Microsoft has said that Games For Windows Live will stop being a massive amount of Pol Pot's spunk. Well ... it was a bit more diplomatic than that, promising instead that after a "rocky start," the PC gaming service will get better.
"The service started with the right intent, which was to bring Achievements, friends, multiplayer gaming and matchmaking in a really great way to PC," said senior producer Kevin Unangst. "I think because it was designed originally as a partner to the console service more to the PC service, we had a rocky start. We also didn’t back it up with the most important thing, which is doing fantastic games to take advantage of the service.
"A network by itself isn’t valuable -- there need to be great games to take advantage. I look at it as like what Halo did for Xbox Live, where you had Bungie and Microsoft going back and saying: 'to make a great multiplayer game here’s some things I need in the service, here’s my audience' ... I think the underpinnings are great, I think it’s going to continue to get better. We launched a new Marketplace which was great, we’re selling Live-enabled and non Live-enabled games."
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