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Microsoft sees Natal evolving over the next half decade photo

"The richness of the technology is going to really enable experiences that never had existed before," said Microsoft's Aaron Greengerg to CVG at X10 last week. "And we're not just speaking about what we're doing this year, but I think two, three, four, five years from now as this evolves."

That sounds promising. I like that Microsoft is not afraid to talk big about Natal. They're not afraid to give it a 5 year lifespan already. We know next to nothing about it, but we will very soon, starting out at this year's E3 and leading all the way up to the holiday 2010 release.

"Millions of consumers this Holiday will be able to experience Project Natal and this is just the beginning of something that will change the way consumers interact with entertainment and change way our publishing partners think about game development."

Coming from Greenberg, it sounds less like a tease and more like a promise. Again, that's something we can appreciate.

Aaron Greenberg on Project Natal's five-year lifespan [CVG]








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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27 comments | showing # 1 to 27
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DanielCampbell's Avatar - Comment posted on 02/15/2010 15:45
DanielCampbell
Kind of interesting concept. So with that though process, Natal is more of a new console than it is an added on peripheral.
The Passenger's Avatar - Comment posted on 02/15/2010 15:50
The Passenger
Please, Microsoft, I beg of you, give us examples of how games will be played using this. I believe you that Natal can create new experiences that we haven't seen before, but what, exactly, are they? Sony's motion controller isn't as potentially revolutionary as Natal seems like it would be, but at least they've shown us examples of things their solution can do that make sense as to how they'd work in a game. With this, though, I don't see how you'd play any game that resembles the games we're playing now, even on the Wii. Knowing that the games we'll be playing with this will be so different is both exciting and worrying, so please show us something so I can drop the worry and just go with the excitement.
RenegadePanda's Avatar - Comment posted on 02/15/2010 15:58
RenegadePanda
Not quite revolutionary, just evolutionary.

Still, I'm interested in Natal. If the price is right I'll pick it up.
GoldenGamerXero's Avatar - Comment posted on 02/15/2010 15:59
GoldenGamerXero


I really have to stop making pictures today.
Rhuno's Avatar - Comment posted on 02/15/2010 16:03
Rhuno
With all the negativity surrounding Natal on message boards and the like, it is nice to see some articles mentioning it in a positive light; bravo, Mr. North.

Too many people have already decided that Natal will be junk; I'm taking a wait and see approach, but I can definitely see some potential.
MadridGamer's Avatar - Comment posted on 02/15/2010 16:04
MadridGamer
what a load of BS. Please, Mr Greenberg, name ONE genre that will actually play better using Natal, in addition to fitness games, of course
The Passenger's Avatar - Comment posted on 02/15/2010 16:13
The Passenger
@MadridGamer

That's the thing that's so scary/exciting for me. I don't see how games as we know them today will work when you take buttons out of the equation, there is the potential for completely new ideas as to how a game works. The games might be great, but we also could wind up with nothing but glorified tech demos and games like we have now, only with controls that just don't work with them.
Xanthene's Avatar - Comment posted on 02/15/2010 16:14
Xanthene
Can't get too excited about this. Flailing my arms around in front of a tv trying to control something seems foolish. We need to see how it will actually be implemented. At least with the wii you can feel and gauge the controls. If the thin Asian girl in the e3 promo vid get's tired playing the kickball game how are the fat kids supposed to do it? Look at the newest Microsoft video, the people look like idiots (I especially like where the dad jumps up to change the tire, totally rad). Who wants a bunch of circles taped on their floor so they know where they stand?
Drakengard's Avatar - Comment posted on 02/15/2010 16:39
Drakengard
Can it work? Maybe. I won't call it trash completely, but I think it will BE trash ultimately.

Motion controls are just not as feasible and useful as the console makers think they are. For certain games, sure they can work. But MS is going completely motion with NATAL and that right there just screams failure.

SONY's has the best shot because it uses something that can render a z axis and utilizes something that people can hold and use as an anchoring point to what the heck they're trying to manipulate. MS's, while cool in concept, will sadly just make gaming a real twitch fest or something.

Lag is one issue they'll have to overcome. The other is having games utilize enough gestures to make them playable while also making them not so specific and rigid that if you don't do them utterly perfect that you don't end up doing nothing at all.
pedrovay2003's Avatar - Comment posted on 02/15/2010 16:40
pedrovay2003
I'm still not excited for this. I'll try it, but I won't spend money on it.
Necron117's Avatar - Comment posted on 02/15/2010 16:43
Necron117
@X1251

I completely agree, games are meant to be an extension of relaxation, not an ordeal of body thrashing.

Natal can suck my fat tits.
mrkill's Avatar - Comment posted on 02/15/2010 16:46
mrkill
natal is a waste of money
Hiltz's Avatar - Comment posted on 02/15/2010 16:56
Hiltz
Project Natal: And you thought using waggle with the Wii remote made you look like a retard!

Thanks but no thanks.
StingingVelvet's Avatar - Comment posted on 02/15/2010 17:12
StingingVelvet
I really hope this is the new 32X or Virtual Boy.

Please please please.
wardprod's Avatar - Comment posted on 02/15/2010 17:21
wardprod
Please devs, abandon the idea too of this, i don't want another overhyped adverted, good for nothing, useless crap tech thingy.

Thank you.

ps: I loved when they promoed it with the racing sim game, wich was based on "air wheels" ffs... who the hell thought that it'd be more fun to drive a car without a real wheel in your hands and only imitate the moves? Or is it for the sake of "green" philosophy? Spare the iron and plastic -> save the world?
Monte's Avatar - Comment posted on 02/15/2010 17:34
Monte
@Drakengard
Indeed, how useful would motion controls really be...
One of the reasons why we keep adding more buttons to our controllers is because with more buttons we can accomplish more actions. The human body is only capable of so many actions... what motion would i have to do to fire off shoulder cannons; how would i tell the game i want to throw a grenade instead of punch; how would i tell the game that i want; how would i tell the game i want to perform a different spell... hell i'm wondering how exactly they want to handle walking if we don't have a controller (i guess this is why Fable II might involve you holding the 360 controller in one hand)... Yes there are probably ways this stuff might be feasible along with other stuff i could name, but there are also many ways they could screw things up... kinda like how people did not quite get how to play tony hawk's last game... And in the end we will have to ask the question, will whatever method they come up with really be simpler and quicker than just pushing down buttons?

And that's not to mention the fact that a lot of gamers like to be able to sit back and relax, and don't want to turn every game into a work out... i can get a proper work out at the gym thanks
Just-Joe's Avatar - Comment posted on 02/15/2010 17:44
Just-Joe
I see it evolving too, into Skynet.
MadridGamer's Avatar - Comment posted on 02/15/2010 18:04
MadridGamer
@The Passenger,

I can't tell you how awesome I expect Tai Chi training software to be on a Natal enabled Xbox. Games? Not not so much.
RenegadePanda's Avatar - Comment posted on 02/15/2010 18:23
RenegadePanda
Also, this.



Natal enhanced gaming as far as the internet is concerned.
The Passenger's Avatar - Comment posted on 02/15/2010 18:33
The Passenger
@MadridGamer
That's how I'm feeling at this point, but part of me wants to think that maybe they're right and it can do great things. I just can't even begin to fathom HOW this can work for either traditional games or what new experiences it can provide. I'm mostly doubting it will do anything well other than cheerleading sims with it's complete lack of physical feedback, but it would be a great thing if it can. I don't get the hate that a lot of people have for motion control and their desire to see both Natal and Sony's thing-not-named-Arc fail. It's just strange to me that people would think that more ways to play more games is bad somehow. They're not replacing traditional controllers and traditional games and it isn't the intention of either Microsoft or Sony to do so, they're just ways to do new things with the consoles you already have. The Wii's motion control didn't necessarily work the way we all hoped it would, but the other consoles are taking a stab at motion controls, which isn't a bad idea in and of itself, and it's possible that either or maybe even both of them have cracked it. It's equally possible that they haven't and neither of them will work at all, but if one of them does, all of gaming will benefit.
Monte's Avatar - Comment posted on 02/15/2010 18:55
Monte
@The Passenger
Well you do have to take into account that people do like to voice their opinions... When they see something they think is stupid, they point it out. That's a whole thing about the internet

Though more seriously...
I think part of the problem can come when games don't offer duel support. Games that can only be played with natal, and don't offer options for the controller. Looking at the wii, there are some games there that can only be played while using the Wii-mote and by that i mean mainly the games that COULD be implemented without the controller. I mean, even though it's not the case, imagine if Halo: Reach was a Natal exclusive? What if the new franchises that MS comes up with seem like really great games but we come to the point that we can't stand using natal and would rather just play with controllers; these are games we miss out on... sure they may not be replacing controllers but we may see some potentially good games that might play better with a controller being forced onto natal just so MS can justify their investment and push people to buy natal... hell the way they talk about natal and based on the wii's success, i would not be surprised if MS made natal tech the center piece of their NEXT console, leaning more towards motion control and away from controllers
lokhe's Avatar - Comment posted on 02/15/2010 19:00
lokhe
At this point Natal is either great and I'll get it, or it will suck and then IT will get it. I was gonna make a poor word joke here but I realized it'd be vastly overshadowed by Sterling's magnificent arse-ticle earlier today.
Retrofraction's Avatar - Comment posted on 02/15/2010 20:22
Retrofraction
that's like saying pc hardware will get better
janoDX's Avatar - Comment posted on 02/15/2010 21:03
janoDX


I hope it can be...
janoDX's Avatar - Comment posted on 02/15/2010 21:08
janoDX
wow, th size is too big... Another img!!...

LordVonPS3's Avatar - Comment posted on 02/15/2010 21:38
LordVonPS3
I would like Natal to fail. Horribly.

http://tinyurl.com/yzycrhp
David Bergendorff Hstbo's Avatar - Comment posted on 02/16/2010 02:29
David Bergendorff Hstbo
EyeToy on steroids?
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