
Yesterday, at a Gamers' Day event that took place in Las Vegas’ remote Red Rock Casino, Resort, and Spa, Midway’s Ed Boon finally pulled the cover off of the next chapter in the Mortal Kombat series.
Called Mortal Kombat vs. DC Universe, the Unreal Engine 3.0-powered title pits characters from Midway’s videogame universe against DC Comics’ iconic super heroes. The details on what brings the two universes together are being kept under wraps, but Midway’s creative team has joined with comic book writing talent Justin Gray (Batman: Legends of the Dark Knight) and Jimmy Palmiotti (Painkiller Jane) to make sense of the peculiar mash-up. Presently, Midway are only confirming Scorpion, Sub-Zero, Superman, and Batman as playable characters in the upcoming title.
“Every console generation we like to wipe the slate clean with Mortal Kombat,” Boon said, “With this generation we’re starting new with both the new fighting engine, and as you can see, the story mode. We’re very excited about the new fighting mechanic that marries the intense brutality of Mortal Kombat with the signature moves from DC characters like Batman and Superman.”
More (though not much) info after the jump.
While the game wasn’t playable, a teaser trailer displayed some of the game’s new fighting mechanics: “Freefall Kombat”, where players can battle in the air while transitioning between areas, and “Klose Kombat,” brutal up-close fighting that will highlight the game's real-time damage, including torn clothing and bruising. Boon also promised the ability to throw characters off of and through buildings.
One final thing, and I hope you’re sitting down for this one -- MK vs. DCU will not feature one of the series’ staples -- fatalities. It seems that this signature feature of the Mortal Kombat titles doesn’t sit well with DC Comics’ values. Could we be seeing the first T-rated Mortal Kombat title coming to market? We’ll have to wait until E3, when Midway plans to reveal more details on the title, which is scheduled to ship for the PlayStation 3 and Xbox 360 this fall.
FUCK THAT SHIT
that's all i want from MK.
Oh by the way. People are REALLY bitching that it will be rated T -for teen. I think it could be a good thing. Think of all the awesome finishers you could do that aren't overly graphic. Batman could toss out one of his cables that tie up the guys legs and then string him up upside down. For superman he could unleash a massive uppercut that sends him the guy into space. There are just tons of options. Think innovation over shock value. I for one am sick of the standard decapitation, arms rip, torso rip,
exploding body etc. It's just tired.
Also, people never bitched about the Hulk taking on Ryu.
Damn it.
Then again... When was the last good MK game anyways?
Kitana's Inflation Fatality = DO WANT
I don't think there are alot of people who won't at least try this game.
On second though, I don't want to see MK characters with DC characters, so this game is retarded.
Can somebody post that creepy batman photograph?
Here's to hoping we can still do "finishers" if not "fatalities."
I agree that the whole fatality thing is tired. What is left to do that we have not already seen a million times?
I think the time is right for friendships to return.
Pros:
We could be seriously lucky and get some characters from the Vertigo imprint. Baraka v. Swamp Thing? Scorpion v. Sandman? Preacher/Superman, come on! None of that's probably likely to happen, alas.
Cons:
Every knucklehead company out there's gonna try something like this. Picture: SNK Versus Valiant.
It's not the Worst Idea Ever, but they'd better try really hard not to mess this up. Sometimes I wish I was less jaded.
Fuck you Midway
Also, WHAT ARE THE FUCKING ODDS OF THIS GAME HAPPENING!!! WHAT NEXT??? SUPER MARIO GALAXY ON PLAYSTATION 3??