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Max Payne 3 will revamp bullet time and be awesome photo

In case you hadn't noticed the artistic direction of Max Payne has shifted a bit from the first two games. Gone are the noir like shadows and leather coats and in their place is sunny San Paulo, Brazil and a chubbier, dirtier looking Max Payne. Much of this is thanks to the fact that the game has been taken over by Rockstar in place of creators Remedy. An older Game Informer preview has been placed online that should relax some of your fears about the new direction the series is taking and new development team. That is if you had any fears. I for one like it when games try something different. 

In a relentlessly interesting article, which covers subjects from what exactly noir is to the game's new engine, the dev team discusses the immense amount of effort that is going into the game. Rockstar sent down ten staffers to San Paulo not just to photograph the streets and get a feel for the city, but also to digitally scan in locals' faces sot that the NPCs in the game could look as authentic as possible. On top of the this the team is hard at work at making Max the king of bullet time again, incoporating the NatrualMotion Euphoria animation tech that was used so well in GTAIV with the RAGE engine to make what sounds like the greatest slow motion shooting ever.

There are about six different quotes I want to pull from this article that have made Max Payne 3 move from a game I was glancing at every so often to something I'm going to be paying full attention to. Here's one about how they're trying to respect the game's past and move forward at the same time: “It’s a tricky thing, because you’re taking this beloved franchise that we didn’t do originally,” Rockstar art director Rob Nelson said. “You have to maintain the elements of it that are special and that people remember, but you also have to evolve. We’re not Remedy, but we have a lot of respect for what they did. We’re definitely looking back and trying to maintain every element that clicked with people eight or nine years ago and make it have the same impact now.”

Oh, and just in case you're worried, Max isn't fat, he's just put on a lot of muscle build and sunken into a life of drugs and alcohol. 

[Via Joystiq]


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28 comments | showing # 1 to 28

Jon B's Avatar - Comment posted on 10/04/2009 15:46
Jon B
"the RAGE engine"
Wait, id's Rage engine?
MCChampaignMillionaire's Avatar - Comment posted on 10/04/2009 15:50
MCChampaignMillionaire
No, Rockstars Rage Engine from GTA 4 and Red Dead Redemption...
AdamantiumHip's Avatar - Comment posted on 10/04/2009 15:59
AdamantiumHip
lol right, muscle- sinking into drink and despair does wonders for your physique.
Infinite Combo's Avatar - Comment posted on 10/04/2009 16:00
Infinite Combo
This game reminds me of Uncharted 2 for some reason
jfrost's Avatar - Comment posted on 10/04/2009 16:24
jfrost
"Gone are the noir like shadows and leather coats and in their place is sunny San Paulo"

LOL, sunny.
ViewFinder's Avatar - Comment posted on 10/04/2009 16:32
ViewFinder
If the misses the noir element it will be failure in my books because that was the thing in the first to max paynes. The frikkin' Noir.

Why do you keep failing Rockstar? You used to be a good at making games.
Emrah's Avatar - Comment posted on 10/04/2009 16:37
Emrah
ID's engine is IdTech with an iteration number.

Rockstar is making us play ugly people for a change (GTA IV, totally horse-thief looking (as we say in Turkish), now this one..)
Drack48's Avatar - Comment posted on 10/04/2009 16:39
Drack48
I still think his look is bit to extreme, but I have faith.
Brolsen's Avatar - Comment posted on 10/04/2009 17:04
Brolsen
This game needs moar Whallberg ffs!
Mirax's Avatar - Comment posted on 10/04/2009 17:04
Mirax
I have to second what jfrost said. São Paulo is definetly not sunny.
Timmeh's Avatar - Comment posted on 10/04/2009 17:14
Timmeh
Considering how much they've butchered the character I don't hold out much hope for them retaining 'what clicked with people'.

Putting on muscle while sinking into a life of drug and alcohol abuse? That doesn't even make sense. I don't know about you guys, but I don't think I've ever seen a guy who is hooked on painkillers and booze working out 5 times a week. And what happened to that luxurious head of hair from the previous games?

This may turn out to be a decent action game, but it looks fuck all like Max Payne 1 & 2 at the moment. Different setting, different character, different aesthetic.
Mr Hibbert's Avatar - Comment posted on 10/04/2009 18:25
Mr Hibbert
Conveniently placed shotgun for the win.
Knigge's Avatar - Comment posted on 10/04/2009 18:35
Knigge
I'm not fat either. I've just sunken into a life of alcohol and video games.
John B's Avatar - Comment posted on 10/04/2009 18:37
John B
Sorry, but the noir, the music -- EVERYTHING about Max Payne is missing from this game except the name. Did they actually have a straight face when they said that they were trying to keep it faithful?

I have some serious, serious doubts about this game.
Matthew Razak's Avatar - Comment posted on 10/04/2009 19:02
Matthew Razak
What are you talking about? Everything south of Texas is always sunny...
Mushman's Avatar - Comment posted on 10/04/2009 19:21
Mushman
I like the fact they are taking the series in a new direction, and have faith in the Rockstar, after all, they are one of the best developers in the world.
Rafael Lemos's Avatar - Comment posted on 10/04/2009 19:31
Rafael Lemos
Hey guys, the city is actually called São Paulo, and not San Paulo as Joystiq reported.

And it's not sunny - but Rockstar seems to see the city like that. As a matter of fact, the city's weather is pretty unstable, raining is a common thing here.

Just to let you guys know (:
Naim Master's Avatar - Comment posted on 10/04/2009 19:31
Naim Master
Sao Paulo is not sunny, SAO Paulo, not San Paulo...
rawnewdlz's Avatar - Comment posted on 10/04/2009 19:54
rawnewdlz
This could be a really good game. Rockstar is making the right moves. Hopefully they also gain a new fan base and keep the old fans of ol' Max.
Henker's Avatar - Comment posted on 10/04/2009 21:17
Henker
Noir is definitely doable in a sunny, tropical environment. Check out comic series Hawaiian Dick for proof of that.
Xzyliac's Avatar - Comment posted on 10/04/2009 22:09
Xzyliac
I'm with the "Werz da noir?" crowd but I'm still holding out. This stands aside Bloodrayne 3 in my list of things that should've happened forever ago.
Ubersuntzu's Avatar - Comment posted on 10/04/2009 22:10
Ubersuntzu
I'll buy it because there aren't enough bullet dodging games, (besides Max Payne 1 & 2 I can only think of Strangehold and Wet) but I really don't like the massive change in visual direction.
Everyday Legend's Avatar - Comment posted on 10/04/2009 22:59
Everyday Legend
I'll play it on pedigree alone.
It had better not disappoint.
JynxShot's Avatar - Comment posted on 10/05/2009 00:43
JynxShot
CAN'T
FUCKING
WAIT
AUGH DO WANT THIS AND NEW RDR
TehBuLL's Avatar - Comment posted on 10/05/2009 01:06
TehBuLL
hey goat...say hello to your mother for me.
SidewaysMatty's Avatar - Comment posted on 10/05/2009 02:26
SidewaysMatty
If they want to improve the bullet time, they should take a note from the slow motion in Wet and make it more free to use instead of restricting it to a gauge.

While I really enjoyed Max Payne, it was annoying to have to watch how long bullet time was used for, while in Wet you could just go as crazy as you wanted as long as you were being acrobatic and shooting, which was the most fun way to do the gunfights anyway.

I know a lot of people didn't like Wet (for the record I thought it was awesome), I'm just saying the Max Payne guys could learn a lesson from one of its better features.
MetalRufflez's Avatar - Comment posted on 10/05/2009 09:20
MetalRufflez
At least San Paulo is better than SAN PAOLO =)

No problem, we call New York as NOVA IORQUE =)
jimmythechang's Avatar - Comment posted on 10/05/2009 18:03
jimmythechang
looks like Payne's metabolism runs on bullet time
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