Quantcast
Mega Man Christmas Carol II brings back holiday vengeance - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Mega Man Christmas Carol II brings back holiday vengeance


2:30 PM on 01.04.2012



It's a little bit late, but here's a fun thing! Last year, the Mega Man sprite warehouse Sprites Inc. celebrated the holidays with a short but sweet fangame that was very, very, very loosely based on the Charles Dickens classic A Christmas Carol. Now, prepare yourself for the continuation in Mega Man Christmas Carol II!

This time around, you can play as either Mega Man, Proto Man, or Bass. The Robot Masters on parade are quite creative -- one boss requires you to knock his head into a wall of spikes before you can damage his body, for example. Since the previous game was all about fighting robotic incarnations of Scrooge's spirits, this one pits you against Scrooge himself and manifestations of his greed and ignorance. You even get to kick the crap out of Tiny Tim, which is all kinds of hilariously wrong. Also, sick holiday chiptunes!

The game is, unfortunately, still in beta, so it's extremely janky. At one point, all weapons completely disappeared from the screen, making it impossible to deal or even receive damage! Still, the game can be completed, though it's legitimately hard aside from the bugs. There is some cool stuff here, and I'm sure the final release will be even more amazing.

Megaman Christmas Carol II - INC's 2011 Belated Christmas Present [Sprites Inc. via Rockman Corner]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.






Indie

2:30 PM on 11.23.2014
Review: Sneaky Sneaky

Stealth is a tricky game mechanic to pull off well. If it is too slow it can be dull, but if it is too fast it is more action than stealth. If it is too predictable it becomes mundane, but if it is too random it requires more...more



2:15 PM on 11.23.2014
Warning: Girlvania is not a very good Metroidvania

When I see the faux suffix "vania" at the end of a word, I have a Pavlovian reaction. Visions of whipping flying decapitated Medusa heads in mid-air, exploring a Victorian mansion that defies all concepts of sound architectur...more



10:30 AM on 11.23.2014
How a little girl from Lebanon went on to develop games in Japan

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.] Last week on Sup Holmes, w...more



View all Indie






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more