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Maxis has 'no intention' of making SimCity offline
While SimCity's DRM-in-sheep's-clothing continues to cause playabilty issues, EA Maxis has declared its intent to keep the game tied to a server. The company will do "everything it can" to make your game playable, but that doesn't include the one thing that'd guarantee it. "We have no intention of offlining SimCity any time soon," said EA Maxis' Lucy Bradshaw on Twitter. "but we'll look into that as part of our earning back your trust efforts." Last night, Bradshaw released an update claiming the problems with SimCity were "Almost behind us." Game crashes have apparently been reduced by 92% and 8 million gameplay hours have been logged by users. "The good news is that tens of thousands of new players are streaming into the game every day and the confidence our fans have shown is truly humbling," she wrote. "I can’t begin to explain the way a development team feels when something you're proud of is threatened at launch. Our biggest fear was that people who love this franchise would be scared off by bad reviews about the connectivity issues. "But you put your faith in us. You bought the game with the understanding that we’d quickly fix the server issues. For that support -- that incredible commitment from our fans -- we are deeply grateful. As the general manager of Maxis, I want you to know that we cherish your faith in us, and the love you've shown for this franchise." All very touching stuff, but these grand displays of humility ring rather hollow for me when it was so obvious SimCity was going to be unplayable at launch. We all pretty much called it, and I refuse to believe anybody at Maxis or Electronic Arts would be so dense as to have not called it too. Once you cross a point where what you're doing is so obviously detrimental to a game launch, and you do it anyway, you waive the ability to craft a believable apology. SimCity's bullshit wasn't a mistake. It was the result of a decision that had to have factored in the frustration of launch day buyers, and deemed that frustration an acceptable risk. Did you know? You can now get daily or weekly email notifications when humans reply to your comments.
3:00 PM on 06.17.2013 Jimquisition: PS4 - Doing Nothing, Meaning EverythingSony created a magic moment this past week at E3, declaring for the world that PS4 would not restrict used games or utilize DRM. Power to the people! Of course, it can be said Sony didn't actually do anything, yet is being l...
10:00 AM on 06.17.2013 Xbox One has 'single handedly alienated the military'Regular gamers have expressed quite a bit of upset at Xbox One's ridiculous DRM policies, but nowhere is the disdain more keenly felt -- nor more justified -- than that coming from America's armed services. Considering the tr...
1:31 PM on 06.12.2013 Sony: We're going to treat the PS4 like the PS3It was rumored that Sony came to the decision to oppose DRM-laden policies very late in the game in response to Microsoft, but that's not so, according to Sony. At a Sony Roundtable today, President of Sony's Worldwide Studio...
1:53 PM on 06.11.2013 Did Sony confirm DRM on PS4 after all? Not quite
Sad news Mac gamers: you'll have to wait another few months before you can get your hands on SimCity. The release has been pushed back until August, since Maxis has decided that it is "not ready for primetime yet." With the t...more
| 6:15 PM on 05.07.2013 EA on SimCity's launch issues: 'This won't happen again' |

Discussing the SimCity launch fiasco in a call with investors today, EA Labels president Frank Gibeau referred to the title as "a great game that has recovered from a challenging launch." Although that sounds disingenuous whe...more
| 2:00 AM on 05.07.2013 Will Wright: SimCity's server issues were 'inexcusable' |

Game Industry International caught up with legendary designer Will Wright who shared his thoughts on the train wreck of a launch SimCity suffered with all of the server issues players experienced when trying to play the game....more
| 3:00 AM on 04.25.2013 SimCity's 2.0 update adds more bugs than it fixes |

The SimCity 2.0 patch was released this week and has fixed some of the issues people were experiencing. Unfortunately the patch has also spawned a ton of new issues, most of which you can learn about in this ever growing Red...more
| 9:00 PM on 04.19.2013 Upcoming SimCity patch will address top requested fixes |

On April 22, SimCity will continue its arduous trek to becoming a game worthy of its name. The Update 2.0 patch will address "a number of top-requested bug fixes and improvements," according to developer Maxis. Along with som...more
| 8:00 AM on 04.17.2013 SimCity + toothpaste = $$$$$$$$$$!???!?!?! |

SimCity's latest stunt sees a tie-in with Crest and Oral-B tooth products, where if you buy specially marked packages of toothpaste and stuff, you'll be given a code to the new Attractions Set downloadable content. So what's ...more
| 3:15 PM on 04.10.2013 SimCity: Cheetah speed returns, Mac release June 11 |

"Do you like to play with Cheetah Speed?" SimCity's Facebook asks. "No, I prefer not having basic functionality that keeps the game from being boring and painfully slow!" But for the rest of you, you may be happy to hear that...more
| 9:00 PM on 04.02.2013 Free Nissan Leaf content paves way for greener SimCity |

Guys, EA heard you. Your complaints about SimCity have finally been answered! "Why is my city so polluted and gross?" "Why would someone build a coal plant between a school and hospital in downtown?" "Why must my sims live su...more
| 3:15 PM on 03.27.2013 A SimCity highway that will make you soil yourself |

Given the limited space that EA Maxis expects prospective city managers to construct in, one might be forgiven for thinking that there's not much room for bizarre experimentation in SimCity. This is not quite true, however, ...more
| 1:45 PM on 03.18.2013 SimCity has sold over 1 million copies since launch |

According to Electronic Arts, SimCity has sold over 1.1 million copies, making it the fastest selling SimCity game to date. About half of those sales have been for the digital version of the game. It's interesting that ...more
| 6:17 AM on 06.13.2013 Set up shop with Harvest Moon creator's Hometown Story |
Last year, former Destructoid editor Chad Concelmo and I spoke with Harvest Moon creator Yasuhiro Wada about his latest game, codenamed "Project Happiness." Hoping to take the lifestyle sim to the next level, he envisioned a ...more
| 3:00 AM on 06.13.2013 Anno Online is giving out some free currency for E3 |
Ubisoft is celebrating E3 by giving away free in-game real money currency for Anno Online players -- the newest free-to-play city-building from developer Blue Byte. All you have to do is log in, go to your My P...more
| 1:30 PM on 06.12.2013 Rune Factory 4 is pleasantly complex |
Attending E3 has given me the chance to try out some games I normally wouldn't think of picking up - Rune Factory 4 being one of them. I always considered the Rune Factory series to be a Harvest Moon imitator until I gave it ...more


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