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Mass Effect 2: 'Firewalker' DLC announced, releases March photo

Because Mass Effect 2 needed a MAKO without wheels, BioWare is adding a MAKO without wheels. In "late March" the studio plans to release the "Firewalker" pack, a free five-mission downloadable add-on that features "The Hammerhead," a big gliding car that shoots missiles and hits speeds "up to 120 kilometers per hour."

If you don't have Cereberus Network you won't be able to get in on this hot and heavy floating action -- that is, unless you pony up cash for access to the Project Ten Dollar service. Shame on you for buying "Used," sir. Shame!

Cereberus Network [Official Mass Effect 2 Web site]








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55 comments | showing # 1 to 50
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next 50 comments

Paustinj's Avatar - Comment posted on 02/25/2010 20:10
Paustinj
Why thank you Bioware, don't mind if I do.
Tdiddy9182's Avatar - Comment posted on 02/25/2010 20:11
Tdiddy9182
Where is the next DLC character?
Keavy Rain's Avatar - Comment posted on 02/25/2010 20:16
Keavy Rain
FYI people complaining about the "New = free, used = $$$" DLC, just remember that you didn't have to buy the game used, as new copies are plentiful.

If we were having this conversation five years from now, I'd still feel the same because I'd know damn well you got that game out of the bargain bin.
covah's Avatar - Comment posted on 02/25/2010 20:19
covah
I like the way they're doing DLC... reward the supportive consumer, make their money back on the second hand buyers.
Trebz's Avatar - Comment posted on 02/25/2010 20:19
Trebz
That explains the "Vehicle Controls" in the control options menu.

Very nice stream of free DLC going on here. I'm still wondering what the big "paid" expansion is going to be like.
Gene Eric's Avatar - Comment posted on 02/25/2010 20:26
Gene Eric
Nice. I hope the supposed DLC character comes sooner though. It'll be weird picking her up post campaign and convincing her to fight the collectors when they're blown all to hell already. Oh, ME2 haters can go eat a dick. :D
RIMoonlight's Avatar - Comment posted on 02/25/2010 20:30
RIMoonlight
EA's finally gotten non-obtrusive, customer friendly DRM right.
Anyways, don't mind if I do, BioWare. Unlike 90% of people, though, I liked the Mako, at least when you weren't going up the seven-billionth fucking MOUNTAIN again trying to get to that 'anomaly' or 'resource deposit'. Otherwise, it was really fun bouncing around and generally feeling awesome, so I'll miss the bounciness of the Mako.
But it looks like the Hammerhead will make up for it in acceleration and speed.
CRAZYAPE69's Avatar - Comment posted on 02/25/2010 20:34
CRAZYAPE69
hopefully it doesnt controll like it's on ice, the hover mako
Los255's Avatar - Comment posted on 02/25/2010 20:39
Los255
Free? Again?

<3
The6thSamurai's Avatar - Comment posted on 02/25/2010 20:43
The6thSamurai
Oh wow, that vehicle looks awesome. Its like The mako on steroids if a vehicle could take steroids.
SASUGA RIVAL's Avatar - Comment posted on 02/25/2010 20:43
SASUGA RIVAL
This is how you do DLC.

This shit makes me love Mass Effect 2 even more.
Mildpooptastic's Avatar - Comment posted on 02/25/2010 20:51
Mildpooptastic
I AREE SHAME ON BUYING USED PEOPLE! it costs almost the same and that money does not go to the developers which would have higher revenues thus afford to put more stuff in it the next game they make, also used games are bad for games like dead space that people don't realize is good until much later.
Tubatic's Avatar - Comment posted on 02/25/2010 21:01
Tubatic
AWESOME!

It would be neat to get an "Epilouge" pack to ease the crew into "You're now rolling with Shepard casual-like" from "Look, we could all die from this mission. Handle your affairs". But, you know, suspension of disbelief, etc.
Genebeef's Avatar - Comment posted on 02/25/2010 21:03
Genebeef
a Mako isn't a Mako unless i can freely step in and out of it, drive up a mountain and use the thrusters to jump off.
smoger's Avatar - Comment posted on 02/25/2010 21:04
smoger
anyone who complains about this only has themselves to blame. gamestop rips you off by buying low and selling for *5 dollars less* than a new copy. i mean come on, 5 dollars.

hopefully this initiative will force Gamestop to offer fairer prices for used games while rewarding customers who buy the game new. let's just hope this stuff stays on the side of optional add ons and not stuff that will detract from the playability of a game a few years down the road when servers inevitably go dark.
SBC Slam's Avatar - Comment posted on 02/25/2010 21:10
SBC Slam
I think my good friend xaliqen and I will sit this round out.

I am, however, looking forward to this. I love free shit. Hooray for free shit!
Xzyliac's Avatar - Comment posted on 02/25/2010 21:17
Xzyliac
Keep this flow of DLC into the fall and ME2 will definitely not be forgotten come GOTY time.

Thank you Bioware.
RenegadePanda's Avatar - Comment posted on 02/25/2010 21:21
RenegadePanda
Free? Oh, Bioware...this is so unexpected. You didn't have to get me anything...but you did anyway.

I just don't know what to say.

I...I love you.

What?
ybfelix's Avatar - Comment posted on 02/25/2010 21:22
ybfelix
So if Gamestop indeed begins to offer "fair" price, will the ball be returned to EA?
Gene Eric's Avatar - Comment posted on 02/25/2010 21:29
Gene Eric
ATubatic
Heck i'd settle for an epilogue DLC that has Shepard going for a drink with the crew in either Omega or Darkstar
UnnDunn's Avatar - Comment posted on 02/25/2010 21:42
UnnDunn
BioWare: Great game developer, or *the greatest* game developer?
TheDirtyHobo's Avatar - Comment posted on 02/25/2010 21:43
TheDirtyHobo
Funny that you put the quotes around used instead of buying. I figure that would have been more accurate.
flaming burrito's Avatar - Comment posted on 02/25/2010 21:58
flaming burrito
I'm more surprised that people would sell ME2 back.
ybfelix's Avatar - Comment posted on 02/25/2010 22:03
ybfelix
@TheDirtyHobo: I made an exactly same comment in an older article!;) forgot if it's here or on eurogamer.

I am afraid that the next-gen console will be like Ubi's DRM, requiring you be online all the time to "take advantage of free content(which is half the length of the game)"
Nolan South's Avatar - Comment posted on 02/25/2010 22:06
Nolan South
@ Trebz

I don't know what you're smoking man, I just checked; no vehicle controls in the options
LsTr Of SmG's Avatar - Comment posted on 02/25/2010 22:12
LsTr Of SmG
This:

"I like the way they're doing DLC... reward the supportive consumer, make their money back on the second hand buyers." - Covah

...and this:

"EA's finally gotten non-obtrusive, customer friendly DRM right." - RIMoonlight

Incidentally I too enjoyed the Mako (aside from stupid miles-out-of-the-way resource deposits).
True Axiom's Avatar - Comment posted on 02/25/2010 22:15
True Axiom
See, this is how DRM should work. Yes, people will still probably pirate it (and pirate the DLC, eventually), but there will be far fewer pirates, and a lot more paying customers. And if you don't believe me, look how many copies it's sold, compared to the first one.

Also, I'm unenthused, considering the Mako controlled like a bag of cookies.
LsTr Of SmG's Avatar - Comment posted on 02/25/2010 22:37
LsTr Of SmG
@ Nitex

Doesn't really burst the bubble - everything gets pirated at some point, but as 'Lucas Says' says (lulz) it still works better than traditional DRM.
Jas86's Avatar - Comment posted on 02/25/2010 22:38
Jas86
If console games weren't a ridiculously overpriced racket, I wouldn't buy used.

But again, it's better than DRM.
Thulsa Dooom's Avatar - Comment posted on 02/25/2010 22:51
Thulsa Dooom
@Jas86 You must not remember the 90s when games cost the same as today. $50-60 is a fair price for a new game and Bioware deserves every single cent they're getting. Don't tarnish this awesome news with melodramatic bull.

Huuuuge thumbs up Bioware and EA.
jazzpanda's Avatar - Comment posted on 02/25/2010 22:59
jazzpanda
I find it odd everyone is so quick to jump on the publisher bandwagon and condemn used sales.. By lowering the investment(resale) value on the product(which is a part of it's percieved value) and not lowering the price to counter, offering free dlc is the least they can do as they're essentially raising the price of games. (really i'm speaking of the general trend not ME2 specifically)

http://origin.arstechnica.com/news.media/mariousedgames.jpg

Our ability to sell our own property is being undermined and we say 'awesome'?

..That's cool i guess, i just find it odd.

I'm all for supporting developers but i'm curious why this would never happen in the car/book/dvd/prettymuchanythingelse industry?.......
Do we not care about or support those industries? Why is it ok when it's games in question?

Is the student down the street who saves his earnings and buys his half price games 6 months after release on ebay so he can afford to play atleast 5 big games per year that insidious to the publisher?

What about the environmental impact?(seriously.. just think about it) in any industry, we use a tonne of processing to create a shittonne of product, consumerism is a problem already. Does anyone still argue it isn't? Why would we push for more consumerism?
Without used markets we consume WAAAAY more and it's a simple fact we'd create more waste that serves no purpose. There are so many people out there who can use all our used junk, why waste it? Many people choose to buy used things when they can as an ethical choice.

I'm not american but i think you guys have some problem with your gamestop store selling used games too high? Is this the main problem? Are there not other ways to solve this without bringing the whole worlds used game markets down too? Most other used game markets operate fairly.

it's all Odd.
jazzpanda's Avatar - Comment posted on 02/25/2010 23:01
jazzpanda
i fail at posting image neow
LsTr Of SmG's Avatar - Comment posted on 02/25/2010 23:10
LsTr Of SmG
@ Jazzpanda.

Actually it has started to happen with DVDs, some new DVDs these days come with a voucher for a digital download of the film.

Is this not a similar concept?

Personally I support this idea because it's not as thought the game is unplayable without the DLC or that the DLC is substantial - it's all just little extra bits if you're willing to support the developer. It doesn't stop you buying used and you're not losing a lot if you do, all it does is make people stop to consider whether it's worth the £5 discount of buying the game used.

To see what I mean read smoger's post. Often these days buying used doesn't save you a great deal anyway.

That having been said I do see where you're coming from, but I suppose it's a case of where you personally draw the line. At the moment I feel this is a welcome alternative to other forms of DRM, though it does have the potential to be abused in the future if not kept in check by consumers.
Thulsa Dooom's Avatar - Comment posted on 02/25/2010 23:42
Thulsa Dooom
Jazzpanda, it's mainly Gamestop's fault. They give the customer very little trade in value and then sell a game pretty close to it's original price. Hell, in ME2 they even had a dig at Gamestop on the Citadel. Something like, "Trade 3 games in get 1 store credit" or something like that. It's that bad. These days, I don't sell my used games to stores, I sell them to other gamers and cut out that middle man. I charge a pretty low price, too. Top notch games are keepers though.
ybfelix's Avatar - Comment posted on 02/25/2010 23:46
ybfelix
When Americans have a problem they indeed bring the whole world down, that's the American Way<TM> ;)
Gee-Man's Avatar - Comment posted on 02/25/2010 23:52
Gee-Man
Sounds good to me. I wonder when we're going to get that rumored 10th party member though?
Mildpooptastic's Avatar - Comment posted on 02/26/2010 00:07
Mildpooptastic
dude people who say all this DLC or game companies charging more money is bad. Well tons of companies are going out of business b/c its so expensive to make games that meet our standards now. If game companies end up making less money from game sales then they will cut out quality and production costs.
jazzpanda's Avatar - Comment posted on 02/26/2010 00:27
jazzpanda
@LsTr Of SmG: yeah i don't have a problem with this as much as i do with where its going and the attitude in general..

with DVDs- The used buyer loses no content, the new buyer essentially has an 'extra' copy. We would change our tune if certain scenes were only viewable by new purchasers..

@Thulsa Dooom: Yeah i'd like to see a regulatory body that can limit retailers resale price percentage and even a waiting period after release before resales.
Fix the main problem ie. gamestop, not we the customers.

@mildpooptastic: the games so far using techniques like this to create more money and hurt used sales are by the big publishers, they are making fucking millions.
Also the cost of making AAA games has soared by the industries choice and is not maintainable, it's destined for a change or a crash anyway. Why destroy things on the way out of desperation?
shadydentist's Avatar - Comment posted on 02/26/2010 00:28
shadydentist
Let me get this straight: You get a flying car, and one of its selling points is that it can travel at speeds up to 75 miles an hour?

Man the future sucks.
aaronf's Avatar - Comment posted on 02/26/2010 00:50
aaronf
I fully support used copies having to pay for DLC. Instead of bitching about used sales and trying to fight it with legislation, game companies are finally providing some incentives to buy new.

Good for them.
Forcepath's Avatar - Comment posted on 02/26/2010 00:59
Forcepath
@shadydentist ...

ROFL

You totally just made my night. Thanks for the freaking hilarious perspective.
xaliqen's Avatar - Comment posted on 02/26/2010 01:07
xaliqen
I know many hated it, but I enjoyed the Mako in the first game. I'm interested to see how the Hammerhead works out in comparison.
Jas86's Avatar - Comment posted on 02/26/2010 02:14
Jas86
@Thulsa Dooom

If anything, I agree with you. Devs should be making every penny they get.

My "racket" that I refer to is the publishing and retail side of the industry which are the main cause of high prices.

The real questions are: A) Do publishers deserve the amount they make off of releases? B) How can a developer take publishers out of the equation? C) How much profit does a retailer make off of a release? D) How much do retailers cause price inflation?
ArrestedDeveloper's Avatar - Comment posted on 02/26/2010 02:19
ArrestedDeveloper
Yesssssssssss.
Thulsa Dooom's Avatar - Comment posted on 02/26/2010 02:31
Thulsa Dooom
I'm tired and cranky today so my apologies. Thumbs up Jas86 on the clarification and those are all great questions to have. To be honest, I have no idea. It's usually the publisher taking the risk so they definitely deserve compensation but as you said, how much? They have the power and resources so it's always going to be a sizable chunk. There was a recent post on Kotaku, and maybe here, with a pie chart dividing up the $60 price tag and how much the publisher, the studio, the retailer, etc. get.

Found it: http://kotaku.com/5479698/what-your-60-really-buys

I think another worrying aspect is huge publishers gobbling up studios but that's been happening for a long time.
klops's Avatar - Comment posted on 02/26/2010 02:42
klops
Free stuff if you buy it new? Im okay with that!
Jas86's Avatar - Comment posted on 02/26/2010 03:11
Jas86
@Thulsa Dooom

We've all been there, bro. No worries.

I think the dream would be to have publishers completely out of the picture, but unless the next console generation has a primary focus on digital distribution (i.e. fairly inexpensive terabyte sized hot-swappable hard drives and an Xbox Live Marketplace that doesn't use pseudo money) I don't think it'll happen.

But knocking 27ish dollars off the price of games would make me buy more games. ;)
MCChampaignMillionaire's Avatar - Comment posted on 02/26/2010 06:48
MCChampaignMillionaire
Awesome :) New missions are always awesome
coldalarm's Avatar - Comment posted on 02/26/2010 06:57
coldalarm
I'll download it, but unless it comes before the 16/18th (I forget which) I won't be playing it much...
Mmmm, Awakening <3
Br0th3rGr1mm's Avatar - Comment posted on 02/26/2010 09:08
Br0th3rGr1mm
Definately the best way for Devs and Publishers to fight back at used game sales.....reward customers for buying new.

Did I just applaud EA?
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