Well, this isn't something you read every day. A PS3 exclusive that has been promoted heavily by Sony apparently isn't in line for a sequel, with Media Molecule adamant that no plans are in place for a LittleBigPlanet 2.
"We’d never want to do that," level designer Danny Leaver tells Critical Gamer. "That’d be the most counterproductive thing you could do, I think."
Producer Martin Lynagh adds that "what you've seen so far of LittleBigPlanet, that's the way it's going to continue," referencing the DLC packs and regular weekly updates.
I can certainly see where they're coming from, and admire the studio's commitment to not breaking apart the LittleBigPlanet community. Even so, it seems so weird to think that LittleBigPlanet 2 would "never" come out. I can't say I actually believe it, and instead I wholly expect to see a followup game come eventually. It'll be intereating to see how long MM holds out, though.
Jim Sterling serves as reviews editor for Destructoid.com, head of the Podtoid podcast, and produces a number of news stories, original features, one-of-a-kind videos. With his passionate argumentative style, controversial opinions, harsh delivery, and dedication to brutal honesty Sterling is a name that you can't help but recognize.
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there are exceptions of course, a la half-life 2, RE4, GTA3 but for the most part 95%+ of sequals are unneeded and useless in terms of actually changing/shaping gaming at all.
I could understand sequels when some kind of story is at play, but LBP and RB2 don't really have those.
Sports titles could actually learn from this, like that will happen, though. I think its silly people keep forking over $50-$60 a year for a roster update and some tweaks.
On a more serious note, I REALLY like the idea of keeping it at one title (with great community support), but consistently adding more content to the retail blu-ray disks in stores for people without internet and to encourage new adopters. Fill that effer up with the best of the best. Confusing? Yes. Awesome? Arguable.
make a different one?!
I think its a good idea to leave it. Keep LBP active and supported, then move on and make another IP. They are obviously a very talented and creative team. Time to flex those creative muscles again :D
Also, I would say that they're already sort of milking LBP sort of hard. Or maybe I'm the only person who finds most-to-all costumes too expensive?
Like other people have said, games like this really don't need sequels. They need expansions. In LBP's case they really need to recruit the top community creators to make some levels like they did for the GOTY edition, but give them some trophies and costumes to throw at players to give the expansions some more bite.
Get a new TV. 1080i doesn't qualify as HD. It's just 540p (otherwise known as DVD quality) doubled up at high frequency.
I salute you Media Molecule. Continue "updating" your already good and complete game, and continue releasing DLC to spice things up and fund your efforts. And instead of thinking of a sequel work on a NEW, DIFFERENT, and hopefully just as interesting, game IP.
also, because somebody mentioned HL2 as a sequel that introduced innovative gameplay, HALF-LIFE 2''S GAMEPLAY SUCKED!
*flee*
well played, MM!
If we can't have a sequel, we AT LEAST need some new professional level packs.
I mean, the MGS one even added new functionality with the Painterator AND it was totally awesome.
Make a few Final Fantasy levels (to go with those old teaser sack-boy costumes from forever ago) and some Ratchet and Clank ones and you'll make an easy mint.
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