In a recent investors conference call, Take-Two CFO Lainie Goldstein crushed hearts with a desire for speed by revealing that the release Rockstar's Midnight Club: Los Angeles has been pushed back. The game will not hit PlayStation 3, Xbox 360, and the PlayStation Portable (as Midnight Club: LA Remix) on October 21.
The delay is due to wanting to release the game in "a more favorable market window." Translation: they can make more money if they release it closer to the holiday. Makes sense, and it's good to hear that it's not because of a snag in development. When we went hands on with the game a few months ago it was shaping up nicely, and the build Rockstar had running at PAX looked polished and just about ready to ship.
Get more destructoid: We're indie-run, blogging for the love of it, and our site will always be free. Optionally, you can support us and get: (1) Faster pages from our cloud server (3) Wide(r)screen (3) No big ads on Dtoid, Japanator, Tomopop, or Flixist (4) Auto contest entries, and (5) Dibs on betas & downloads. Try it out
Unsavory comments? Please report harassment, spam, and hate speech to our moderators, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.