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Mega Man 9 is going to make you its b*tch photo

Amidst the slew of pathetic "casual" games and developers frightened of alienating precious "newcomers" by making videogames too challenging, Mega Man 9 producer Hironobu Takeshita is set to throw caution to the wind and produce a worthy Mega Man successor. MM9 promises to be one that will challenge old school players who miss their videogames putting up a stiff resistance.

"Mega Man 9 is very hard," stated Takeshita. "We didn't want to do Mega Man, but easy. We want players to get better, we want them to remember.

"I've always tried to challenge players and I think there are gamers who miss being challenged by games."

Great news for retro fans, whose stone-clad skin can feel nothing but the harshest of punishment. While I'm personally not a fan of "hard for the sake of hard" games, I am at least relieved to hear that some people in the industry aren't terrified of scaring off the "new" demographic and nestle themselves at the other end of the spectrum.








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37 comments | showing # 1 to 37
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iwontusemyname's Avatar - Comment posted on 07/22/2008 12:47
iwontusemyname
now that wii condom will get some good use, as i throw the 'mote in frustration again and again.

HUZZAH!
eternalplayer2345's Avatar - Comment posted on 07/22/2008 12:55
eternalplayer2345
Mega Man > John Romero
HarassmentPanda's Avatar - Comment posted on 07/22/2008 12:57
HarassmentPanda
This game is all going to come down to level and boss design. I'm excited to try out a game with the aesthetic and challenge of the games I grew up with.
bbrigg1's Avatar - Comment posted on 07/22/2008 12:58
bbrigg1
Let's just hope it's hard for the right reasons. (i.e. disappearing blocks, perfectly timed jumps/drops, a good order of beating the levels, etc.) and not, "let's make it hard and put 4 things coming at you at once or something stupid that makes it hard with no thought involved.
bbrigg1's Avatar - Comment posted on 07/22/2008 12:59
bbrigg1
damn, forgot to end my fake quote
The Incredible Edible Egg's Avatar - Comment posted on 07/22/2008 13:02
The Incredible Edible Egg
Second Pandas comment, I really hope they have superb level design. I know that between Megaman and Sonic, I learned to dodge like no other. Besides, if all these new kids grow up with no challenge, they are gonna be playing Barneys adventure 5 when theyre our age.

Also, forget challenging, I want it to be impossible like the first time I played the game.
Edarios's Avatar - Comment posted on 07/22/2008 13:03
Edarios
yeah, this better not be one of those 'keep dying until you memorize the stage perfectly' kinda difficulties, just mega cheap in an old school kind of way
killias2's Avatar - Comment posted on 07/22/2008 13:04
killias2
Actually, I hope it's hard because of boss design, level design, enemy design, etc. and not due to disappearing blocks (GOD DAMN YOU BLOCKS!), enemies appearing right before you make a jump (that's not hard.. that's just mean and easy once you remember it), lack of checkpoints, spikes appearing right after screen transitions, etc.

I just beat Mega Man V for the GB, and that game had way too many dumb hard parts.
Detry's Avatar - Comment posted on 07/22/2008 13:04
Detry
No f'in way I get this day one. Have to see teh looksies.
killias2's Avatar - Comment posted on 07/22/2008 13:05
killias2
I will get this day one no matter what. Sidenote: any more word on whether or not Protoman will be playable? Spacecat said he would....
Tubatic's Avatar - Comment posted on 07/22/2008 13:07
Tubatic
Panda knows the score. Mega Man hasn't ever really been about throwing in impossible/cheap situations. Just about every thing expected of you is doable in so far as you can eventually figure it out on your own through trial and error (Boss weapons weaknesses) or a keen assessment of the situation (Disappearing blocks).
bbrigg1's Avatar - Comment posted on 07/22/2008 13:09
bbrigg1
Killias, I hate to break it to you, but there is game play with disappearing blocks already.

at 1:06 of this video
ParaParaKing's Avatar - Comment posted on 07/22/2008 13:11
ParaParaKing
The new demographics are already scared off by the 8Bit graphics. Might aswell go the full way and make this hard as hell too.

I wonder if it really is that hard though, since after some playing the old Mega Man geames weren't that hard.
cjpkiller's Avatar - Comment posted on 07/22/2008 13:12
cjpkiller
REEEEEEEEJOOOOIIIIIIICCE
Knivy's Avatar - Comment posted on 07/22/2008 13:14
Knivy
Disappearing blocks are my curse, but I still can't wait spend all night just giving it "one more try before going to bed".
killias2's Avatar - Comment posted on 07/22/2008 13:14
killias2
"Killias, I hate to break it to you, but there is game play with disappearing blocks already.

at 1:06 of this video"

I've actually seen that. I can take some disappearing blocks, but I don't want them to be everywhere. I think some are fine.. good even. Too much.. can really piss me off.

Also, I want to go on record as being against instant kill lasers a la Quick Man's stage in MM2. That is just bs.
Dennen's Avatar - Comment posted on 07/22/2008 13:15
Dennen
I guess it'd be alright if it was hard but... That is kind of a turn off for me. Not only will it be yet another mega man with a background story that has basically nothing to do with the game itself. But it will be yet another mega man that plays exactly like the last 15 or so.

I wondered as to why the hype was so large on this one, that I began to look around for the purpose. I asked, and I got... Kind of a response.

I took it upon myself to look up the background of mega man games since I stopped playing them and I was enjoying the story. It seemed to have developed quite a bit since I had last played it. But with the advent of this, are they looking to make a very plain mega man game once again to sell on the name alone?.. What makes it okay for Mega Man to do that and yet the same situation causes outrage when Square does it. It's all very confusing.

On a side note.. What in the flying hell is going on around here with all the Ron Workman Avatar Copies?
HarassmentPanda's Avatar - Comment posted on 07/22/2008 13:23
HarassmentPanda
@Dennen

I'm excited for Mega Man 9 because I'm ready to go back to the purity of the original games. To be honest, I haven't enjoyed a Mega Man game since my childhood -- with the notable exception of Mega Man: Powered Up -- and I'm really excited for this title.

I know some people (Dexter) aren't big fans of the Mega Man series because they have a beef with the limitations of the character movements, etc. But, I always thought Mega Man had great level design that was simultaneously difficult and fair. Is it annoying that the Blue Bomber can't shoot diagonally? Sure, but I'm the type of guy that will tape his hands together to make driving more exciting. (Please don't try this.)
Tubatic's Avatar - Comment posted on 07/22/2008 13:26
Tubatic
@Dennen

For Mega Man, story is secondary to gameplay, imo. While Battle Net and the X/Zero/ZX series infused the games with more story, Gameplay varied with hit and miss results. Some would say more miss as time went on.

I think the hype is in large because people are so often vocal about their love of Mega Man 2 and how great that a game was (arguably). The aesthetic is very intune with the older style Mega Man from NES, from graphics, to gameplay, to level of story involvement (it seems).

Mega Man, by now, is so added onto, that people were craving just plain Mega Man. Its like having a vanilla ice cream that you enjoy. But they keep adding more stuff to it as time went on. By now, with Mega Man, you have Vanilla flavored freezie pops with sprinkles and easy open tabs.

So you're telling me I can just get vanilla ice cream, no sprinkles or chocolate sauce, or vitamin-enriched sour pwoder again? awesome!
Rockvillian's Avatar - Comment posted on 07/22/2008 13:35
Rockvillian
I love jumping onto disappearing blocks while being forced back by wind and being shot at by robots while shooting at robots on a conveyor belt with spikes under it!!!
Blind assassin's Avatar - Comment posted on 07/22/2008 13:41
Blind assassin
Man, they just keep saying everything that I want to hear with this game. I was interested at "new Megaman", I was sold at "retro graphics", I was hard at actually seeing said graphics and listening to the music; at this point I'm rummaging through my drawers for a tube of k-y.
HarassmentPanda's Avatar - Comment posted on 07/22/2008 13:42
HarassmentPanda
"I love jumping onto disappearing blocks while being forced back by wind and being shot at by robots while shooting at robots on a conveyor belt with spikes under it!!!"

Geez, Rocky, just reading that description gets me all fired up!
Dennen's Avatar - Comment posted on 07/22/2008 13:47
Dennen
Good responses and both very valid I would say.

For HarassmentPanda, I too had a similar situation where I haven't enjoyed a mega man title *at least in traditional gameplay* in a long time. I guess my situation differed as whenever I felt like playing one of that standard, I opted to just play one of my classic games rather than buying a newer one. So naturally as time went, so did my will to purchase any new mega man game regardless of what it was named or the genre it was placed under.

For Tubatic. I would definitely agree that story was secondary to gameplay. That was almost a constant in every genre that the series expanded over with a few exceptions. I am one of those people who would love to see the original games re-released in correctly edited fashions.. One method to keep my interest is to keep going what was great. But to do so without feeling like one is dragging it out. Having played the originals, I felt as though the next was going to basically be the same game I already owned. So over time, my will waned and swayed back and forth on the lines of caring. I think I will have to see more footage of the game in order to be excited. The graphics bother me not. But will the gameplay introduce any new elements or twists to make it familiar, yet somewhat evolved from its old standards. Or will I essentially be playing Mega Man 2 with different bosses.

Take Final Fantasy 7. I love the game. Some don't some do. But that's not the point. For me, I would consider it a sad change to re-release Final Fantasy 7 with its storyline altered to compensate for anything else. I would rather the graphics be redone. If VO work is to be added, then so they shall. But it should be a choice whether or not to have it active at all. The battle system and so forth should remain as pristine as it was in its original format unless it was horridly broken... When Final Fantasy 1 Anniversary Edition was released on the PSP, I was pleased. Some was different, but the game retained very familiar appeal. The most drastic change came with graphics, but they stuck with a finely detailed 2D style. I was pleased with the work done. Then I picked up Final Fantasy 3 for the DS and I became displeased with lackluster graphics by comparison. I felt that they took something that was great and destroyed it by attempting to make a more powered game for the DS. That entire change from 2D to 3D, done in the fashion akin to giant heads and bad poly models disappointed me and I felt saddened by this.

In a long way of saying it, that is my message *nod*

P.S. I still don't get all the Ron Workman Avatars.
killias2's Avatar - Comment posted on 07/22/2008 13:57
killias2
"I laugh at the supposed "challenge" of this game. I will beat it day one. Guaranteed."

This.
pseudo hero's Avatar - Comment posted on 07/22/2008 13:58
pseudo hero
I think they should release this along with the other 8 games on vc, xbox live and psn. That'd be the ultimate challenge set.
HarassmentPanda's Avatar - Comment posted on 07/22/2008 13:58
HarassmentPanda
@Dennen

I think those of us that are excited about Mega Man 9 are just hoping for a "pure" Mega Man experience with fresh level design and some new boss mechanics.

As far as remakes go, they're very tricky. 2D to 3D doesn't often work well. It's hard to convert 2D sprites (which were rather beautiful in the 16-bit generation) into 3D models without losing a lot of their character. While it doesn't apply to Mega Man 9, I love to see remakes of 2D games with beautiful, higher resolution sprites. Again, Mega Man: Powered Up is the exception here -- that game managed to make 3D models with quite a bit of character to them.
mix's Avatar - Comment posted on 07/22/2008 14:03
mix
Mega Man 9, showing people who wears the daddy pants since daddy pants was a common thing.
king3vbo's Avatar - Comment posted on 07/22/2008 14:18
king3vbo
So... it will be better than Daikatana then?
A New Challenger's Avatar - Comment posted on 07/22/2008 14:26
A New Challenger
@pseudo hero:

You don't have the Mega Man Anniversary Collection? It's not perfect, but it's cheap and available for all 3 previous consoles. Certainly cheaper than buying each of the games separately, physical or download.
killias2's Avatar - Comment posted on 07/22/2008 14:42
killias2
I have major issues with both of my copies of the Anniversary Collection.

1. My PS2 likes to skip while playing it, so I have to beat up my PS2 just to get it working. This sometimes scratches my disc.. which makes it harder to read.. which leads to more skipping. I've fixed my PS2 before, but it still didn't like Mega Man. It's not scratched that badly.. my PS2 is just touchy with anthology games for some reason....
2. I also have it for Gamecube... BUT THE CONTROL SCHEME IS BACKWARDS!!! WHO OKAYED THIS!!! WHO DID IT!!! FESS UP!!!
-PL-'s Avatar - Comment posted on 07/22/2008 15:34
-PL-
My Megaman Anniversary on PS2 has slight controller lag, makes the game unplayable for me. Not sure if it's the game or the PS3 running the PS2 game. My PS3 is 60gb so it's running on PS2 hardware, it shouldn't run any worse.
brad drac's Avatar - Comment posted on 07/22/2008 15:54
brad drac
As long as I don't have to enter a bollock akward password to load my game, it can be as hard as it likes and I'll get it anyway. Mega man is the top of cool.
Riser Glen's Avatar - Comment posted on 07/22/2008 16:56
Riser Glen
I came.
Kyousuke Nanbu's Avatar - Comment posted on 07/22/2008 17:42
Kyousuke Nanbu
I've conquered every Megaman game out there(cept for Megaman Soccer cause I never found a copy), so to capcom I say, BRING IT.
TrailerParkJesus's Avatar - Comment posted on 07/22/2008 20:31
TrailerParkJesus
This game is gonna be a cakewalk.
Mustin's Avatar - Comment posted on 07/22/2008 23:27
Mustin
Glad to hear it's going to be tough as the old ones.

Still, those are easy for someone as awesome as I am at MEGAMAN.

Bring the PAIN.
LarkOhiya's Avatar - Comment posted on 07/23/2008 11:50
LarkOhiya
I can't wait to be challenged.
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