[Update 8/7 Noon EST: Donation goal surpassed at $21,375 of $20,000 with 9 hours to go.]
A lot of work seems to be done so far, and a lot of donations have been acquired though Kickstarter. The terrain deformation seems to be in place, and looks really smooth based on the teaser videos. The art style also looks nice with its cell-shaded look.
Developer Aaron Bishop has a small list of what he wants to add to the game though, including grappling hooks, an item-making system, Dorfs, Goblins, better collision detection and resolution, and multiplayer support.
So far he's received $17,145 out of a goal of $20,000. Unfortunately, this puts him short for the Kickstarter deadline of August 7th. On the bright side, a single-player alpha is intended for release on August 10th even if the mark isn't met. Donations of at least $10 to the Kickstarter will receive a licensed copy of the game when it is finally completed.
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