Time for another update from the Super Meat Boy twitter. First off are a few images from "incidental" aspects of the game. We get a look at the silhouette of a mysterious dude (Tim? LL Cool J?), a peek at the "dark overworld" of chapter 1, and page 1 of the game's in-game instructions. This one makes me happiest of all, as it confirms that Super Meat Boy will have a run button like Super Mario Bros.
Personally, I feel that the run button is often all that separates the good 2D platformers from the great ones, which further increases my belief that Super Meat Boy may go on to be one of the all time great 2D platformers of this generation.
Last, we have news of the second Super Meat Boy comic contest, called "Show us your meat!". Make some Meat Boy art between now and this Friday and post a reply with a link to said art on Meat Boy's twitter, and you have a chance to win one of three Super Meat Boy comic books.
I sure hope the guy in the header image doesn't enter, because that's Mike Roush: Gaijin Games art director. Against him, we haven't a chance.
LAUNCH GALLERY (4 IMAGES)
Jonathan Holmes is the most lovable Associate Editor on Destructoid. Catch him on videos, original editorials, and on back episodes of the Destructoid Show and MTV's Road Rules. Jonathan is a retro gamer's gamer.
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I honestly think the Wii's a solid system. The problem's not that the hardware's inferior (though it is), the problem's that the vast majority of games on it are just not that good. I, for one, am happy to see more good wii exclusives happening. Hopefully it'll get the wii a bit more respect/cut down on the hate.
Pardon me, ya'll - the great Bob Marley
/jay-z