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Metroid Prime Corruption details

6:30 PM on 01.05.2007   |   Ishaan

Metroid Prime Corruption details photo

The guys over at GamePro got to attend an invite-only gaming marathon held by Nintendo and managed to lay their hands on a playable version of Metroid Prime: Corruption. It looks like they had a blast with the title, to say the least. Here are their impressions of the game:

Metroid Prime 3: Corruption Definitely stole the the show. The graphics looked amazing -- better than Halo 2 on the Xbox without a doubt -- and the levels showed off sparkling details, proving the Wii is far more powerful than the Gamecube. Out of all the games we played, the Wii controller seemed most at home with Metroid.

You don't fire with your index finger, but with your thumb (using the A button). This sounds a little goofy, but in practice it worked very, very well. You could press the directional pad to fire rockets or enter your scanning mode, and the trigger (aka the B button) handled jumps very nicely. Samus has a few new moves that take advantage of the motion-sensitive controller. By locking onto a target and thrusting the left nunchuku forward, Samus could launch a grappling beam. The beam is similar to Half-Life 2's Gravity Gun, but was mostly used to push rubble out of the way, open grates, or in a nice touch, yank shields from enemy hands. The other major Wii functionality was that some control panels needed to be lifted, rotated, and pushed back into slots -- these movements were all handled on the Wii controller.

Aiming with the point-and-shoot controller felt very nice, though it took a few minutes to become truly comfortable. The experience was much like playing a PC first-person shooter, especially since the nunchucku analog stick controlled movement We found that standing roughly four feet from the TV provided the best motion, and the cursor stayed smooth and steady -- no shakiness! The frame rate was also smooth and consistent, even when the screen got crowded with special effects.

In the mean time, it looks like News Observer also has a few very interesting details about the game. Hit the jump to check 'em out!

Nintendo continues to refine the game controls to best utilize the new Wii controller. "Corruption" will allow you to adjust how fast the onscreen cursor moves in reaction to your twitching hand (something we hope other developers will incorporate into their Wii games). After finding your ideal setting, you'll aim with more precision and turn the camera at a speed that feels more natural to you. We're also excited about some of the unique hand movements incorporated into the game, like whipping out an energy beam to yank a door off its hinges.

"Corruption" takes full advantage of the first-person perspective to make you part of the action. There's also a new hyper mode in which Samus can fill up her phazon supply to a certain point to push her into a heightened period of speed and power. Push the phazon limit too far and it will overload her armor and you'll be seeing a game over screen. Finally, word is that at long last Samus' ship will be used during gameplay, an intriguing twist that should cause the saliva glands of "Metroid" fans to work overtime

Looks like Corruption might just turn out to be the first really good FPS on the Wii after all. To be honest, I'm kinda hoping Nintendo releases the game with the "Zapper" peripheral for the Wiimote and Nunchuck. That would be beyond cool. Good to hear that they're paying attention to the graphics, too. I've always maintained that, although the Wii would never compare to the PS3 or the 360 in terms of visuals, games would not look downright bad on it if developers made the effort to address their graphics.








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31 comments | showing # 1 to 31
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thisissami's Avatar - Comment posted on 01/05/2007 18:30
thisissami
i just wanted to be the first to comment!
bleep's Avatar - Comment posted on 01/05/2007 18:32
bleep
This is a great piece of info! If the new Metroid is really worth playing it could very well push the Wii ahead of its competitors for the first part of 2007. Though Nintendo needs to start showing what the Wii can do if it truly has the capability to show better graphics than the GC.
DrYou's Avatar - Comment posted on 01/05/2007 18:32
DrYou
Can't wait.
zealot9802's Avatar - Comment posted on 01/05/2007 18:35
zealot9802
its on.
Chris Taran's Avatar - Comment posted on 01/05/2007 18:42
Chris Taran
I've played two FPS (or FPS like) games on the Wii so far to mixed reaction.

Red Steal controls horribly. It's labor intensive just to aim your damn gun, let alone move around and aim your damn gun.

Elebits, while perhaps not a straight up FPS, certainly controls like one and the controls for the most part are really good. Significantly better than Red Steel's if nothing else.

So, here's to hoping that Metroid Prime 3 can finally nail Wii FPS controls, because right now I'm kind of iffy on weather or not the Wii is as well suited to FPS's as I thought it would be.
MyCatSucks's Avatar - Comment posted on 01/05/2007 18:44
MyCatSucks
Blam! Can't wait for this. I'm so glad they delayed the game to make it better. It would've sucked if they were forced to release a crappy glitched version due to time restrictions.

!!!!!!!!!!!!!!!!
squallsan's Avatar - Comment posted on 01/05/2007 18:56
squallsan
sweet I so want this game, Wii ftw
Cruds's Avatar - Comment posted on 01/05/2007 19:10
Cruds
Now I've got interest in two FPS at the same time, that feels weird never happened before I think.
Poopface Morty's Avatar - Comment posted on 01/05/2007 19:17
Poopface Morty
BAHHH, I'm the only one who must think Red Steel's controls are relatively simple. Oh well, this sounds highly promising, and I'm eager to see some recent build gameplay graphics.
Aaron Mxy Yost's Avatar - Comment posted on 01/05/2007 19:29
Aaron Mxy Yost
News Observer's old news is oooooold. They cribbed it directly from last month's issue of Game Informer. I'm glad Nintendo is taking the time to put the polish on this game rather than rush it out for launch. Sounds like a good time, and reminds me I need to finish Metroid Prime 2.
nmaster64's Avatar - Comment posted on 01/05/2007 19:30
nmaster64
Having played Metroid Prime 3 myself, lemme just say I found the swapped A and B buttons stupid. You get used to it, but it annoys me when you have a trigger and don't use it for shooting.

Considering how much I enjoyed the build I played (which predates the build they're talking about by a good bit I'm sure), and the fact I had to play under the worst conditions and they wouldn't allow me to try the fabled "expert mode", I'd say this game is gonna be sick.

It definitely had it's problems when I got my hands on it, but given the remaining development time and how far along it already seemed, I'm not worried. This is definitely gonna be a triple-A title, a must-buy for sure.
's Avatar - Comment posted on 01/05/2007 19:37
Neil
This sounds great!

CaffeinePowered's Avatar - Comment posted on 01/05/2007 20:12
CaffeinePowered
Im glad to hear some good news on this, definitely one of the most anticipated Wii titles
Darren Nakamura's Avatar - Comment posted on 01/05/2007 20:24
Darren Nakamura
Want. Now.

Morty: simple doesn't mean good. I totally understand Red Steel's controls because they are simple. That doesn't mean they don't suck.

nmaster: I agree, I wish they'd include an option to switch it so A is jump and B is fire. That just makes so much more sense in my mind.
ZekeThePlumber's Avatar - Comment posted on 01/05/2007 20:56
ZekeThePlumber
The A and B switch doesn't come across as a big deal to me. Actually when playing elebits you can use either A or B to fire your beam and I wound up using A more unconsciously just because it felt slightly more comfortable.

If this game rocks like it seems it will, hopefully it'll encourage more developers to make FPS for the wii.
Southpwnd's Avatar - Comment posted on 01/05/2007 21:02
Southpwnd
looks hawt... i can't wait.. hope online multipalyer is added.
Poopface Morty's Avatar - Comment posted on 01/05/2007 21:17
Poopface Morty
Dex:

Of course not, but I still don't think they are as complex as most people are making them out to be. Red Steel's zoom was the only thing control-wise that I took issue with (well, and the swordfighting mechanic, which was independent of the FPS).
RevivedDemon's Avatar - Comment posted on 01/05/2007 21:21
RevivedDemon
Damnit, I can't wait for this game.
Rezbit's Avatar - Comment posted on 01/05/2007 21:23
Rezbit
This is pretty much my favourite franchise. I think I'll have to buy a Wii for this.
Jaded Alyx's Avatar - Comment posted on 01/05/2007 21:27
Jaded Alyx
I fully support what Poopface Morty is saying. Red Steel may have sucked, but for me, it wasn't because of the controls.
TheBrain's Avatar - Comment posted on 01/05/2007 21:28
TheBrain
Why would you use B to shoot in a Metroid game and why would you use the zapper? SAMUS DOESN'T HAVE A GUN. It's a damned arm cannon and she can shoot it with whatever finger she wants.
Aerox's Avatar - Comment posted on 01/05/2007 21:47
Aerox
I would guess the reason they went with A is because you're doing a lot of rapid fire shooting, and I'd imagine that it's easier to push A really quickly than it is B.
Cruds's Avatar - Comment posted on 01/05/2007 21:49
Cruds
[i]"i hate nintendo ever since the.....
trouble the caused me when my gamecube caught on fire and burned my psp"[/i]

Hahaha! Now here a reason to hate, I sure Nintendo has some hightech self-detonation device with psp sniffer in the cube...the bastards.

BTW you can spare the Nintendo hate posts, your name says it all really.
mux's Avatar - Comment posted on 01/05/2007 22:24
mux
s w e e t.
Arro's Avatar - Comment posted on 01/05/2007 23:55
Arro
Awesome news.

I'll probably be buying a Wii just for this game.
(And a few others...)
iliketuna's Avatar - Comment posted on 01/06/2007 09:39
iliketuna
sexy. but is there multiplayer?
lAboMbA's Avatar - Comment posted on 01/06/2007 11:51
lAboMbA
of course there's online multiplayer.
BlindsideDork's Avatar - Comment posted on 01/07/2007 02:46
BlindsideDork
NEVEr use the Zapper cuz if you look at the Zapper, it has the Wiimote and the nunchuck together....in MP3:C you use the nunchuck as like a separte hand with the grappling hoook. Trust me, without the zapper will be better!
Amoz's Avatar - Comment posted on 01/07/2007 03:32
Amoz
The decision to use the trigger for jumping conforms to Metroid Prime always being as a First Person PLATFORMER.
Jambo's Avatar - Comment posted on 01/09/2007 18:58
Jambo
I just started playin metroid prime and mangaged to get hold of metroid prime 2 echos they are truely amazing games the controls are so tight the gamecube controller is a masterpiece I hope they translate well cant wait for this..
emo zema's Avatar - Comment posted on 02/28/2007 14:05
emo zema
was red steel realy that hard for u peoplr to control i found it easy a little slow at times but realatively ezy any way can't wait for this game much longer i need a realease date now or i'll explode .
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