The good thing about these metacritic bombs will be in the long run because people will just stop caring about user reviews in metacritic.
anyway, metacritic should stop being taken seriously, the sooner that thing dies the better.
Also, Blizzard is dooooomed!
The always-on DRM is pretty shit though. What if your connection is down because your provider is having some problems? Or if you're traveling and connecting to the internet where you are is really expensive?
This solves both of those problems.
In regards to the server issues, yes its fucking annoying, but it was like 3 hours go make some food, take a shower after your previous 16 hour fucking marathon clean your self up a bit and just relax take a breath and think about playing a different style when you come back.
Oh yes, i said it, play a different way.. you can do that now, My demon hunter, im thinking about trying out a melee build for a little bit, and it wont ruin the character, i can just equip the items, select teh skills and fucking have fun.
Remember what thats like? having fun? I didnt have fun when my ice sorc couldnt kill anything in d2 and i had to start over from scratch.
You can actually return a Steam game, it's especially prevalent with pre-orders in which the game is released in an unstable state. Steam doesn't usually argue with the consumer on these grounds, and the games are refunded.
Also, I believe customer warranty should allow players to return Diablo III on similar grounds at stores. It does for every other thing that is sold by a store. Customers have a LOT of rights and are usually not shot down when exercising them.
This is just another example of a greedy dev / publisher deciding that the price they asked you for is not enough so you have to be wrung like a wet rag until every last possible dime falls out of your pockets.
Now they aren't even nice enough to offer you anything extra for the cash, though most of the DLC extras now seem just to be things stripped from the game to be sold later anyway. But now they offer you nothing extra while demanding a cut of the action. The AH is a fixed cost from development, aid for by your 60 buckaroos, but they still want to double dip and essentialy tax your work. Ah, what a bunch of grubbing fucktards.
And even if you don't participate in the AH you get the fun of dealing with always on DRM and errors because of it. Ah vidja games, swirling farther and farther down the stinky drain.
I don't understand all the "pay2win" calls. If you play the game completely solo and never interact with another player, how does them buying something on the RMAH impact YOUR enjoyment of the game? There's literally ZERO impact on your enjoyment of the game.
Some fucking people I swear. Can't handle that the neighbour kids sandbox has shinier toys than their's bought by their parents.
thats the dumbest thing ive ever read.
so if i buy a game, and bring it home, and i cant play it for another day or 2 for what ever reason i should just wait?
that is un-fuckin-forgivable.
maybe to the master pc race its the norm, but thats why i got away from pc gaming and went console years ago, i want to play my game when i get them, not wait on servers or what ever else needs to align in the universe before i can hit the start button. hell i can even download a patch that day and still play offline if i like.

"If you play the game completely solo and never interact with another player, how does them buying something on the RMAH impact YOUR enjoyment of the game?"
in the unexpected way of forcing said solo player to be online all the time. altho pay2win sounds likely if you consider elektrodragons article.
@elektrodragon
*reads article*
... yeah, and how does that make anything better? the article basically says that blizz thinks they are gonna lose a lot of wow players to diablo 3 (which kind of reinforces all the people claiming it has a lot of wow-like game design) so to pad the cash they will be losing they have to find another way to make you pay more for the game you already paid for. ie, the auction house. which, in turn requires all copies of d3 to be online all the time. which is an inconvenience that doesn't need to be there for hte customers sake, but apparently needs to be there for blizzards.
oh poor, poor blizzard. *sheds a tear*
In fairness, Blizzard is suppose to implement PvP, which would benefit players who can afford purchasing items from the auction house.
I do agree that it is a tad bit of an exaggeration to call it a P2W game, but I do wonder how they will deal with PvP and purchasable items.
So because someone else pirated D1 and D2, and probably D3 (which has been cracked already), I who have purchased D1 and D2 twice, deserves to be punished for someone else's error?
Also, while you should never stare a gift horse in the mouth, you are entitled to stare at a paid horse in the month. There is nothing ungrateful at having a complaint with something you purchased.
FUCK IT, FUCK IT I SAY!
Why can there not be an offline mode where the characters stats don't transfer online? fucking bullshit.
However, the game in itself is amazing. I deem it worth. :D
Really easy they will deal with it by thrusting their shoulders skyward and giving their best crocodile surprise face. Then some line about "We don't know what you are talking about, we don't sell anything"
Why would they do anything when they have built such a fine wall of plausible deny ability that will more than satisfy the "No one forces you to buy anything" and "Blizzard doesn't sell items the players do" crowd.
Where the whole system is setup so blizz can sell power and allow the gullible to write them off as innocent victims :P
People try to justify it by saying "well everyone's logging in and the server's are overloaded, quit crying" Well Diablo 3 SOLD that many copies of the game so should they not expect people to play the game?
Even if Blizzard simply allows purchased items in PvP, it's not going to change anything. People were selling items in Diablo 2 for real cash too. People have been selling digital items since digital items were a thing in MMO's. The only difference here is that it's an official transaction and Blizz gets a cut of the pie. They are a business afterall, which most people tend to forget.
Point is that even if Blizzard didn't implement an RMAH, you'd still be contending with players who purchased items. So what's the difference? Fighting real-money purchased items was a futile effort and Blizzard realized it. There's absolutely no way to stop it from happening.
what the fuck is wrong with you
''I have legitimate complains about the game, and disagree how blizzard is handling this game''
''DEAL WITH IT A NEW DIABLO IS OUT, YOU UNGRATEFUL FUCK, BE HAPPY''
The game itself on the other hand is quite a disappointment. I couldn't play it much, as the login server were down most of the time, but from what I saw everything was just okay. And I really don't expect this from Blizzard and for the price tag!
Washed out textures that is in absolutely no correlation to the dark and sinister atmosphere that you hear in the music and see in the rendered cutscenes. Something that also bugs me about the graphic are the hard steps in color that you see in the fog or some other fullscreen effects. It seems they didn't render it in full 32 bit.
The dialogue is also completely forgettable. I don't know who their writers are but they should write dialogues just for WoW. At least there, the players don't expect anything anymore.
So for the first impression the game has done the most terrible job in a long time. When you go into a game with no expectations and even those are shattered to most degrees I really wonder, why is the game so expansive and what the fuck did they do all the time? This title is minus the rendered cutscenes done in 1-2 years.
Playing with friends is also weird. Maybe I'm spoiled from playing the GW2 beta. Playing with my friends at any fucking time is something Blizzard needs to learn.
Oh well, Guild Wars 2 will come and then I won't give a fuck about a coop game for a long time.
Bitch please. The sheer amount of connection requests that Blizzard's servers must have gotten over the past two day would make any network admin shit himself. There's just no precedent for this.
I know what your saying and agree witb you in part. No matter what Blizzard would have done people would have bought items amd such with real money. Though back in the D2 days it was frowned upon and not endorsed by Blizzard. By creating the auction house, they have endorsed it. That is the difference, it is endorsed and profited from, hence why *some* go as far asto to call it a pay to win model. I do not necessarily agree witb this statement, but it is not completely inaccurate when all P2W means is a system put forth by developers, wherw the player can purchase power to win fights (generally against other players, as PvE does not cause as much of a fuss) where those who can afford to pay are rewarded witb wins and the developer rakes in profit. Honestly it is start business sense when you consider that it would occur no matted what. Though I do contend that they could have handled it through placing the importance on the skill system, rather than items.
Also, what are the chances of Destructiod posting an honest - read: negative - review? I'd say about the same chance that Satan will show up at their office in a snowplow. Blizzard $$$ for advertising is too important.
Just like the 90s when all the magazines were in the back pocket of the publishers, now the 'blogs' are losing what gave them credibility in the first place: editorial freedom.
http://www.youtube.com/watch?v=sn6jKGVxTbk

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