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Mars is not being developed for the Xbox 360 despite plans photo

Contrary to reports, Spider Games is not developing an Xbox 360 version of PC and PlayStation 3 RPG Mars. In an e-mail conversation with Destructoid, Spider CEO Jehanne Rousseau said an Xbox 360 version of the game was a logical step and is being planned, however, taking the game to the Microsoft platform would require help from a publisher.

“For now we're still searching for a publisher, so in one way the 360 version relies on them,” Rousseau said. “But we do actually have a PC version and we're planning to develop for 360 as well, as it seems very logical. I'll be able to give you the final answer about the different platforms when I have the contract in hand."

In a recent interview, Rosseau indicated that the lead platform for Mars was the PlayStation 3. In his words, the choice was made because “the PS3 is a very complicated platform.” Spider would rather jump whatever hurdles now, as opposed to later. Good call. Run a mile, then take a walk.

[Update: Rousseau contacted us with this statement, making this all perfectly clear: "Mars has no publisher at all for now," he exclaimed, "not only the 360 version. The preproduction of the game has been done on PS3 and PC, but there is nearly no doubt that the game will be developed for Xbox 360 except if Sony buy the rights for an exclusivity. As we’re still in preproduction it was more interesting to work on the hardest console to unlock all the technical problems we could meet."








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9 comments | showing # 1 to 9
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KaliKot's Avatar - Comment posted on 06/24/2009 22:50
KaliKot
kinda senseless to me

first they develop the game on ps3 because "it's complicated"

and now they have a PC version which they can probably port to 360 overnight and they're not starting on it?

why not have the same publisher as PC and PS3?
KaL YoshiKa's Avatar - Comment posted on 06/24/2009 23:12
KaL YoshiKa
Am I the only one who handed heard about this game until they started talking about the PS3 and difficulties there of?
Weighted Companion Cube's Avatar - Comment posted on 06/24/2009 23:45
Weighted Companion Cube
...what is this game even about? This is the first I've heard of it, tbh.
Waquan's Avatar - Comment posted on 06/24/2009 23:49
Waquan
My guess is that it has something to do with mars.
BurningHammer's Avatar - Comment posted on 06/25/2009 01:12
BurningHammer
The preview I read in Games TM was far from positive, didn't exactly look too good.
KrazyKraut's Avatar - Comment posted on 06/25/2009 01:22
KrazyKraut
Common guys, on 360 are exclusives and ps3 are some....and sometimes...only for ps3 and pc (like this) and sometimes only for pc and wichsbox(like GearsofWar)...take it like a man cry babies!!!
Sexualchocolate's Avatar - Comment posted on 06/25/2009 03:46
Sexualchocolate
I think it's a perfectly good idea, do the difficult version first, get that sorted, then port it over to the "easy to program for" version.

This way they will avoid the "poor PS3 port" problem, and for future games they will already have a good working knowledge of the ps3.

A number of developers have said that games developed on the PS3 then ported to the 360 are better, i'm not a dev myself so i don't know why but if that's true then this would surely be the best way round to do it.

it's a shame they don't have a 360 deal right now, but I'm sure if they make a decent game on the PS3 there will be publishers snapping at their hands for a 360 deal, it's a hell of a market!
ikiryou's Avatar - Comment posted on 06/25/2009 05:24
ikiryou
While it's all smiles and high-fives to the devs for choosing a (insert adjective of choice here) console to develop for, that header and nearly every other image I've seen of "Mars" is a lot of fuglyness. I'm pretty darn sure the PS3 is capable of displaying a better color palette than just brown and green. I got my fill of that with Doom and Killzone 2, thank you very much.
Omikron's Avatar - Comment posted on 06/25/2009 12:27
Omikron
Hmm just watched the trailer for it.... this game needs a loooooooot of work if it wants to stand out in the RPG market
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