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Metal Gear Solid: Ground Zeroes

MGS: Ground Zeroes' risky content may prevent its release

1:00 PM on 02.24.2013 // Harry Monogenis

Kojima will be "targeting a lot of taboos"

Speaking to several members of the press at an event in London organized by Konami, designer Hideo Kojima revealed that his upcoming entry into the Metal Gear Solid franchise, Ground Zeroes, is going to be taking a lot of risks content-wise -- so much so that that he's not even sure if he'll be able to release the game.

"Over the past 25 year [sic] I have tried to work with the Metal Gear series to introduce more mature themes, but really it hasn't gotten there yet," said Kojima. "Compared to movies and books it still has a long way to go. That's precisely what I want to try to tackle with Ground Zeroes. Honestly I'm going to be targeting a lot of taboos, a lot of mature themes that really are quite risky. I'm not even sure if I'm going to be able to release the game, and even if I did release the game then maybe it wouldn't sell because it's too much."

Kojami also told those present at the round table interview that "as a creator I want to take that risk" and that he is "approaching the project as a creator and prioritizing creativity over sales." What exactly Kojima has included in Ground Zeroes that's made him almost sound nervous is completely beyond me right now. Anyone willing to take a guess? 

Metal Gear Solid Ground Zeroes may be too risky to be released, says Kojima [VideoGamer]

Harry Monogenis, Contributor
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