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Metal Gear Solid V: The Phantom Pain  



Metal Gear Solid V: Multiplayer, second screens, & more


8:00 AM on 09.06.2013
MGS5 changesMetal Gear Solid V: Multiplayer, second screens, & more photo



We have some new, surprising information about Metal Gear Solid V: The Phantom Pain. Speaking to Official PlayStation Magazine, longtime series director Hideo Kojima detailed some surprises, all of which seem to stem from the game's open world format that eschews the style of its linear predecessors. "Distance is a very big factor," Kojima said. "In the trailer you saw Snake riding a horse, but you can also walk to a mission or take another mode of transport."

All the freedom is up to you and there are no rules [like] the linear games in the past. You can use smartphones and tablets to interact with the world. That’s why we did an open world, because we thought about all these interactions on multiple devices.

It's a bit weird to hear second screen functionality touted by someone not peddling Xbox One exclusive SmartGlass tech or a Wii U title. More surprising is that, "Using tablets and smartphones you can also enjoy MGS V and create user-generated missions within the world." So, user-generated content, perhaps of a similar nature to Infamous 2?

Multiplayer is also coming back. It's being developed by Kojima Productions' new LA studio that it announced at GDC this year. It has a cool red logo and seems to have just officially opened today. Everybody's working for the weekend, I guess.

Metal Gear Solid 5: The Phantom Pain guns for user-created missions as Snake goes open world [Official PlayStation Magazine]








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Metal Gear Solid V: The Phantom Pain



7:00 PM on 03.05.2014
Kojima would like MGS V: The Phantom Pain on PC

You know who else would appreciate seeing more Metal Gear Solid games on PC? Me. And a bunch of you too, I'm willing to bet. The more opportunities for people to play it, the better. Speaking to GameSpot about MGS V: The Phan...more



5:00 PM on 02.16.2014
The Metal Gear series brings out the best in cosplay

First we were treated by cosplayer Kelly Jean's amazing Quiet recreation that was so good you had to do a double take to see which one was the real image. Now continuing the Metal Gear Solid V cosplay goodness is RBF, taking ...more



2:00 PM on 02.05.2014
The problem with Metal Gear Solid V: Ground Zeroes' price

I don't think I've ever complained a game was too short. Except Persona 4: Golden. I could have played that for another 400 hours. And I've always laughed at the ridiculous price per hour breakdown some Internet goers abide b...more



1:00 PM on 11.10.2013
Hideo Kojima asked for it and he has received

Back in September, Hideo Kojima tweeted that he was making Metal Gear Solid V: The Phantom Pain's Quiet "more erotic" to entice cosplay. He shared designs of the character's backside and almost seemed to taunt ...more



11:00 AM on 09.25.2013
Metal Gear Solid V sounds weird in English

It's probably just because I've seen this trailer so many times over the past year not in English that seeing it in English now feels a bit off. I mean, Sony even showed it off again, in full, when Kojima was on-stage at TGS...more



10:00 AM on 09.25.2013
Metal Gear Solid V TGS side mission is all gameplay

After only seeing a little more Metal Gear Solid V: The Phantom Pain gameplay when Kojima was onstage for Sony's Tokyo Game Show press conference, it's nice to see this lengthy, ten-plus minutes of side mission that seems to...more



11:45 PM on 09.18.2013
Metal Gear Solid V at TGS: Snake's pert butt and slow-mo

Hideo Kojima was on stage at Sony's Tokyo Game Show conference, talking at length about the upcoming Metal Gear Solid V: The Phantom Pain. Idle chat led into the same footage we've seen quite a bit before, but for some reason...more



7:00 PM on 09.10.2013
I hope this sexy look is a costume in Metal Gear Solid V

If there is one singular thing that has stood out to me in all the early trailers and details for Metal Gear Solid V, it's that the game's protagonist, Big Boss, is much too clothed. It's hot in the desert, man! As all True F...more



5:45 PM on 06.11.2013
Director's Cut of the Metal Gear Solid V trailer debuts

A new Metal Gear Solid V: The Phantom Pain trailer dubbed the "Extended Director's Cut" is out, and it's not for the faint at heart. Just as I expected, the "mature" material Kojima was referring to in the past wil...more




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5:30 PM on 04.17.2014
Naughty Dog looking into discounting The Last of Us Remastered for PS3 players

Responding to a comment on the EU PlayStation Blog post about The Last of Us' final content release for Season Pass owners -- a bunch of new stuff for multiplayer and the single-player's "hardest challenge" yet, Grounded Mode...more



1:30 PM on 04.17.2014
I died an embarrassing amount in Hotline Miami 2

Anyone that has even the slightest bit of familiarity with Hotline Miami knows what defines it. The neon-swathed visuals, the gratuitous violence, the quick and unforgiving gameplay, and the blaring soundtrack all made the ga...more



8:00 AM on 04.17.2014
High Strangeness lets you shift between 8-bit and 16-bit

Longtime Destructoid community member AgentMOO's High Strangeness was back at PAX this year with a nearly done build. With the help of indie publisher Midnight City, High Strangeness is coming out late this year on PC and consoles. Holmes and Ben "AgentMOO" Shostak talked about the "12- bit" adventure and enemies that get more nefarious and capable as you do when you switch to the 16-bit world.more



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