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Metal Gear Rising: Revengeance

Metal Gear Rising was canceled, Revengeance isn't MGS

10:00 AM on 12.12.2011 // Jim Sterling

Unsurprisingly, Hideo Kojima has been bombarded by questions on Twitter, following the reveal of Metal Gear Rising: Revengeance. Amidst the inquisition, Kojima has revealed that the Metal Gear Solid: Rising we originally knew had been quietly canceled, and that Revengeance is set after MGS4, not before it as once believed. 

"The old Rising that was being prototyped at Kojima Productions looked visually like Metal Gear, but it was 30 frames per second and required complicated controls," he revealed. However, when the studio was unable to focus the game's direction, it was unceremoniously canceled. That's when Platinum Games stepped in, expressing interest in the project and asking to get involved.

"I made one request of Platinum: a cool Raiden who moves nice and smooth at 60 frames per second," he said. 

As for the game's place in the Metal Gear Solid series, it doesn't have one, despite being set in the same universe: "We've only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can't say more than this."

Revengeance certainly looks interesting, but it seems to have a dramatically different attitude to Metal Gear Solid. While that could work, I have a hard time seeing how it'll fit into the more serious, weird-but-almost-believable Metal Gear world. Guess we'll have to see more.

Metal Gear Rising is Not Part of Metal Gear Solid Series [andriasang]

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more quickposts


destructoid's previous coverage:
Metal Gear Rising: Revengeance

  Feb 25

Platinum reveals meaning of Metal Gear Rising '2' logo

Much less exciting than any of us had hoped

  Jan 09

Resolution cap on Metal Gear Revengeance circumvented

Durante strikes again, but Konami has the next move

  May 22

Metal Gear Rising Ultimate Edition launches on the PSN

Essentially, it's the Game of the Year Edition

View all:powered by:  MM.Elephant

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