We get a ton of tips at the Destructaphone. It's really unbelievable sometimes and our jobs would be a hell of a lot harder without the amazing dedicated tipster flooding our inbox. Over the last few days, I've noticed an abnormal amount of Mario related tips so I thought I would package it all up into one post.
In our first Mario item, we have another one of those Kaizo Mario World custom levels but this has a very unique twist. What postsilence has done is take all 134 play throughs of this level and made them into one movie. The guy hacked a SNES9x emulator to replay all the play through recordings and compile everything into one movie. If you're interested in dicking around with this, you can download the hack and give it a go yourself. And just like Haze over at SelectButton, I will not even try and summarize the quantum physics speech that postsilence added to all of this on his site.
Hit the jump for a few more Mario related items.
The second Mario item is called Moving Mario. In this artist interpation of the classic, the user moves himself and a scrolling TV to the background. The entire World 1-1 level is on a wall while a TV containing Mario is moved with an original famicom controller. Basically, the purpose of this project is to show people that games were "moving the background" and not the character.
Psh, whatever. The last thing I want to hear about is some theory on how gamers were being tricked. The only lie the Mario series has ever tried to cover up is that the Princess is a cock-teasing bitch.
Speaking of the original classic, the folks at FileFront have found a couple of stop motion LEGO videos based on Super Mario Bros. Part two is over at FileFront. I don't know about you all, but I'm done with all the LEGO videos. In fact, I shall never post another one ever again ... unless it involves Destructoid and Sharks.
The next Mario deal comes via chief blaze's C-Blog. It's a funny little take on what Mario would look like if he was to have a different type of mustache than what we're all accustomed to now. I can't ever imagine Mario with a soul patch. That's just too weird.
The cute Sadie G (well, her avatar is cute so I'm going to assume she's cute too. Wait, that means I'm freaky looking based on my avatar ... shit) just C-Blogged these neat little mats that are for sale over on NCSX. There are five mats and each are 40cm x 40 cm. Only down side is that these cost $23 each. Yes, each.
I love the retro, but at that price, it'd rather pay a hooker to dress up as a Mushroom and go down on me. Think about it for a second, it's perfect for role playing. She's a Mushroom from the game and as soon as she touches me, I grow in size. Only down side to this is that she could secretly be a Poison Mushroom and I get a Game Over.
I seriously have an entire book of sexual videogame jokes I've made and could go on for days.
Finally, check out thesetwo HDSuper Mario World wallpapers. They might tickle your fancy. Thanks to Blindside Dork for that!
Mario overload? Look at it this way, this could have easily been four seperate posts ... which, now that I think about it, could have made me more money ... God damn it.
Hamza Aziz, Destructoid's Community Director, has been here since day one. He was born when a tiger coughed up a hairball into a pool of ooze. He was one of the original Teenage Mutant Ninja Turtles before budget cuts. Hamza works as a previews editor and manages a team in San Francisco. To date he has given away tens of thousands of dollars in prizes to readers. What a dick. Actually, Hamza is as kind as he is hairy.
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Super Mario RPG, Halo, iPhone, Videogame cover bands, Super Nintendo
Meet the rest of the team
It's all about the money with you isn't it Hamza. I'm sure I'll wake up tommorow and you'll have divided this up into multiple posts like this one never happened. Well I'll speake the truth!
After watching some of the other levels of that mod, I have to say, the person who designed them is a real sadistic bastard. It's even worse than the Super Mario Frustration mod.
Wow that was very cool - I just wish I had the time and not-lazyness to do such a thing.
I do remember playing a neat little flash game where all you had to do was to click buttons. But there were times where more than 1 button had to be pressed at a time ... so you had to use the ghosts of previous tries, all before time runs out.
That first video reminded me of that.
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Clicky
Also, I'd like a Bloober version of those mats.
I do remember playing a neat little flash game where all you had to do was to click buttons. But there were times where more than 1 button had to be pressed at a time ... so you had to use the ghosts of previous tries, all before time runs out.
That first video reminded me of that.