Quantcast
Marvelous AQL: Western devs can still learn from Japan - Destructoid




Game database:   #ABCDEFGHIJKLMNOPQRSTUVWXYZ         ALL     Xbox One     PS4     360     PS3     WiiU     Wii     PC     3DS     DS     PS Vita     PSP     iOS     Android


Marvelous AQL: Western devs can still learn from Japan


7:30 PM on 07.11.2013
Marvelous AQLMarvelous AQL: Western devs can still learn from Japan photo



You've heard it all before: The Japanese game industry is dying. Eastern design is hackneyed. Creators are complacent, relying on threadbare formulas as they sleepwalk on the road to stagnation. That's one view, anyway. Marvelous AQL Europe boss Harry Holmwood offers another, suggesting Western developers can still learn a thing or two from the Japanese.

“It’s very easy to look at [Japanese] games and think they look alien, and to think that there’s nothing to learn from it," Holmwood said during a presentation at the Develop Conference in Brighton, England. "But I’m absolutely confident that there are many things that are happening in Japanese games now that people are going to do in the West in five or ten years time, or in some cases now, with huge success.”

Holmwood cites good service, something he contends is of the utmost importance in Japan, as one example of this. The Marvelous AQL executive says his company keeps a team of fifteen to twenty individuals working on a project after launch to a maintain a healthy bond with its community, adding that companies should give players a reason to want to spend money on their products.

Marvelous AQL: Japan is a big opportunity for Western devs [Develop]






Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add   [*].disqus.com   to your software's white list. Tada! Happy comments time again.

Did you know? You can now get daily or weekly email notifications when humans reply to your comments.







Developer stuff

2:00 PM on 11.20.2014
Sakurai: Ridley as a playable Smash Bros. fighter 'wouldn't be Ridley any longer'

Super Smash Bros. fans are all about Ridley, and I get it. The Metroid character would be cool to play as, but it's just not happening. Not this time. Speaking to IGN, director Masahiro Sakurai laid out why: "...if we made Ri...more



1:30 PM on 11.13.2014
Assassin's Creed creator Patrice Désilets forms new studio

Assassin's Creed creator Patrice Désilets has announced the formation of a new Montréal-based studio, Panache Digital Games. Aside from the name, location, and this moose antler logo, (pictured below) no ot...more



8:00 PM on 11.11.2014
Head of Xbox: 'Rare is building a uniquely Rare game'

When Rare announces its next game in what I hope will be a matter of months, not years, I'm going to look back on this post just like how I'm planning to revisit this Battleborn description. Head of Xbox Phil Spencer twe...more



View all Developer stuff






Back to Top




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more