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Microsoft: Hardcore games sell themselves photo

While the implausible success of titles like Carnival Games and Let's Imagine Babyz Quit Smoking Dogs and Hairstyle Experience would lead one to believe that casual games are easy sellers, Microsoft has declared that it is the so-called "hardcore" games that shift without difficulty, thanks to the fact that they sell themselves. 

"The core are going to buy the games, we don't have to focus on marketing those -- well, we do, but those games in a lot of ways will sell themselves because they're such immersive and intense experiences that the core is going to buy, and buy disproportionally for the Xbox," says MS' David Dennis.

"It's a continuation of a strategy we've been articulating for a long time, which is that we have a powerful piece of hardware that enables a lot of different experiences. Let's start with the core users to really get their attention and get them invested and committed to us as a platform. Then as we look to broaden to new audiences, we have the hardware capacity and technology innovation to continue to evolve the experience, whether that's by bringing things like Facebook, Netflix and Twitter to give people more reasons to turn the console on, or with Natal in the future, with a more social, casual and interactive controller-free gaming experience that something like Natal brings."

... And more marketing speak. 

I certainly see what Dennis is saying -- there is indeed a core fanbase that will always be following games and paying more attention to so-called "hardcore" games. That said, however, I don't think Ubisoft's litany of DS and Wii games are exactly struggling to find its huge target audience of retards.








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Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize. Likes PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3 Meet the rest of the team



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54 comments | showing # 1 to 50
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Raggamofyn's Avatar - Comment posted on 12/16/2009 12:41
Raggamofyn
TREAT YOURSELF
MCChampaignMillionaire's Avatar - Comment posted on 12/16/2009 12:42
MCChampaignMillionaire
Very disturbing pic xD
Kooichi's Avatar - Comment posted on 12/16/2009 12:45
Kooichi
I love those pictures you post Jim xD
JamnOnTheOne's Avatar - Comment posted on 12/16/2009 12:46
JamnOnTheOne
Disturbing pic...I hope that it's not a pr0n. That would make me cry that someone that creepy and old tapped that.
HEL105's Avatar - Comment posted on 12/16/2009 12:51
HEL105
Just keep making fun games, and people will buy them. Most people don't care at all whether a game is "hardcore", as long as it's enjoyable.

It is sad that those terrible games have been selling so well. Please try to steer your lesS-informed family/friends away from this stuff, it's our responsibility.
Kraid's Avatar - Comment posted on 12/16/2009 12:54
Kraid
Fap.
jean2317's Avatar - Comment posted on 12/16/2009 12:56
jean2317
That picture just ruined my day and tossed me into a tunnel of scary perversion.
Hoot! XD
seltzermx's Avatar - Comment posted on 12/16/2009 12:56
seltzermx
@Jim: I'm actually curious, what exactly do you google to come up with these awesome images?
CelicaCrazed's Avatar - Comment posted on 12/16/2009 12:57
CelicaCrazed
Goddammit woman!! Have some standards!!
Jim Sterling's Avatar - Comment posted on 12/16/2009 13:01
Jim Sterling
What's wrong? The woman was choking on a piece of wholesome celery, and Gramps McFingers there is merely performing the Heimlich maneuver to help her out.
Monodi's Avatar - Comment posted on 12/16/2009 13:02
Monodi
Hardcore indeed
Camiwaits's Avatar - Comment posted on 12/16/2009 13:06
Camiwaits
I bet it is some of that hardcore hobbo russian porn i keep hearing aboot.
Jonathan Ross's Avatar - Comment posted on 12/16/2009 13:06
Jonathan Ross
I'm going to go out on a crazy limb and say it's not hardcore games that sell themselves, it's things like the $150 million advertising campaign for MW2.

We're about to approach the point where companies realize it's more profitable to spend almost nothing making a game and everything on advertising it. Doesn't matter if the game sucks/isn't tested/is worthless, because the ad campaign will bring in enough preorders that it doesn't matter, and the less the spend on the game the more profit they make.
ryderbackside's Avatar - Comment posted on 12/16/2009 13:07
ryderbackside
Jim, surely you remember the naming debacle leading up to Modern Warfare 2, and whether or not the 'hardcore' and 'mainstream' audiences would realize (how could one not?) that it was the sequel to a Call of Duty sequel?
If the biggest game of all time can't get traction with a slight name change, then nothing in this industery can sell itself. I got Demon's Souls because I read it was supremely difficult. Without that review/word-of-mouth, the game would have been totally off my radar.
ikiryou's Avatar - Comment posted on 12/16/2009 13:08
ikiryou
I can almost here her frantic whisper "Ugh...just let me choke to death".
ErigBurger's Avatar - Comment posted on 12/16/2009 13:10
ErigBurger
I'm wet.
falinter's Avatar - Comment posted on 12/16/2009 13:20
falinter
I'm soggy.
mwoody's Avatar - Comment posted on 12/16/2009 13:21
mwoody
If you want the rest of the pic, go get TinEye.
iconsam's Avatar - Comment posted on 12/16/2009 13:32
iconsam
Now I'm hungry for some pr0nz. Thanks Jim.
AndyCat's Avatar - Comment posted on 12/16/2009 13:38
AndyCat


ewwwwww!
HiddenAHB's Avatar - Comment posted on 12/16/2009 13:39
HiddenAHB
I can think of 5 franchises that i would buy even if them didn't have any kind of promotion or coverage.
DragonSlayer's Avatar - Comment posted on 12/16/2009 13:40
DragonSlayer
"Let's Imagine Babyz Quit Smoking Dogs and Hairstyle Experience" Now that is a game that would sell millions!
dip's Avatar - Comment posted on 12/16/2009 13:50
dip
Tineye'd the photo... chick definitely gets boned by some creepy old Russian dude. :(
father33's Avatar - Comment posted on 12/16/2009 13:52
father33
Why do you have that pic readily available? >>vomits<<
Netnavi's Avatar - Comment posted on 12/16/2009 13:53
Netnavi
I don't know if it's ok to ask for source on this site but it would help a lot if when I save as I could get a more descriptive source other than "oldman".

Oh yeah and the header should have been Captain Obvious.
Netnavi's Avatar - Comment posted on 12/16/2009 13:57
Netnavi
@ mwoody

Thanks for that. Didn't even know this existed. I guess you can disregard my earlier post.
zombiekiller13's Avatar - Comment posted on 12/16/2009 14:00
zombiekiller13
What's wrong? The woman was choking on a piece of wholesome celery, and Gramps McFingers there is merely performing the Heimlich maneuver to help her out.

I'm also pretty sure when one performs the Heimlich Maneuver, you need to remove any restrictive clothing, like a bra, and then feel around for the bottom of the rib cage, placing two fingers...

Oh, wait...that's CPR.
GoldenGamerXero's Avatar - Comment posted on 12/16/2009 14:08
GoldenGamerXero
The only problem with relying on the core audience is that as soon as the console generation is over they're gone. I'm saying that we're "traitors" or some fanboy crap like that but we'll just go for what we think is the best gaming experience out there because we don't really have any dedication to developers or publishers.

We just like to game.
Excel-2011's Avatar - Comment posted on 12/16/2009 14:22
Excel-2011
None of the games I consider "hardcore" sell themselves without the help of very dedicated fans who increase awareness through word-of-mouth and blogs like this.
theswitcher's Avatar - Comment posted on 12/16/2009 14:31
theswitcher
How about that Bionic Commando?

What's stupid about this, is that every single company that has closed up shop this gen; Pandemic, Free Radical, Grin, Midway, Bottlerocket, etc.

They were ALL specilizing in hardcore games, that unfortunately, did not sell well at all.
Volomon's Avatar - Comment posted on 12/16/2009 14:43
Volomon
This is all jive, if any of this was true the marketing fund for Halo wouldn't grow bigger and bigger with each new game it would be getting smaller instead. The thing with Sequels (what they call hardcore), is they build on the last game's name brand. That is it.
bobyoko's Avatar - Comment posted on 12/16/2009 14:51
bobyoko
"the core is going to buy the games" i really think that that is quite the telling statement. it's become very obvious to me this gen, that the "core" gamer isn't really that interested in innovation or new experiences. for example i would direct your attention to the massive amount of internet hate the wii gets. the biggest title of this year is easily MW2, and it's a retread of god knows how many other realistic shooters that we've been playing over the last decade. not to say that MW2 isn't a good game, as it is really good at what it intends to be, which is an adrenaline inducing experience.

i see this as what's most wrong with the gaming industry. it's been turned into the same shlock that hollywood seems dead set on producing. oh, and the fact that the majority of "hardcore" gamers are largely ignoring the biggest change to gaming that came this gen. yes, i'm talking about motion control. the biggest shame of all seems to be that the american game devs seem to be motivated only by the graphics that the different consoles can produce. as both the wii, and the ps3 are capable of much more than is currently being developed for them.

i'll stop my rant here, but it is really quite the quote up there about how m$ views their fanbase. i've got to say that this is easily the most disappointing gen of videogames i've yet seen, and i've been gaming since the atari 2600. i hope things change in the coming year.
Vanor's Avatar - Comment posted on 12/16/2009 15:17
Vanor
@ bobyoko: First gaming console was a 2600 as well, and i agree with your sentiments. And Mr. Dennis has got it all wrong: Core gaming is on the decline. That's why Nintendo made the Wii, to make new gamers that will eventually replace the Core gaming market. While Sony and Microsoft overshoots with their HD gaming, Nintendo is letting new gamers wade in the shallow part of the pool to acclimate themselves to gaming, and then eventually they'll guide them into the deeper parts of the pool along with Sony and Microsoft.

We're actually witnessing a huge paradigm shift in gaming. If motion controls are just a "fad", then why is Sony and Microsoft in a rush to copy them with their own motion control schemes? Nintendo created this new market to make fresh customers to prepare for the day that the core gamers they've relied on for years ultimately dries up past, whereas Microsoft and Sony seem just happy to continue milk the hardcore gamers for their money. Unfortunately, we're beginning to see a backlash from the core gamers against Sony and Microsoft for doing this. The real problem is that there isn't much variety of games on the PS3 and the 360. You look at a lot of games on Destructoid's front page and a lot of the games could be interchangable with one another since they all look similar on the surface.

In the meantime, Nintendo has a very diverse variety of games, ranging from old-school arcade-like games, to hardcore games, to the new motion control games, and the like on the Wii. Also, if you're a core gamer, investing in a Wii for the future is only wise, since in Japan a lot of major third party titles are trending either towards the Wii or DS/PSP, mainly because console gaming in Japan is stagnant whereas handheld gaming is still thriving. As it stands, these multi-million dollar games being made are not going to be sustainable for much longer on the PS3 or 360 with their relatively small install base compared to the Wii or DS/PSP. It's really just a matter of time before the core market bubble bursts.
loki d20's Avatar - Comment posted on 12/16/2009 15:34
loki d20
*wonders what Jim was searching for on the Internet when he found the article pic*

*changes mind, never wants to know*
lastdual's Avatar - Comment posted on 12/16/2009 15:38
lastdual
@Vanor: It's not really correct to say that core gaming is on the decline. The gaming market in general has literally more than doubled in size over the last decade. Yes, the emergence of casual games has made up a huge part of that, but the fact is that core games which get a decent marketing push sell more on average today than ever in the past.

So while it may look like core gaming is on the decline if you're judging by percent of the gaming audience, when it comes to raw numbers, the number of core gamers out there has actually increased, and they're spending more money. The likes of EA and Activision are taking in more revenue than they ever used to before, and it's not thanks to churning out casual minigames.
Everyday Legend's Avatar - Comment posted on 12/16/2009 15:40
Everyday Legend
I was going to ask what Eastern European porn site you snagged that from.

But like Loki, I don't even want to know.
Vanor's Avatar - Comment posted on 12/16/2009 16:54
Vanor
@lastdual: It's because they churned out Guitar Hero after Guitar Hero. And now that they oversaturated the market, the sales for those games are beginning to decline. The growing problems with Modern Warfare 2 is also going to sabotage consumer perspective of Activision's games in the longterm.

Also, where has this "growth" of the gaming market come from? That's right, the Wii. Subtract all the new customers the Wii has from the gaming market, and we're left with a stagnant group of Core gamers who are gradually becoming more disenfranchised with the actions of the game industry. Sony and Microsoft haven't grown gaming as much as they've found new ways to fleece revenue from the Core market. But that market is beginning to show mounting hostility to these methods. Microsoft and Sony think they can cash-in on the "motion control" craze by releasing motion controls themselves, but the problem is that they miss the entire point of why Nintendo made their motion controls in the first place.

Back in the NES days, gaming was very accessible and inviting. As the hardware got better, and the console wars erupted, that ceased to be the case. Sony had the benefit of riding economic prosperity with the Playstation and PS2's success, but now that the economy is receding, we're seeing the ideals that brought them success are now weighing them down. People no longer have as much disposable income to throw around. Both Sony and Microsoft pricing their consoles as they did at the outset has hurt them more than can possibly know in the longterm.

The real problem with gaming today is that it is no longer inviting as it once was. That's why the Wii and DS are such successes: They're inviting to people that are normally put off by what games are today. There are games for the core market, for women, for old-school arcade gamers, and motion control games. That inviting sort of variety and experimentation is lacking on the PS3 and 360. Not only do the 360 and PS3 share most of the same games, they're all mostly the same. The variety just isn't there, and the kinds of games they make just are not appealing to new customers. Like I said, it's really just a matter of time before the Core Market as we know it becomes marginalized into a niche, or evaporates completely.
DustyBlue's Avatar - Comment posted on 12/16/2009 16:58
DustyBlue
Blah blah blah, I think if you have a 360 to begin with, it would be because of these so-called "hardcore" games. You just don't get a 360 for casual games. There are barely any, and the 360 has no reputation for appealing to the children of all ages. You want a Wii if you want to play that shit.

Also, can you explain the reasoning behind your header images, Jim? I... I just don't understand...
Victor Stillwater's Avatar - Comment posted on 12/16/2009 17:04
Victor Stillwater
The header image scares me...
bauhouse's Avatar - Comment posted on 12/16/2009 17:09
bauhouse
@ Vanor: You blame GH for over-saturating a market? I've been gaming as long as, if not longer, and I can assure you that if there is anyone who has damaged the visage of gaming in the general public's eye these days it's Nintendo.

Short shipping a platform to increase demand and delivering new (based on decades old) IP's every 18 months isn't winning over the hearts and minds of casual gamers.

At 40, I know several people who still pull out RB or GH at parties and gatherings while the Wii they sat out for in the dead of winter has either been relegated to the closet or to another family on Craigslist long ago.



It's like getting rid of a trampoline...and we all know how that ended.
carg0's Avatar - Comment posted on 12/16/2009 17:13
carg0
Jim, dude, you have to tell us where you came across that picture. it's hysterically inappropriate, lol.
CrocBox's Avatar - Comment posted on 12/16/2009 17:18
CrocBox
So they are basically saying "We wait until we have an established stream of never ending cash from fanboys which then gives us the room to try and market to the retard 'casual' group".

Oh marketing speak...
bobyoko's Avatar - Comment posted on 12/16/2009 17:58
bobyoko
@bauhouse

not to start a flame war, but you're a little off base. i'm not agreeing with vanor completely, but the idea that the consumer public sees nintendo as anything other than the industry leader is hogwash. you can dislike the big n as much as you want, but in the end, the wii is still putting the other consoles to serious shame on a monthly basis.

the topic at hand here is what's going on with the hd consoles, namely how M$ views their customers. the quotes listed above seem to the point that they know they can sell their games no matter the quality or artistic merits. this is the topic that should put you up in arms, because this means that they have no intent to make innovation, or art their driving force behind gaming. this WILL lead to the same stagnation that runs rampant in hollywood, and is the same mentality that lead to the gaming crash of the 1980's. if these aren't bad things for the industry, i don't know what is.
Ubersuntzu's Avatar - Comment posted on 12/16/2009 18:22
Ubersuntzu
@Vanor

Sony and Microsoft are copying Sony because that's what companies in the same market do. Everybody does their best to "innovate" while taking the smallest risks they possibly can. Which is what they're doing now. You'll see this in every industry.

Your examples to prove your backlash theory are unconvincing. Guitar Hero is just as much of an appeal to casual gamers as it is to the hardcore, if not more so. All Activision has proven is that there's a limit to how much you can milk casuals. You say there will be a response to what they've done with Modern Warfare 2, but that's baseless speculation. So far their "middlecore" target audience still loves Activision and Infinity Ward just as much as they always have, if not more so.
Vanor's Avatar - Comment posted on 12/16/2009 19:21
Vanor
@Ubersuntzu: We've been seeing backlash and continual fallout regarding MW2 ever since it released. First with the lack of dedicated servers on the PC, the lack of support from Sony in dealing with glitches and exploits, and then IPs jumping on their customers due to how the online structure of MW2 is set up.

In business the goal is to make customers, so you have to treat your customers well, or you won't keep them. They'll go somewhere else where they feel welcome, which considering all the hostility that we are seeing from "hardcore" gamers towards the Expanded Market, probably goes a long way towards explaining the success of the Wii and DS. Those systems are inviting. The way Nintnedo does things is inviting. The way Sony and Microsoft and a good chunk of the third parties have been doing things lately is not inviting. It's gradually driving people away.

What's happened with MW2 has laid the foundation for what's going to be coming down the road for Activision. People loved the first Modern Warfare, but we've seen with the sequel that the developers have sold out for the bottom line, for profit, not for the customers. The customers got the shaft, and in business, that's as good as signing your death warrant, just ask the American auto industry.
Adonai's Avatar - Comment posted on 12/16/2009 20:42
Adonai
@ Vanor - did you eat a marketing team for breakfast or something?
jean2317's Avatar - Comment posted on 12/16/2009 22:28
jean2317
Celery my ass. XD
Kalmah's Avatar - Comment posted on 12/16/2009 23:44
Kalmah
"technology innovation to continue to evolve the experience,"

lol...

"whether that's by bringing things like Facebook, Netflix and Twitter to give people more reasons to turn the console on."

LOL
ChaosTeaCup's Avatar - Comment posted on 12/17/2009 06:07
ChaosTeaCup
@bobyoko. Yeah but the Wii motion control is just shit, It just is. It might be innnovative, but it mostly sucks balls. There's no getting away form that, I'm afraid. It's a 3 week novelty at best, and then you want to play real games.

I've been a gamer since before the Atari 2600 (Intellivision, Acorn Electron, etc - had 2600, too), and unlike you I think this generation of consoles is by far the best, by a fucking country landslide. Go back and play the old games, on any old system, and I guarantee you about only 5% of them will hold yout interest for more than a few minutes. Nostalgia is a funny thing, and particularly exposed as fraudulent in gaming, IMO.
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