Quantcast
Mirror's Edge is in first person to provide 'connection,' not regurgitation - Destructoid

DestructoidJapanatorTomopopFlixist



Mirror's Edge is in first person to provide 'connection,' not regurgitation


5:18 PM on 11.07.2008
Mirror's Edge is in first person to provide 'connection,' not regurgitation photo



The reason EA DICE went with the first-person perspective in Mirror’s Edge wasn’t to torture players who occasionally experience motion sickness. It was a conscious decision designed to make players feel more connected with the game’s protagonist, Faith, and her movements. It was also because DICE is pretty familiar with the perspective.

The producer for the game, Nick Channon recently explained the design decision in an interview with Gamasutra. Channon said that DICE has “done a lot of first person work” and were “inspired” to do Mirror’s Edge. He then went on to explain how one connects to Faith:

I think the other thing was, as well, that we really wanted to create a connection with you and the character, and the fact that you're playing the game through the eyes of Faith; as soon as you get to third person, you would be watching Faith, whereas we want you to be connected to her.

After watching Nick Chester’s video of the first level, I’m not exactly sold on the “connection” thus far. If anything, it seems like the perspective makes the game’s obstacles seem more varied and larger than what they actually are. What do you guys think? Does first person provide a special sort of immersion?






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Win your choice of console from Destructoid! in Destructoid's Hangs on LockerDome

EA DICE

4:30 PM on 06.24.2014
Video: EA sorry about Battlefield 4, releases paid Dragon's Teeth DLC

EA has garnered quite a reputation for being jerks over the past couple of years, with the rough launch of Battlefield 4 being one of the many reasons people are upset with them. CEO Andrew Wilson offered his apologies, sort of.more



2:45 PM on 06.24.2014
DICE isn't sure why fans like Battlefield: Bad Company so much

DICE knows there's a demand for another Battlefield: Bad Company -- but it doesn't know why that demand exists, exactly. Maybe we can help break it down for the studio. "Some people say they found the multiplayer controls fas...more



3:45 PM on 06.23.2014
Mirror's Edge 2 to 'refine' first-person combat, probably be ruined

DICE general manager Karl Magnus Troedsson is talking Mirror's Edge 2 and it doesn't help my unearned cautious optimism for a great free running game in the vein of the first.  "What I can say is that if the last ga...more



View all EA DICE






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more