I don't know why you assume that the ios store is all about ripping off other franchises, but don't mention the massive game of ripping others off everywhere else. Have you seen what the Xbox Live Indie Games look like? Almost every single game is ripping off something else. Much more so than the App Store.
Not to mention all the Indie games on PC. The App Store is filled to the brim with original content. Funny how you deny it that fact, while failing to mention that massive copyright piracy that goes on in Xbox Live every single day.
He's not giving a shit. He didn't give a shit when PETA started petitioning SMG, he didn't give a shit when Ogma was made (he even went as far as putting Ogmo in the game and labeling him as a "ripoff!") He's chill about it, which more iOS devs should be more like,..unless they're actually copypasting their games
I guess the outlook is different when the game being ripped off is an indie title.
SMG? Really, Epic? Its SMB, retard.
@Epic
Fuck you, man. I got paid, I'm drinking a large slurpee, IDGAF.
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smart move by Tobar to disable commenting on that video.
Super Meat Boy looks different, but the original Meat Boy flash game has a fair resemblance.
dude, if you mean "ogmo" from jumper, then there would be no reason for concern as that game predates meat boy, as do "i wanna be the guy" and "N+" and a multitude of other difficult platformers.
i can see exactly where the developer is coming from. there's no point getting upset about being ripped off, when your own game could easily be accused of having done the same thing.
I have no doubt that it will play like shit though.
Similarities: jumper platform, block shaped character, avoid blades
Differences: Console, motion controls instead of arrow keys/keyboard (which demands a whole different coding element.) game play is intuitive in it's own right with the motion controls. The reward system is different and bronze through diamond according to performance.
Graphics are unique and reminiscent of 50's retro design. For 99c this game is worth it and fulfills a gap in the market. Every platformer appropriates ideas. Choice and variety is what makes life interesting.
ChocoRun
http://itunes.apple.com/app/chocorun/id435292025?mt=8
http://www.youtube.com/watch?gl=ES&v=S3wsJJD1-8w
Don't Die
http://www.facebook.com/pages/Dont-Die/212102442146352?sk=wall
League of Evil
http://itunes.apple.com/app/league-of-evil/id405552598?mt=8
Mos Speedrun
http://itunes.apple.com/app/mos-speedrun/id419215811?mt=8
He was also a bit acid, stating what we all know (and the reason why I hate Angry Birds): it's a similar game, with different art style... yet it made millions.

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