's being displayed at
conglomerate's Avatar
conglomerate at 04/14/2007 09:33
god i am so all about this. imagine if you could do multiplayer with friends, and go into a crowded area!
while DRUNK.

"THERE'S ZOMBIES EVERYWHERE!!!! RUN!!!!"
prev next

Returning Dtoiders: login now to post a comment

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just Create an avatar now - it's fast and free: PLUS you also get your own gaming blog and begin posting stories and uploading videos in our open community area that may also appear on our home page. Sign up and we'll guide you through it, it's easy and 100% anonymous.




 Original Videos

 Reviews
Mad Dog McCree Gunslinger Pack
Overlord II
Yosumin Live!
Let's Tap
Ghostbusters: The Video Game (Wii)
View all Game Reviews

 Community blogs -   39683 Dtoiders!

This month's theme: Untapped Potential

New to Dtoid? Read the survival guide


 Originals

Retroforce Recap: so what about those dirty games, now?











more original Destructoid stories



 Popular now more













Destructoid is:
Nick Chester
Editor-in-Chief
Jim Sterling
Reviews Editor
Dale North
News Editor
Hamza Aziz
Community Manager
Anthony Burch
Features Editor
Rey Gutierrez
Video editor & director
Niero
Founder, publisher
Letters to the editors
tips@destructoid.com
Associate Editors
Ashley Davis Jonathan Holmes
Brad Nicholson Jonathan Ross
Brad Rice Jordan Devore
Chad Concelmo Matthew Razak
Colette Bennett Tom Fronczak
Conrad Zimmerman Topher Cantler
Dyson Samit Sarkar
Contributors
Adam Dork
Ben Perlee
Daniel Lingen
Joseph Leray
Joe Burling
Mikey
Will Maddock
Stella Wong




get involved

register or login
post a blog
post a forum
enter a contest
discuss a review
contribute a news tip
write a guest editorial
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meet-ups
seriously

about us
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006