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MLB The Show dev painstakingly recreates in-game stadiums photo

The New York Yankees eliminated the Minnesota Twins in Game 3 of their 2009 American League Division Series matchup last week, and that baseball game is the last one that will ever be played in Minneapolis’ Hubert H. Humphrey Metrodome. Next spring, the Twins will take the field for an outdoor home game for the first time in 29 years when they open the 2010 season in Target Field, which is still under construction.

The $522 million stadium won’t see its first regular-season action until April 12, 2010, but baseball videogames always release during the first week of March, and according to Kotaku, it takes Sony San Diego -- the developer of the acclaimed MLB The Show series -- almost four months to build a stadium in their game. That means that the dev team has to put together a digital version of Target Field without ever having seen it under real-world conditions, a tall task indeed.

Sony San Diego has been hard at work on MLB 10 The Show for quite some time now, and the studio explained to Kotaku the meticulous process of recreating stadiums in the game. Baseball is a peculiar sport in that the dimensions of the field aren’t standardized across all stadiums, and each of its ballparks is a unique venue that demands a staggering attention to detail. Whether it’s the white frieze that rings the top of Yankee Stadium, or the Coke bottle above Fenway Park’s Green Monster, you’ve got to make sure that it’s in the stadium’s digital doppelgänger.

Be sure to check out the full article at Kotaku for many more details on how Sony is doing its best to make Target Field look as good as it can in MLB 10 The Show.

[Via Pastapadre]








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Samit Sarkar is a founding Destructoid editor and go-to Sports guy. Samit was the son of the Duke of Knees, rescued from a burning village in the afghan desert by a golden condor. He is an ace Backgammon player and lost both legs in a whaling tour. He lives for free in a nursery in Scotland where he teaches monks how to capture butterflies without hurting them. Likes Confuse Ray, Feel My Blade A Mabari War Hound, Snot, Spiral Arrow, Argo, Dan Smith's critical hit bark, Rolling things up into my life Meet the rest of the team



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5 comments | showing # 1 to 5
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wanderingpixel's Avatar - Comment posted on 10/18/2009 20:00
wanderingpixel
Realistic fans is what I want.
Hcapt's Avatar - Comment posted on 10/18/2009 20:09
Hcapt
I'm not much of a fan of using all your art assets for the sake of creating identical copies of real world buildings myself. However, if this is the baseball game I'm thinking of, it occurs to me that I would love to see a game that is so close to reality I can no longer tell the difference between it and a real baseball game. Purely out of curiosity as to whether it can be done.
covah's Avatar - Comment posted on 10/18/2009 20:11
covah
Next on their to do list, accurately portray Kevin Youkilis' stance. That shit is STILL not right hahahha
dyeah's Avatar - Comment posted on 10/18/2009 20:18
dyeah
I would be much happier if they incorporated physics rather than scripting in the games. Also it is time to get a better pitcher and batter interface.
Wedge's Avatar - Comment posted on 10/18/2009 21:54
Wedge
Oh they have classic stadiums in there? Do they have the incredible majesty that was the Kingdome in there? XD
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