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MGS: Peace Walker is Kojima's Metal Gear Solid 5 photo

Hideo Kojima has been chatting about Metal Gear Solid: Peace Walker, the unexpected new PSP game starring Big Boss, aka Naked Snake. Kojima has revealed that, although it isn't Metal Gear Solid 5 as some had expected, he considers the PSP title a "5 class game.

"This game is an MGS5-class game," states the mad developer. "I am supervising, designing, producing, directing, and editing this title together with the MGS4 team. Therefore in that sense, "METAL GEAR SOLID" has not ended, and the "METAL GEAR SAGA" continues."

Kojima also reveals what the various symbols on the Kojima Productions countdown teaser site meant, revealing how they hinted at the announcements of Peace Walker and MGS: Rising in Kojima's typically convoluted and wacky way:

5=it is an MGS5 class game
S=Snake
巳=snake in Kanji
E=E3
R=Raiden
3=3 from 360 and E3
6=6 from 360
P and S=PSP and adding 3 makes it PS3

Hit the jump for Konami's full Q&A session, and make sure you check out our gallery for a handful of new shots. Having just replayed Metal Gear Solid 4, this news couldn't have come at a better time. The only question I have is this ... when will Kojima say he's going to stop making Metal Gear Solid and actually mean it for once? Big fan of the man, but he's such a liar.

Konami Digital Entertainment, Inc. today revealed a Q&A session with legendary video game creator and head of Kojima Productions, Hideo Kojima, and new screenshots from the highly anticipated title coming to the PSP® (PlayStation®Portable) system in 2010, Metal Gear Solid: Peace Walker. This latest PSP installment picks up where Metal Gear Solid®3 for the PlayStation®2 computer entertainment system leaves off as players take control of the famed Naked Snake. Taking place in 1974, Metal Gear Solid: Peace Walker features original game design, story and scenario by Hideo Kojima. The game takes the series in an exciting new direction with its incredible visuals and its unique new game system designed specifically with the PSP in mind.

HIDEO KOJIMA - Q/A

1) I bet many users had expected the next MGS5 announcement. When did you start this project?


I actually had the plan for this project in mind while working on MPO. Back then, I intended to place the project in the hands of the next generation of creators at Kojima Productions. However, in the end, I felt that it was still a little too early to leave it completely in their hands, so I decided to take the reins.

This game is an MGS5-class game. I am supervising, designing, producing, directing, and editing this title together with the MGS4 team. Therefore in that sense, "METAL GEAR SOLID" has not ended, and the "METAL GEAR SAGA" continues.

2) You have been telling for many years that your ultimate theme is "Anti-war and Anti-nuclear weapon". Does this theme continue in this title?


Absolutely. The METAL GEAR SOLID series has always featured "Anti-war" and "Anti-nuke" themes. This title is no exception.

In the event of an attack from a neighboring country, I believe that finding a solution through diplomacy is ideal. However, the fact is that even peaceful countries with no intention of retaliating still maintain armies just for the sake of deterrence. I am sure there are varied opinions regarding this subject, but I believe that it is our generation's role to "create peace through discussion." What makes things complicated is that the youth of today have been born into a world where the current situation is the norm, so it's difficult to convey this message. That is why my hope is to have players ponder and learn about why there are people who advocate the "need for armies, military power, and nuclear weapons" so that they may realize "why things turned out the way that they did" while they play this game.

3) I understand that it is a tactical espionage action game but could you provide some explanation for bringing this title to the PSP platform? I saw 4 Snakes
in the trailer presented at E3, is this COOP?

The game will be stealth-action based. I can't reveal too many details yet, but we are implementing features that can only be realized on the PSP platform that I believe everyone can look forward to. The game will be a little different from the METAL GEAR that players have come to know. However, the story can be replayed numerous times and the game is full of challenges to complete, so I feel that this title will really satisfy players with its long-lasting play time. Just as an example, do you recall the cardboard box at the end of the Peace Walker trailer? In addition to that two-man box, we are preparing a variety of other different cardboard boxes this time around.

To give a little more insight into the game, you can, how shall I say... customize Snake according to your preferences and determine what kind of soldier you will use prior to embarking on your mission. For example there's heavy gear configurations that make a lot of noise, but that allow you to equip numerous weapons. Or, there are other configurations that won't allow you to carry many weapons, but will allow you to be light on your feet. We will be preparing a variety of other types as well. Being able to make decisions and plot a strategy will be one of the really enjoyable features of this title.

We are also working on a "growth feature" as well, where your character evolves. It will be a new type of system, so I hope everyone will look forward to it!

4) "You're known for boot camps and on site checks. This time which part would
you like to stress about the reality in terms of game quality?


We conduct research in many ways and then begin game production. In regards to the quality of the game, the main staff of MGS4 are producing it. They are aiming for PS3 quality because they were creating MGS4 on the PS3 not too long ago. In reality it is hard to maintain the same quality as the PS3 but we strive for it and we are expressing this in ways only we can express it in.

5) Regarding the KJP countdown teaser site, there were several signs as a message, could you explain what this message is all about?

--
5=it is an MGS5 class game
S=Snake
巳=snake in Kanji
E=E3
R=Raiden
3=3 from 360 and E3
6=6 from 360
P and S=PSP and adding 3 makes it PS3
--

Aside from the Snake and Raiden visuals, we featured a total of 10 "symbols" and when all of these are rearranged, they form connections to the announcements that we made at E3.

The first symbols that appeared were the number "5" and the letter "S" for Snake that represented PW which, to me, is a "5" class title. "巳" not only hints at the lowercase lettering of "E" for E3, but it is the kanji for the word "snake." Also, the symbol that appeared at the very end is the kanji "日" and represents a sunny background and the sunrise that links to RISING.

The "RISING" of "METAL GEAR SOLID RISING" implies "the sun rising," "the sun shining," and "the sun shining on Raiden" that was revealed in the visuals on the HP. In addition, "RISING" also represents how "METAL GEAR SOLID" will be taking the next step up.

Going back to the symbols found on the HP, they also link to "the day of 360" and also to each of the titles that we announced at E3. When each of the symbols are rearranged, I think you'll be able to recognize E3, PSP, PS3, 360 and others. So everyone, how did you like it? Were your predictions on the mark?

LAUNCH GALLERY (5 IMAGES)
Photo Photo Photo Photo Photo
 

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30 comments | showing # 1 to 30

Scary Womanizing Pig Mask's Avatar - Comment posted on 07/16/2009 17:44
Scary Womanizing Pig Mask
Glad to hear, but I still wish it was on the PS3 :/ May just be me being whiny though.
Los255's Avatar - Comment posted on 07/16/2009 17:49
Los255
I hope to god this game doesn't have that recruiting system. While it was something fresh and interesting, it got pretty damn annoying later on.
lastdual's Avatar - Comment posted on 07/16/2009 18:02
lastdual
Eh, chances are the PSP controls alone will keep this from being on the same level as MGS1-4, plus everything shown seems more sidestoryish, less serious than Portable Ops. And yeah, if they force in another gimmic like the recruiting system it will only drag it down.

I don't know, I'm probably being too hard on this game, but even if it turns out better than PO, I doubt it will reach the standards of the main series.
The Prodigal Son's Avatar - Comment posted on 07/16/2009 18:02
The Prodigal Son
I hope that:

1) Hideo Kojima NEVER means it...

2) Hideo Kojima lives longer than I do... (MGS for life!)
JLanphear's Avatar - Comment posted on 07/16/2009 18:10
JLanphear
I wonder if this means we won't actually see METAL GEAR SOLID 5?
ThunderHeartXI's Avatar - Comment posted on 07/16/2009 18:13
ThunderHeartXI
I want to see young Big Boss in glorious HD. Make it happen, Kojima.
ErigBurger's Avatar - Comment posted on 07/16/2009 18:20
ErigBurger
@JLanphear: 1) The article says this is "MGS5", just with a different name. 2) Kojima said MGS4 was the last in the series anyway, so... why would that be shocking to you?
Nogarda's Avatar - Comment posted on 07/16/2009 18:33
Nogarda
Hideo announced at E3 that peace walker was the true sequel to mgs4. whats new?
Fantus's Avatar - Comment posted on 07/16/2009 18:47
Fantus
@TheProdigalSon

Totally agree.

What's up Jim? Why would you want Kojima to ever stop making MGS games? I'm looking forward to MGS12:Subsisteranceness:The story of Johnny!
Holyetheline's Avatar - Comment posted on 07/16/2009 18:56
Holyetheline
"MGS 5 class game" and "MGS 5" are two very different games methinks.
Los255's Avatar - Comment posted on 07/16/2009 18:56
Los255
@Nogarda:

This isn't a sequel to MGS4, it's a sequel to Portable Ops, which is the sequel to MGS3, therefore it being the prequel to MGS4.
Robbo the hood's Avatar - Comment posted on 07/16/2009 18:57
Robbo the hood
I wish Kojima would make a game for 360 owners. He's going too far out of his way to limit the MGS series if he's opted for the PSP over the PS3 and 360.
Los255's Avatar - Comment posted on 07/16/2009 19:05
Los255
I think what he means is that he would give it his all, in terms of production and story, and make as if it were MGS5, and not just a quick story and some pew pew on a portable system.
T9X's Avatar - Comment posted on 07/16/2009 19:24
T9X
I really hate that this game is coming "exclusively" for the PSP.I would love to see this release as a full fledged next gen game,or at the very least a DL on 360 and PS3.
IAmSancho's Avatar - Comment posted on 07/16/2009 19:50
IAmSancho
Hideo Kojima isn't taking the helms for the new game, a new staff is making it and he is overseeing the project. So, in a way, MGS4 was his last game as the director.
Steel Brotha's Avatar - Comment posted on 07/16/2009 20:55
Steel Brotha
@ IAmSancho
Kojima said that he is directing MGS Peace Walker.
lolsmiff's Avatar - Comment posted on 07/16/2009 21:29
lolsmiff
@Robbo the hood: You had better be joking.

http://en.wikipedia.org/wiki/Metal_Gear_Solid:_Rising
adultswim810's Avatar - Comment posted on 07/16/2009 21:29
adultswim810
i need a psp
Caffeine Knight's Avatar - Comment posted on 07/16/2009 21:52
Caffeine Knight
@Steel Brota
Kojima actually said that he more or less IS MGS Peace Walker.
Palidi's Avatar - Comment posted on 07/16/2009 22:58
Palidi
Meh, those are some weird explanations for those symbols.

Anyhow, I'm interested in this "growth" system he's talking about. I wonder if this mean's that this installment of Metal Gear might be an RPG, or have RPG elements in it. I mean, he already admitted that the equipment will effect things.
protomark's Avatar - Comment posted on 07/16/2009 23:25
protomark
Oh, Kojima, you sly fox, you!
Chronic Logic's Avatar - Comment posted on 07/16/2009 23:57
Chronic Logic
Kojima's entire anvilicious theme is anti-war? And yet the role of the players is to kill everything that gets in his way of his objectives? And what about Metal Gear Online where the entire goal is to kill each other? Right Kojima....way to go up one step and fall down two steps.
pascuz46's Avatar - Comment posted on 07/16/2009 23:58
pascuz46
The game graphically looks fuckin fantastic. However if the camera is a piece of shit like in Portable Ops I will probably not buy this game. Please Kojima do not fuck up the camera system! PLEASE!
JynxShot's Avatar - Comment posted on 07/17/2009 00:11
JynxShot
I hope the controls don't suck as bad as MGS PoOps.
Palidi's Avatar - Comment posted on 07/17/2009 01:09
Palidi
@Chronic Logic

Yet you get the best ranks at the end of the game for not killing anyone.

Also, MGO has tranqs. It's not his fault that nobody uses them, lol.
shinryu108's Avatar - Comment posted on 07/17/2009 01:10
shinryu108
yay cardboard boxes!!
glandseck's Avatar - Comment posted on 07/17/2009 01:14
glandseck
Sorry Kojima, but I'm not biting.
This is an attempt at popularizing the PSP without putting one's money where one's mouth is. If it is MGS5, call it MGS5. Until then, it's lower-budget handheld spinoff that Konami is forcing you to sell as a legitimate, fully fleshed out title for the benefit of both Konami and Sony's PSP branch.

Geez, what has happened to Kojima? He's become such a rockstar, and I'm not even sure if it truly was his decision. I constantly get the impression that the great teams at Konami deserve more credit than Kojima lets them have as Konami peddles him as their own mini-Miyamoto.
ikiryou's Avatar - Comment posted on 07/17/2009 06:14
ikiryou
Metal Gear 5? Sure, but it needs to be open-world, camera controllable via D-pad as in the Monster Hunter Freedom series. Make it so, Kojima, or my minions shall devastate your land, driving your women and child-laborers before me.
Naim Master's Avatar - Comment posted on 07/18/2009 14:39
Naim Master
Squad based Customizable Monster Hunter like MGS with MGS3 like graphics but with a Big Boss-ier looking Snake and MANLOVE? Yes, please !
The Amazing Shenazin's Avatar - Comment posted on 08/23/2009 06:06
The Amazing Shenazin
I really wish Peace Walker was for the PS3, I still have my PSP, but the screen has a few dead pixels (which is funny, because I've only played the thing rarely in the over 4 years I've had it)
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