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BioWare just released its second character spotlight, introducing us to the cast of humans and aliens we'll be meeting in Mass Effect. While the game is certainly promising to be epic in scale, that animation is really letting it down. Just take a look at the last clip in this video. Does that man move like a raving madman? Not many lunatics warning of humanity's death would just stand there looking at his feet like he's bored.

While the human animation is still leaving something to be desired, at least the aliens are looking damn good. As you can see from the first spotlight (posted after the jump, in case you missed it), the Krogan character is fantastic in terms of both design and the way his face moves. There's a real sense of life that the human characters are sadly lacking.

The release date for Mass Effect approaches ever nearer, and despite my criticism, I am still very interested in picking it up. Don't mistake my mistrust for anything other than thoughtful apprehension. I'm hoping for a good game, but certainly not expecting a masterpiece. It's up to BioWare to prove me wrong, and I hope it does.








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48 comments | showing # 1 to 48
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ajaxender's Avatar - Comment posted on 10/06/2007 02:38
ajaxender
im agreeing with jim and electro lemon. game looks good, but hopefully better than whats been shown. And the characters are pretty much emotionless.
chasegamez's Avatar - Comment posted on 10/06/2007 02:50
chasegamez
sorry this movie/gamez looks boring
all talk no action
ill pass
deiga-the-semivaliant's Avatar - Comment posted on 10/06/2007 02:55
deiga-the-semivaliant
Despite Half-Life 2 being released years prior, it's facial animations seem to be so much more natural.


I really can't explain why. Mass Effect has some gorgeous graphics, but the animations always seem so... stiff.
deiga-the-semivaliant's Avatar - Comment posted on 10/06/2007 02:56
deiga-the-semivaliant
chasegamez:

You should at least check out the gameplay footage. It looks rather fun to play, at the very least.
Bob Muir's Avatar - Comment posted on 10/06/2007 03:02
Bob Muir
Bioware normally makes pretty decent games, so I'd say put a little faith in them.
Chris Morris's Avatar - Comment posted on 10/06/2007 03:05
Chris Morris
Holy shit, is that Seth Green doing a voiceover? haha.
ArrestedDeveloper's Avatar - Comment posted on 10/06/2007 03:10
ArrestedDeveloper
I'm nothing but excited for Mass Effect, I think it is a great looking game for Bioware's first next gen game. And is it just me or does Benezia sound like Counselor Troy from Star Trek TNG?
bluexy's Avatar - Comment posted on 10/06/2007 03:52
bluexy
Game looks epic, and I long to place it in my pants for proper treatment.
skankerzero's Avatar - Comment posted on 10/06/2007 05:28
skankerzero
If only any of you guys had a clue what it takes to do lip synch and full facial emotes.

Especially with the amount of dialog in this game. It would take a team of animators a very long time to make proper synch for the full game. So they decided to automate most of the syncing. Can't say I blame them.

Games like Half-Life and such have great syncing because there isn't that much in the game.
Morrius's Avatar - Comment posted on 10/06/2007 05:31
Morrius
Yeah, it's Seth Green. I agree that the animation looks odd, but I really think it's just because the character models are so detailed. They all seem to have a thousand yard stare which is a little creepy, kind of like 'the polar express'.

The Mass Effect book sets up a really cool universe which some exciting potential, and Bioware have a good track record. Even if the animation is no better than this in the final product, which I doubt it will be as we're so close to release, I'm confident the story and hopefully gameplay will make up for it.
foxhound009's Avatar - Comment posted on 10/06/2007 06:02
foxhound009
How come I'm totally bored by this??.. it sounds like it should be exciting and shit..
Churchhills Dog's Avatar - Comment posted on 10/06/2007 06:37
Churchhills Dog
Agreed about the animation. Very wooden and in many cases just inappropriate to the dialog going on.
Jim Sterling's Avatar - Comment posted on 10/06/2007 06:43
Jim Sterling
Wiisucks, you did a video that was only released today?
Boolean's Avatar - Comment posted on 10/06/2007 07:17
Boolean
skankerzero: mmm, that's a good point. Makes you wonder then how much more we can really push graphics in games with an ass ton of dialog without collapsing on itself completly. Maybe this technology ILM is working on for Force Unleashed will help in the future (where the people acting out the scenes, doing all the voice overs, and doing all the face recognition are actually what the people look like in game, so they are pretty much just inserting real actors in now)
DOOM's Avatar - Comment posted on 10/06/2007 07:40
DOOM
Looks Freaking AMAZING!!!!!!
JACK of No Trades's Avatar - Comment posted on 10/06/2007 07:52
JACK of No Trades
The game looks fucking great. Stop bashing it! It the best we seen so far. I swear you stupid fucks are never satisfied. Go back to your 3DO you crybabies.
Jim Sterling's Avatar - Comment posted on 10/06/2007 07:56
Jim Sterling
I for one am not bashing it, I just think the human animation is sub-par, especially compared to the fantastic alien movements. Just because some people don't think BioWare shits gold, doesn't mean we're hating.
deiga-the-semivaliant's Avatar - Comment posted on 10/06/2007 08:22
deiga-the-semivaliant
Even the alien movements seem a little stilted.

I'll say this, though, it seems to me that it's improved a bit since the last time I saw it.

Those eyes though.... man. They're not looking at you. They're looking THROUGH you.
JACK of No Trades's Avatar - Comment posted on 10/06/2007 08:27
JACK of No Trades
Jim

I wasn't directing that towards your post buddy. It just bugs me that no matter what game comes out and how great it looks it will never be good enough.
dklancer02's Avatar - Comment posted on 10/06/2007 08:34
dklancer02
I'm looking forward to this game.

However, if the characters would just learn to move their frigging arms while they talk it'd take one more step out of the uncanny valley.

Seriously, its like people have dumbbells for hands.
Maurice Tan's Avatar - Comment posted on 10/06/2007 08:52
Maurice Tan
I agree that the humans don't look lifelike yet, but I'm still digging the animation. KOTOR suffered from having too few lines of dialogue for the alien races, but what they had to say more than made up for it. I have faith in BioWare, they never released a bad game as far as I'm concerned and it's still looking sweet as hell.

And if it's 30+ hours and has subtitles, I'll just be reading the subtitles and skipping through the most audio dialogue, just like in KOTOR. Maybe they just shouldn't have marketed it as having lifelike animations?

Can't wait for Mass Effect 2 :P
PraiseChaos's Avatar - Comment posted on 10/06/2007 09:03
PraiseChaos
The aliens look freaking sweet.

Someone mentioned the lip-syncing earlier, but it wasn't obvious enough for me to notice it. The humans just look emotionless.

Isn't it a good thing that people are never satisfied. Aren't those the people who keep looking for ways to take our games to the next level? Of course, I will say sometimes it's more useful for a certain group to be unsatisfied rather than another group...

Either way, this game has my interest. Can't wait to see more.
Velt's Avatar - Comment posted on 10/06/2007 10:08
Velt
I like the aliens, but the facial movements of the humans are a let down, you dont see the face corresponding with the dialog... and the voice acting is not that bad...

anyone knows if this thing is going to come to the PC?
realyst's Avatar - Comment posted on 10/06/2007 10:25
realyst
wow....a first year animation student could animate it better. The models aren't bad(though they do have the Uncanny Valley syndrome present in many titles of late), but yeah...you don't need MoCap....but you do need MoTion.
Reallynotnick's Avatar - Comment posted on 10/06/2007 10:31
Reallynotnick
Well on the bright side it is way better then Oblivion!
noahsam's Avatar - Comment posted on 10/06/2007 10:48
noahsam
Marina Sirtis, Keith David, its like a GARGOYLES reunion in a video game! So far I've been really impressed by the voice acting work in the game. Even Seth Greene seems properly cast.

Honestly, I can't put enough emphasis on what good V/O does for a story-driven RPG... the lack of proper facial animation does suck, but "good v/o, bad animation" is overwhelmingly preferable to the opposite scenario... there's nothing worse than have to sit through terrible voice acting, even if the animation is good.

so... can Bioware make a Gargoyles RPG next?
frozenbabylon's Avatar - Comment posted on 10/06/2007 10:55
frozenbabylon
Because I play games for facial animations. Yeah.
Jim Sterling's Avatar - Comment posted on 10/06/2007 10:58
Jim Sterling
"Because I play games for facial animations. Yeah."

Well the game was being marketed as having great animation, and um, graphics are a part of what makes a game, and animations are a part of graphics. You should try a bit harder with your sarcasm, mate.
BlindsideDork's Avatar - Comment posted on 10/06/2007 11:20
BlindsideDork
Looks like bad voice acting and worse than an independent film.
gamesronlygames's Avatar - Comment posted on 10/06/2007 11:37
gamesronlygames
Because of the Halo 3 effect on pop culture mass effect along with other releases in the near future may be renamed mass defect. 60 bucks for Halo will be required spending for most-to add another 60 may be tough. Most will wait for COD4 or something better than mass effect.
Morrius's Avatar - Comment posted on 10/06/2007 11:52
Morrius
@gamesronlygames

Mass Effect will of course have less appeal than your Cods, Halos and the like. But if Mass Effect comes up trumps and provides the best it can to people who like RPG/SciFi/Bioware titles, I would say it's acheived its goal. Some of the best games we've ever seen sold poorly, and it's little indication of the quality or of what a title can provide certain people.

I'm sure Jim will agree that niche games can provide pleasure you just won't find playing through your everyman blockbuster titles. While Microsoft are pushing Mass Effect as a big mainstream Christmas title, it was always going to offer a more acquired taste in my mind.

For example, Okami was leagues better than Twilight Princess, and sold so poorly the studio folded. From a consumer point of view, judging the success of a game on sales alone makes no sense, just as it doesn't with any other form of media.

Mass Effect is unlikely to be all things to all people, and will probably not receive the baffling sales of, for example, Halo. Mass Effect is still the game I hold the most hope for between now and Christmas, because I'd rather play a great Sci-Fi RPG than an equally great terrorist-killing sim. Different strokes for different folks.
JonDarkwood's Avatar - Comment posted on 10/06/2007 12:03
JonDarkwood
I don't know why they're whoring out the animation so much when it's not like it's achieved realism or anything. If the game can't stand on its own beyond that then what the hell do they expect from it?
sexycommando's Avatar - Comment posted on 10/06/2007 12:08
sexycommando
IMO the aliens lack expressions just as much as the humans, I don't understand why you guys think the aliens look so much better. Maybe it's because we subconsciously know how to read human emotion (or lack thereof) but we don't know how to read alien facial expressions? Everything you guys complain about the human emotions is equally lacking in the aliens if you pay attention.

In any case, lack of emotions is a bummer but everything else about this game looks like it will kick ass. For those of you complaining about the game, I'd challenge you to find another upcoming game that matches or surpasses this one.
Morrius's Avatar - Comment posted on 10/06/2007 12:08
Morrius
They've said in the past that they think the animation takes further strides towards realism, I would argue the animation isn't as good as my personal benchmark, half life 2. However the character models are by far the most detailed we've seen in a game, that I can think of.

They're promoting much more about this game than the animation however. I've read/watched a few interviews lately where they don't mention it at all, choosing instead to talk about the storyline, combat, character development and so on.
Cheeburga's Avatar - Comment posted on 10/06/2007 12:54
Cheeburga
It's so fucking beautiful.
But yeah, I agree with the emotions. Although, look at it. Look how much they have pushed the graphics. It's insane already, I don't know how hard it would be to add emotions or not, but cut them some slack.
Aequitas's Avatar - Comment posted on 10/06/2007 12:58
Aequitas
The stiff animation doesn't bother me. Yes, it should be better. As is though, it's at least as good as Mark Hamill. =)
Bluefusion's Avatar - Comment posted on 10/06/2007 12:59
Bluefusion
Man, I was experiencing some major "uncanny valley" there, which is definately not good for the game.
Morrius's Avatar - Comment posted on 10/06/2007 13:48
Morrius
Haha Aequitas, you hit the nail on the head there. Just read an in-depth article in the latest 360 magazine (an unofficial mag we get in the UK which is really good and highly recommended) which had lots to say about the game, and noted that the gestural animation was the one area that could do with improving, but other than that it has 'outgrown its genre' and looks set to take gaming into some new and exciting places. We'll see...
skankerzero's Avatar - Comment posted on 10/06/2007 13:57
skankerzero
"wow....a first year animation student could animate it better."
---
hahaha... yeah... on their 1 minute demo reel that they spent months on.

seriously you just need to take things like this into perspective.

They day we can make a game like this and have exact human emotions is the day games begin to cost as much as movies and our team sizes increase substantially.

Facial mocap will help, but it doesn't just magically work. There's still a lot of work to be done by someone.
Zanch's Avatar - Comment posted on 10/06/2007 14:12
Zanch
Not expecting a masterpiece? Clearly Jim, you've never played KOTOR or Jade Empire.
Detry's Avatar - Comment posted on 10/06/2007 15:28
Detry
I knew it! I checked IMDB, the one chick in leather headgear and the tits popping out is Marina Sirtis aka Counselor Deanna Troi.
Joe Burling's Avatar - Comment posted on 10/06/2007 16:04
Joe Burling
I think it looked fantastic. I'd rather have what was shown than over exaggerated facial animations and emotions that don't really fit. I approve.
Hiltz's Avatar - Comment posted on 10/06/2007 16:12
Hiltz
This is the big problem with trying to improve on creating highly detailed photorealistic graphics. The technical difficulties it presents become glaringly obvious.

Lack of emotion and fairly awkward character animation and facial expression do some damage to the overall experience.

Still, Mass Effect is very impressive and I hope BioWare can make the gameplay feel like a true next-gen game and not let us down the way other highly anticipated games like PS3's Lair and Heavenly Sword did.
Ocelot's Avatar - Comment posted on 10/06/2007 17:49
Ocelot
It was almost like the suited up guy in the last clip was like "You have the crappiest animation ever" WHAP!
Kaikara's Avatar - Comment posted on 10/06/2007 19:06
Kaikara
Bloody hell, why is everyone bitching about this game so much! It's Bioware for god's sake, when was the last time they went wrong. Talking of emotions, did KoTOR have many emotions when it's characters talked, did NWN, did Baldur's Gate 2, did the fact all of those games didn't impact upon the game so much to make them not a worthy purchases (and the storyline twists and turns emotional)? Well imo it didn't and I loved all those games as much as I expect I'll love Mass Effect. Bioware know how to make good RPGs, put a little more trust into a respected developer.
kawitchate's Avatar - Comment posted on 10/06/2007 21:42
kawitchate
IF the facial animations are all going to look like this, yes they're a little lacking in emotion, but i think it's alright - it kinda reminds me of older video games, some sort of weird retro style.

i dunno, maybe i'm just rationalizing.

all i know is when i first saw the animations i was a bit let down but now i'm ok with it... as long as the story delivers and the dialogue system is as deep as they say it is i'll be a happy camper.
Jim Sterling's Avatar - Comment posted on 10/07/2007 00:31
Jim Sterling
Zanch: I've tried to play KOTOR before. I'm not a fan. I also watched my girlfriend play Jade Empire. Looked okay, but not my cup of tea.

Sorry, I'm just not as into BioWare are everyone else seems to be.
MuadDib's Avatar - Comment posted on 10/07/2007 16:27
MuadDib
Brainderailment, thats because Heavenly Sword was 8 hours long and featured way fewer characters. They obviously put more attention to Mo-cap and lip sync then they did on creating actual content.
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