A few days ago, game designer American James McGee starting yapping on American McGee's personal blog about American McGee's secret project, a Gametap exclusive title, American McGee's Grimm.
The game, being developed as a series of action/adventure romps (consisting of 24 or more episodes), will take many cues from an older McGee (and arguably, only good) title, American McGee's Alice. McGee is all McGiddy about once again working with a "twisted fairy tale" universe; and he is just as excited to be working alongside R.J. Berg, Executive Producer and head writer on Alice. Berg will once again be taking on these roles for Grimm, and will not tolerate being called "Ice" around the office this time around.
Gametap continues its rein of awesomeness, with a growing library of deep, original content and sweet classics that you'll play two or three minutes a piece before falling asleep. But 24 episodes? Yikes. Unless those will be released as individual levels, I wouldn't be surprised if the project dies around episode 13. Not that I don't want American McGee's Grimm to succeed; I was a huge fan of Alice, and I look forward to seeing what American McGee has in store.
Just make sure it's bloody and it gives my cats nightmares. All they do is lounge around the house all day and I'm sick of it.
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