Germany's Xbox 360 product manager Boris Schneider-Johne has downplayed console exclusives and commented on their waning importance this generation. Stating that the influence of exclusives on console sales is decreasing more and more, Schneider-Johne also touched on how it's nearly impossible for a developer to "commit" itself to one console:
What we see today is that the influence of exclusive titles on the sales curves becomes ever smaller... In addition, we are in a situation where there is a head-to-head race on several consoles and nobody is super clear in leadership — especially in matters of the PlayStation 3 against Xbox 360... Given the production costs of the games, it is hardly possible for developers to commit themselves exclusively to someone...
Now Sony makes its own games for the [PS3] console, we make our own games for the [Xbox 360] console. The titles are exclusive, as they are also attempts [to] turn out the best of the console, but someone like Electronic Arts or Activision can have a business model of rarely developing for a console exclusively. Therefore, the exclusive title is a little less important.
Microsoft understands what we already know, that the third party exclusive is a dying breed. Well, don't worry about it too much guys -- you still have Too Human, eh? Killer app right there, son.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
Likes
PS2, iPod Touch, Silent Hill 2, Metal Gear Solid, Dynasty Warriors 3
Meet the rest of the team
| BBcode help |
| [b]Bold text[/b] |
Bold text |
| [i]Italic text[/i] |
Italic text |
| [url]http://www.dtoid.com/[/url] |
http://www.dtoid.com |
| [url=http://www.dtoid.com/]Web link[/url] |
Web link |
| [img]http://www.example.com/robot.jpg[/img] |
 |
Post a comment! You can also post a photo below:
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
8 comments | showing # 1 to 8
|
Comment with Facebook
Click connect and comment instantly!
|
Comment with Dtoid
New? SIGN UP - it takes 5 seconds
|
Comments policy
Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!
Then again I despise, with every part of my being no less, pretty much everything that comes out of Koei =P.
I was almost tempted to mention Lair, since it uses the Sixaxis to control your dragon. But now they've released the analog control patch, so realistically the game could be done on the 360 as well now.
and lol, without Nintendo's exclusives they wouldn't even survive this generation...imo.
@The-Excel: "good exclusive title is one that uses the unique features of a given console in a way that is impossible to reproduce on another console that lacks them"
I'm thinking things like PES08, The Conduit, Metroid Prime 3, Warioware: Smooth Moves, MoH:H2, Boom Blox, etc?
I agree that stuff like Brawl and SMG aren't really making unique use of the WiiMote, but since when must the Wii be a gimmick-only console? But still, you can't really say Brawl and SMG are bad games, just that its a pity they're exclusive.
Also, this coming from the company that paid how many millions just for exclusive downloadable content? Yeah, they really think exclusives are less important.
Furthermore, not every exclusive can be considered a triple-A project. 'Fatal Inertia' and 'Vampire Rain' were once 360 exclusives, ya know.