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Microsoft responds to concerns about quality of XNA Community Games photo

Late last week we told you that former XNA community manager David Weller had some concerns about the quality of the upcoming Xbox LIVE Community Games service. His worry was that we would not be able "discern the quality of a game among (ultimately) thousands."

Today a Microsoft representative contacted us to clarify things a bit. They wanted to say a few things about what they are doing to make sure that we'll have the "best possible experience" when playing Xbox LIVE Community Games.

“There will be many ways for users to find the truly quality, creative and fun content on Xbox LIVE Community Games, and we’re going to ensure the best possible experience for consumers. First, there will be free trials of every community game available on Xbox LIVE as well as a detailed description, because it is really important to us that consumers know what they are paying for. Second, we will have a thriving Xbox LIVE Community Games storefront for the top-rated games, highest sellers and most downloaded titles of the moment. Finally, consumers will be able to visit Xbox.com to view all of the games available on the service, easily search and sort titles by user-ratings, content and genre, rate games and even download them directly to their Xbox 360. You’ll even be able copy a game’s direct Xbox.com URL and post it on your Facebook page, or send in e-mail to all of your friends. If you want to search through hundreds of games, you can, but we’ll also be providing easy ways to find the freshest, most fun content on the console.”

I guess they're saying that the best will float to the top. It seems that we'll be relying on user reviews, which is fine in my book. 

Does this statement make you feel any better? 








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Dale North is Destructoid's Editor-In-Chief, a founding editor, and specialist in Japanese gaming. An accomplished musician, Dale was reporting from Japan during the earthquakes of 2011. Luckily, he got the fuck out alive and is home in America now with his wife and beloved corgi, Einstein. Dale is also a co-founder of Destructoid's sister anime site Japanator. Likes Corgis, Sega Saturn, PSP, iPhone, Photographic tools. Meet the rest of the team



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12 comments | showing # 1 to 12
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Gamechamp's Avatar - Comment posted on 07/28/2008 16:37
Gamechamp
I'd feel safer if they said "We never release crappy games. Every single game you will find will be 100% absolute pure gold, and your life will find meaning through them."
KMCC's Avatar - Comment posted on 07/28/2008 16:37
KMCC
The internets should help out with this.

Does Destructoid have any plans for XNA reviews/crap game filter?
Aaron Mxy Yost's Avatar - Comment posted on 07/28/2008 16:52
Aaron Mxy Yost
Considering some of the crap that's made it through to the regular XBLA (Double D Dodgeball, I'm looking at you), lousy XNA games won't be anything new.
TrailerParkJesus's Avatar - Comment posted on 07/28/2008 17:36
TrailerParkJesus
Maybe what XBLA needs is a way for the whole community (not just XNA) to be able to vote on the quality of a game, and I mean all the games not just ones coming out of XNA.

Something like a 5-star system, 10 point scale, or some way for users to rate games that they have bought and played. That could be helpful.
Zanch's Avatar - Comment posted on 07/28/2008 17:37
Zanch
Sounds about the way I expected. Like Youtube for games.
EternalDeathSlayer's Avatar - Comment posted on 07/28/2008 17:41
EternalDeathSlayer
I'm fine with that. It's what I expected to happen. People will play a lot of different games, and we'll eventually learn what's good. I'm sure our own community will be helpful to each other with picking the cream of the crop.

Can you imagine the amount of blogs heralding the discovery of some amazingly cool and original indie game? If it's true there will be thousands of games, than I can see that happening in the future. I certainly trust a lot of the community.
Scrixx's Avatar - Comment posted on 07/28/2008 18:04
Scrixx
@Gamechamp: No you won't, they'll only be ling to you, and you'll be more disappointed then you were originally were.
ROBOZINHO's Avatar - Comment posted on 07/28/2008 18:32
ROBOZINHO
He may be 'clarifying', but much of this is publicly known. If you go to http://creators.xna.com, you can see how the reviewing process and tools work. There's even videos showing how it goes. It's all pretty in-depth, with a lot of information about the type of content (level of violence, sex, and other 'mature' content). The "quality" indicators are not there, but because the thing is not publicly available I guess - the current content reviews are meant to be objective.

Games also have to be approved, so some kind of games are always rejected. Games that lock up or contain stolen art, for example, will probably be rejected before they go live.
KMCC's Avatar - Comment posted on 07/28/2008 19:04
KMCC
@EternalDeathSlayer:

Yeah. good point.
Ocified-Xboxer's Avatar - Comment posted on 07/28/2008 19:45
Ocified-Xboxer
I'm split on the XNA games a bit...I want to know what M$ plans as a pricing structure. Surely they can't think that these games will get the 800 point stamp of approval. By doing that it would give them a chance to ramp up 'real' arcade games prices. If user created content can be 10 bucks, why can't developers get 20 now? It's a slippery slope...

I'd also like to know what the percentage of the amount they charge will be going directly to the creator(s). I'm not saying that it needs to be an exact figure, but if they are trying to fuck over the little guy this will end up blowing up.

If they want to charge me 10 bucks for the game, I'd like to know that at the very least half is going to the individual. I can see them taking a bit since they are going to host the game for DL and the bandwith alone would be worth at least a quarter of the games total sales...How many flash games would get the amount of traffic equal to the traffic almost assured by 360 owners...

I also wonder what the file sizes will be. I still have my 20 gig hdd, but that is getting clogged now by the 90+ arcade games and saves and Ninja Gaiden Black...

This seems more like a mini blog than a comment, but if someone knows the answers to one or all of my questions I'd appreciate it. I just don't want to see the Soft fuck over us, or the game makers...(more me than anyone else. I'm selfish)
Keaglez's Avatar - Comment posted on 07/28/2008 20:48
Keaglez
Exciting i guess..Im looking to buy a 360 again. But now that I hear the roomer that Silver subscription will be able to play online for free.. i might wait just to make sure.
kagai's Avatar - Comment posted on 07/28/2008 21:27
kagai
"rate games"...wouldn't it be better to see and do that from the actual Xbox?

Also, free Silver multiplayer is a limited time "promotion", which just means that someone screwed the pooch and hit the wrong buttons when giving Live For Windows PC games freedom, and made those same games free on the 360. Enjoy it while it lasts.
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