Quantcast
Microsoft shares Kinect source code with public - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Microsoft shares Kinect source code with public


3:00 PM on 03.13.2013
Kinect source codeMicrosoft shares Kinect source code with public photo



Doctors, scientists, and developers have done some amazing things with the Kinect but have been limited to the official software toolkit. Microsoft has made parts of the source code freely available, offering face tracking, depth of field, and other features for the PC version of Kinect.

Microsoft spokesman Ben Lower posted a link to 22 samples in coding languages C#, C++, and Visual Basic. You can find it all on CodePlex.

In addition, Microsoft is starting a Kinect for Windows blog for developers that "will focus on going behind the scenes with the K4W engineering team and will go deeper on the technology and APIs, share tips & tricks, and provide other tidbits of information relevant to those building K4W applications."

Kinect may have a bright future, as the code becomes more accessible to various industries and game developers.

Easy Access to Kinect for Windows Sample Code [Kinect for Windows blog via Develop]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

3:00 PM on 10.20.2014
I'm down for this Halo 2 Anniversary making-of documentary

You may have heard that Halo: The Master Chief Collection will require a 20GB day-one update, but did you also know that there's a documentary for Halo 2 Anniversary, one of the games in this compilation, on the way? (I hope...more



2:00 PM on 10.20.2014
Jade Raymond leaves Ubisoft after 10 years

Jade Raymond, the managing director at Ubisoft Toronto, is parting ways with Ubisoft after ten years with the company, the publisher announced today. Raymond produced Assassin's Creed and served as executive producer on Assas...more



11:30 AM on 10.12.2014
How a casual game jam lead to Fight Tank

So many of us love videogames but are intimidated by the idea of making them. Devi Ever has taken on the problem as part of her self-declared purpose in life. She wants people to make videogames. Literally all the people.&nbs...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more