Hudson is really mining the hell out of its TurboGrafx-16 library these days, and I for one couldn't be happier about it. Before the SNES was released, the TG-16 was my 16-bit system of choice, despite the fact that it was really only as powerful as two NESs duct-taped together. That's why I'm ready to smash-my-head-into-the-faces-of-strangers-then-eat-the-meat-that-pops-out-of-them with delight over the announcement of Bonk: Brink of Extinction. This is the first all new Bonk game to be released in the US since Super Bonk came out in 1994, and for that reason alone, I want to eat dino-chops.
Just like with the new Okami game on the DS, I'm also little nervous that this new Bonk game wont live up to its heritage. Bonk himself is looking a little weird here, and not half as cool as he did in the Gamecube/PS2 remake of the original game. Still, a weird looking new Bonk is still better than no new Bonk at all, and that new white mohawk he's sporting in the gallery looks pretty threatening.
I like threatening!
Hit the jump for the full press release
Bonk. Is. Back! Hudson's loveable caveman makes his long-awaited return and has brought his enormously giant head with him! Get ready for an all new adventure exclusively on Xbox LIVE®Arcade, Playstation®Network, and WiiWare™ in Spring 2010!
Azure Striker out next month in Japan, working on North American release parity
4:30 PM on 07.22.2014