A pair of user-made Capture Point maps -- "Process" and "Standin," if you follow the community's work -- are on the horizon for Team Fortress 2 as part of a looming update. Valve also says it will address bugs and exploits with "a list of patch notes longer than a stalemate on Hydro."
In the first of a promised few blog posts on the matter, the company describes how years of content updates have led to unforeseen consequences. If gamers can exploit it, they will. Thankfully, it sounds like most of the existing maps have been revisited as part of this cleanup effort. I'm curious to see what else is included in the update if it all takes multiple posts to explain.
Move Those Maps Up! [Team Fortress]
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2:30 PM on 03.02.2015