Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts

Lucid brings a new twist to block puzzles

7:00 PM on 01.02.2010 // Matthew Razak

In the world of puzzle games involving blocks there isn't much that hasn't been done. Blocks have fallen, been paired, been shot, been organized and they've been grouped. In short, it's a bit difficult to do something new in the block puzzle game genre. That's probably why it took indie game developer Mikko Miettinen over two years to put together his upcoming PC puzzle game Lucid, which appears to deliver yet another new twist to the age old practice of organizing colored blocks.

I got my hands on three levels from the game and have played through them multiple times. Much like most games in the genre, while it may look like something you've seen before it is Lucid's mechanics that set it apart. Miettinen appears to be doing some interesting things in his game, and if the first three levels are any indication they could pay off.

Yes, Lucid is about grouping blocks of the same color together, and, yes, you've done that a million times, but it does have a twist. In Lucid you have to group blocks together with an unbroken line. This means that you must be able to create a group of blocks of the same color that can have a line drawn from one to the other without that line crossing itself or stopping. Once you connect the blocks in such a way they disappear from the playing field and you get points, which, as all good gamers know, are good.

However, unlike most other games of this ilk points are not how you clear a level. Levels are cleared by filling the Earth Dome. I'm a little unclear on the story for the game, but certain colors of blocks are requested by someone and the color requested is shown on the screen with the next color in line shown below it. When one connects a grouping of blocks in the requested color it fills the Earth Dome a certain amount depending on the number of blocks connected. Once the Earth Dome is filled the player moves on to the next level. In the levels I played it was pretty easy to fill the Earth Dome, but Miettinen says it will become more and more challenging throughout the 77 levels in the game.

When you send blocks to the Earth Dome you receive a point multiplier, which goes up with every consecutive shipment of blocks to it. Needless to say planning ahead is a major part of each level since chaining together shipments of task blocks can net you quite an uptick in the point category. However, it appears that it will also be strategic to eliminate other colors that are not the requested one as you can often score big points with them as well and organize the board better to chain together task block shipments. This seems to create an interesting strategy where the player must weigh getting the multiplier versus eliminating a color of brick that is not being requested. When I was playing I know I would attempt to clear as many bricks as possible right before filling up the Earth Dome so as to get my score as high as possible in the level.

Of course sometimes you get yourself stuck or just want to get a rearrangement of blocks. This is where Lucid blocks come into play. Every time a player completes a designated amount of task colors in a row they are rewarded with a Lucid block that resets the entire board with new colors once the block is cleared. This can be a great way to get your score higher before the level ends or try for an even higher chain. Even in the very early easy levels I played saving them for later use was a strategy in itself. As the game progresses Lucid blocks will become more and more difficult to obtain, meaning organization becomes more and more important for clearing a level.

Sadly, the preview I played was only three levels long and pretty easy to get through leaving me with only a bit of challenge in beating the levels and the only goal really being trying to get the highest score possible. However, it's easy to see how Lucid could become an immensely challenging and addicting game with ramped up difficulty and more creative hurdles that Miettinen says the rest of the game will provide.

If you want to check out a demo of the game for yourself you can head here to download it.



Matthew Razak, Contributor
 Follow Blog + disclosure Tips
Monday reviews aren't on Monday. It's old school, trust me. OK, so I've been and editor for a while now. I probably should fill this part in a bit more fully. I've been here a while. In most a... more   |   staff directory



 Setup email comments

Unsavory comments? Please report harassment, spam, and hate speech to our community fisters, and flag the user (we will ban users dishing bad karma). Can't see comments? Apps like Avast or browser extensions can cause it. You can fix it by adding *.disqus.com to your whitelists.

 Quickposts
Status updates from C-bloggers

Ckarasu avatarCkarasu
So, SMT IV: Final looks like it'll make fans of the older games happy. Especially fans of SMT 2.
Flegma avatarFlegma
Do games go in cycles like style? I mean, I think I can just as well play my 1993 Space Hulk (PC CD) instead of getting the moderately new Space Hulk instead.
Occams avatarOccams
Naruto 4 installs on my PS4 and it updates. Game says it can't run story mode during installation. Nothing's installing though. Restarted PS4. Reinstalled. Nothing. Fucking dumb.
StriderHoang avatarStriderHoang
This plays in my head every time I tell myself to stay determined.
Gamemaniac3434 avatarGamemaniac3434
Tonight, I learned what Flanx and MrNovember sound like in discord, listened to the best idea for a movie ever, and learned a little more about the depths of human depravity. A night well spent. Fuck us all.
Ckarasu avatarCkarasu
So, the artist that they used for Street Fighter 5's story mode(the arcade one) is kinda...not good. Go look up Laura's CGs. Colors are pale, and proportions sometimes end up kinda bonkers. Like, "extreme hourglass figure" level of bonkers.
FlanxLycanth avatarFlanxLycanth
Justin Timberlake blasts Kuma in the ass and dies.
ooktar avatarooktar
I'm loving these fighting game elitists trying to give me shit because I criticized Street Fighters Fight Money business model.
Nathan D avatarNathan D
Thanks to Dtoid I now have this gif in my life, and I can't stop laughing. I seriously can't get over it.
Jiraya avatarJiraya
Finished SOMA today , was able to do a second run without enemies with the "Wuss" mod, found it actually more frightening has you get more time to think about what is really going instead of doing hide-and-seek with the AI (Alien Isolation I miss you)
Mike Wallace avatarMike Wallace
I stayed up late last Saturday writing a Dead Space 4 proposal outline. Solved every plot hole, had plenty of badass moments. This is the state I live in, people.
Torchman avatarTorchman
WHY DO THEY GET SOUNDS BUT PIKACHU AND CHARIZARD CAN'T. WTF
Pixie The Fairy avatarPixie The Fairy
Finished my Storge set and 4/5ths of that was on the clock today o_O I also got a dragonlord eyepatch, which is totally practical covering the right eye when Cyndel's hair covers up the left eye.
Lawman avatarLawman
So Zack Furniss told me I should play Dying Light on Hard. Guess who's never listening to Zack Furniss again? :-/
EdgyDude avatarEdgyDude
Deadpool spoilers: He gets cancer.
beargreasey avatarbeargreasey
So Kanye just announced his new game, Only Once. It looks beautiful and personal. It's just a shame that I still have no idea what it is.
CoilWhine avatarCoilWhine
I dunno why people are getting so huffy about Windows Store / XbOne Quantum Break crossbuy. It means double the gamerscore for me, and AW and AW:AN are rereleasing on the One so I'll have owned them 3 times over. Great games.
Nekrosys avatarNekrosys
I once considered pitching an idea for a Dtoid Australia podcast, but then I realised it'd probably just be Zyk and I getting drunk on Foster's and complaining about Atlus for half an hour each week while incessantly calling each other cunts.
Parismio avatarParismio
New Splatfest is Pokemon Red vs Pokemon Blue. Im Blue Team bitches!
Jed Whitaker avatarJed Whitaker
Been sick but these pills are fixing me right up. [img]http://www.azquotes.com/picture-quotes/quote-don-t-call-it-a-comeback-i-ve-been-here-for-years-ll-cool-j-63-60-01.jpg[/img]
more quickposts


Contest!


Seriously

Invert site colors

  Dark Theme
  Light Theme


Destructoid means family.
Living the dream, since 2006

Pssst. konami code + enter

modernmethod logo



Back to Top


We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -