Layered underneath the visual direction is the tool set for a fairly compelling game. It doesn’t appear like it’ll be the most robust of titles, but there are enough pieces for an action experience. In the 15-minute live hands-off demo that I saw, the developers displayed the car’s upgrade system. All sorts of different tires, front-end ramming grills, and other vehicular components can be equipped. Of course, heavier cars move more slowly and control worse than cars with lighter frames.
That’s really about all that was shown, as it’s pretty evident that Mad Max is in the early stages of development. Just enough was presented to make me intrigued for the future of this title. Avalanche has a track record of creating some legitimately fun games, and I only hope that this isn’t taken too conservatively and seriously in an effort to protect the subject material. As is, it looks like it’s on the right path.
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