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Mirror's Edge 2 reportedly uses the Frostbite 2 engine photo

Brief spot of news on the Mirror's Edge 2 front. (Yeah, it's still on the way, apparently.) According to Official PlayStation Magazine, via CVG, "The Frostbite 2 engine will pave the way for Mirror's Edge to make a free-running return." At least, that's what the rumors are saying.

If accurate, this shouldn't come as much of a surprise, given how integral the aesthetic design of Mirror's Edge was to the experience, and how delightfully impressive this engine is.

Truth be told, I'd be more worried about non-linear gameplay being nailed down in a sequel than the visuals. Will it even be more open-ended? We don't know yet. But it better.

Mirror's Edge 2 uses Battlefield 3 engine: OPM strengthens rumour [CVG]








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Jordan Devore is Destructoid's PC gaming manager and founding ginger editor. He is said to be easy to love but difficult to know. When Samit inquired about his curious bio photo Jordan simply replied: "bitches love sandcastles" ... yet, there is no sandcastle in that photo. We may never truly understand his ways. Likes Platformers, Pixel-based graphics, Stickerbrush Symphony, Pokemon, Leaderboards Meet the rest of the team



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47 comments | showing # 1 to 47
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Jawmuncher's Avatar - Comment posted on 07/29/2011 14:46
Jawmuncher
I had no issue with the linearity. It can stay the same for all i care.

I just really want another game.
mix's Avatar - Comment posted on 07/29/2011 14:46
mix
Slap me interested.
amtalx's Avatar - Comment posted on 07/29/2011 14:47
amtalx
Popping a destructible boner in 3.... 2... 1...
Kieran Hubbard's Avatar - Comment posted on 07/29/2011 14:47
Kieran Hubbard
HHHHHHHNNNNNNGGGGGGGGGGGGGGGGGGGGGG
ricochetguro's Avatar - Comment posted on 07/29/2011 14:48
ricochetguro
Mirror's Edge was and still is an amazing, unique game so I can't wait for the eventual sequel. Hope these rumors are true!
HaVoK308's Avatar - Comment posted on 07/29/2011 14:49
HaVoK308
It's EA, and it's a sequel, which mean it of course will need to be made accessible to a wider audience. Which means...handholding, set pieces, and shooting. Fans of the first will be very disappointed I bet.
redsun's Avatar - Comment posted on 07/29/2011 14:51
redsun
I had given up hope on this. A sequel has so much potential. Do it right!
D-roy's Avatar - Comment posted on 07/29/2011 14:51
D-roy
No, I don't want another Mirror's Edge.

It would just be run into the ground like BF3 - into complete shit.
Yukichin's Avatar - Comment posted on 07/29/2011 14:51
Yukichin
I have no problem with linearity. The first game was great.
Zwiki's Avatar - Comment posted on 07/29/2011 14:53
Zwiki
I want Mirror's Edge 2 in and around my body.
nanowerx's Avatar - Comment posted on 07/29/2011 14:54
nanowerx
@d-Roy

You're trolling too hard, have an ice-cold lemonade and relax.
Ilostmycookie's Avatar - Comment posted on 07/29/2011 15:05
Ilostmycookie
Just make it have multiple ways to get to any one objective, as well as long then 4 hours. If so, then I will buy this day one.
fcINFINITY's Avatar - Comment posted on 07/29/2011 15:05
fcINFINITY
When I hear Mirrors Edge I CUM HARD!
Vitamin Awesome's Avatar - Comment posted on 07/29/2011 15:08
Vitamin Awesome
That makes 3 games using Frostbite 2.0, now if only they'd speak up on something like an SDK or even mod tools...
AkodoRyu's Avatar - Comment posted on 07/29/2011 15:13
AkodoRyu
What linearity? There were always a few routes, varying in difficulty and time to beat, in pretty much every level.Some of which were just ridiculously demanding. Mmm... need to finish first one I guess - 3 speed runs left or so. Soon...
Jajuka's Avatar - Comment posted on 07/29/2011 15:15
Jajuka
Mirror's Edge is easily one of my favorite games of this generation. I can't wait for the sequel, which is now on my "most anticipated" list.
Monodi's Avatar - Comment posted on 07/29/2011 15:18
Monodi
I thought the graphics were incredible in the original Mirror's Edge. Seeing it in Frostbite 2 might make me shit bricks.
Gaidenrider's Avatar - Comment posted on 07/29/2011 15:20
Gaidenrider
@HaVoK That's what happened to Crysis 2.

But for all it's worth, while sequels do come as more accesible, easier and sometimes even simpler, they are still not bad on their own. Crysis 2 was fun, but felt more like a linear shooter unlike it's predecessor, and Dead Space 2 was tons of fun, had great evolutions over the systems of the first one, but didn't use those as much as the first game (I mean, only one puzzle in the entire game, and very few Zero-G and Vaccuum moments)

So while I wouldn't say that Mirror's Edge 2 is going to suck, it is going to be less of what made the original great, and more of what makes Call of Duty so popular: Accesibility
SirNinjaFace's Avatar - Comment posted on 07/29/2011 15:22
SirNinjaFace
OMG OMG OMG!!! Please let it be true.
Monodi's Avatar - Comment posted on 07/29/2011 15:26
Monodi
@Gaidenrider

Hold it, unlike CoD, the use of weapons on Mirror's Edge is minimal and highly optional. It would be a bit rubbish if they made you use lots of weapons in this sequel "to make it up".
Dhaos's Avatar - Comment posted on 07/29/2011 15:30
Dhaos
I didnt shoot a gun in the first one, dont want to in this either
Attackbaby's Avatar - Comment posted on 07/29/2011 15:35
Attackbaby
and I jizzed in my pants
Gaidenrider's Avatar - Comment posted on 07/29/2011 15:38
Gaidenrider
@Monodi

Objection, I never stated, in my argument, that they were to put more guns into Mirror's Edge 2. I just said that the game might have easier/fewer controls, more tutorials, and might be shorter, in order to make it both cost effective and open to the public.

Because honestly, how many of the guys that started the Crysis series from the second game ACTUALLY finished the first game?

Here's my time on both campaigns:

Crysis - 19 hours

Crysis 2 - 7 hours

I rest my case, your honor
dare's Avatar - Comment posted on 07/29/2011 15:38
dare
Really enjoyed the first game. Combat sucked, but the free running was great and the visual design was interesting. Cut-scenes and story presentation were the worse, though.
Drakengard's Avatar - Comment posted on 07/29/2011 15:42
Drakengard
Just give us an interesting multiplayer with roof top freeze tag and races!

Oh and a map editor!

I loved Mirror's Edge's single player for the most part so more of that is fine so long as the writing is a little better.
Shinta's Avatar - Comment posted on 07/29/2011 15:46
Shinta
I don't see how it can be Mirror's Edge with open world gameplay. It's going to be linear still, because the essence of the game is shown off in the Time Trials DLC - running tightly crafted courses repeatedly for a better time. You can't really get that with an open world game.

They just need to improve the combat a bit, and make sure Solar Fields is signed on for the soundtrack, and ditch the animated cutscenes, and it should be amazing.
Fugly Duckling's Avatar - Comment posted on 07/29/2011 15:49
Fugly Duckling
Can we SEE it now? It's only been, what, three years since the original?

You'd think they would at least show the damn thing or shut up until there's something to show instead leading everyone on for another year.
Henriquegds's Avatar - Comment posted on 07/29/2011 15:56
Henriquegds
awesome, i really loved the first one, and i didn't care about the linearity, but would be nice to see optional paths on the seconde one
BoomingEchoes's Avatar - Comment posted on 07/29/2011 15:57
BoomingEchoes
Don't, and won't, care till we actually see it.
mumblyjoe's Avatar - Comment posted on 07/29/2011 15:59
mumblyjoe
This is a thing that I want!
Dv8thwonder's Avatar - Comment posted on 07/29/2011 16:09
Dv8thwonder
The proverbial carrot.
Morty's Avatar - Comment posted on 07/29/2011 16:12
Morty
Insta-Jizz!
Kyle MacGregor's Avatar - Comment posted on 07/29/2011 16:24
Kyle MacGregor
I think you can be linear without forcing all players to take the same path. Having branching paths and multiple platforming possibilities isn't really non-linear...just less frustrating.
DinnertimeNinja's Avatar - Comment posted on 07/29/2011 16:35
DinnertimeNinja
DO WANT!!

Now then, I know I've said all this before, but I think Mirror's edge was perfect fine the way it was. But here's a couple of tips to make it be received better by the public:

1) ADD USER-GENERATED MISSIONS a-la LBP or Infamous 2. This will address the length issue completely and will give players an infinite amount of fun stunt-driven levels to blaze through.

2) Either make it EXPLICITLY CLEAR that combat is a last resort or beef up combat a bit. I though it was pretty clear already, but too many people STILL tried to play it like an FPS with guns ablaze. So either make it very clear that combat isn't really an option (instead use environmental obstacles or traps?) or beef up the combat to make it an option (but PLEASE don't focus on it).

3) Don't use those weird, choppy, motion-novel cut scenes unless you're going to polish them A LOT MORE than they were in the last game. The game was pretty good looking already, so just use in-engine cut-scenes and we'll all be happy.


*in lieu of some of the above suggestions*

4) Just make a whole damn open-world city that we can tool around in.
Isshak Ferdjani's Avatar - Comment posted on 07/29/2011 16:52
Isshak Ferdjani
It's one of my favorite games (top 5 easily) so this is extremely great news! Hopefully it will NOT be origin exclusive :(
kidplus's Avatar - Comment posted on 07/29/2011 17:02
kidplus
Please be true. Stop playing with my emotions DICE.
amtalx's Avatar - Comment posted on 07/29/2011 17:38
amtalx
@ Gaidenrider:
Because length is synonymous with quality right? Crysis 2 was more linear but was also a better game. Crysis was an unfocused mess.
AnthArmo's Avatar - Comment posted on 07/29/2011 17:52
AnthArmo
Maybe not open world, but a "branching paths" world, would work best here. So long as they nail the whole "flow" conoept. Mirror's Edge one had it in its first few levels, then it dissapeared off somewhere towards the end.
Relysis's Avatar - Comment posted on 07/29/2011 18:01
Relysis
I don't understand. Why would you want Mirror's Edge to be non-linear? The game is about time trials, timing and execution. Finding the best path from point A to point B was difficult enough in the first game. Imagine if it were wide open? No thanks, I thought the pacing and level design was near perfect in the original, especially the DLC level pack.

The first game was incredible, so there are mostly things I DON'T want to see in a sequel. Things like multiplayer. Open world design. Guns. Yes, the shooting mechanics were terrible, because it wasn't an FPS. Remove guns entirely. Just leave her with the option to disarm and opponent and throw it away.

Really the only thing I'd like to see is more variety in locations. Although the add-on levels were perfect, and they were just colored blocks. What would you like to see in the sequel?
kinneas123's Avatar - Comment posted on 07/29/2011 20:15
kinneas123
Crap, now I want a game that might end up exclusively on Origin.
themizarkshow's Avatar - Comment posted on 07/29/2011 21:36
themizarkshow
Linearity was no problem for me. My issue was that the fighting mechanics were bullshit and the momentum seemed to completely die if you didn't do a section well enough. Taking out combat or fixing it would help a lot, and giving the players a way to speedup faster or retry a section more easily would be super welcome.
Steel Squirrel's Avatar - Comment posted on 07/29/2011 22:30
Steel Squirrel
Fuck. Yes.
UNtrueNoir's Avatar - Comment posted on 07/30/2011 00:48
UNtrueNoir
Yes, yes, yes, yes, YES. Mirror's Edge is definitely one of my favorites right now. Bring us more good news, DICE!
KingSigy's Avatar - Comment posted on 07/30/2011 08:30
KingSigy
I couldn't care less if the game were open ended or not, I just don't want shitty combat.
Glitchmaster8's Avatar - Comment posted on 07/30/2011 14:25
Glitchmaster8
As long as the melee combat improves, the guns do not become an integral part of combat for the runners, and the running gets smoother and more advanced, I will have almost no complaints.
ArrestedDeveloper's Avatar - Comment posted on 07/30/2011 20:53
ArrestedDeveloper
Mirror's Edge - guns - eSurance cut scenes = perfect Mirror's Edge 2.
gummiller58's Avatar - Comment posted on 11/06/2011 04:36
gummiller58
Very nicely written post it contains useful information for me. I am happy to find your distinguished way of writing the post. Now you make it easy for me to understand and implement the concept. Thank you for the post.
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