And yet they're both STILL better than Kane & Lynch 2: Dog Days and DOA: Paradise! Now that's bad!
"It's a good thing Jim is a professional game developer and knows exactly how hard it is to design and develop games. Otherwise, I might not his reviews very seriously."
So only game developers should be allowed to review games now?
That makes a ton of sense.
I'm no developer myself, but I'm sorry, there's no way that these bear em up games are hard to make. They may put a lot of effort into the graphics/music, but the base game mechanics for these games are shallow, simple, and have barely changed since they were first introduced. Hell, if I did have to make a cheap indie game, this is probably the genre I'd start off with (which is also why a lot of cheap online flash games are simple button mashers/fighters)
So because I don't make games means I'm not allowed to have opinions about them? Well thanks for clearing that up for me.
A crap game is still a crap game. Doesn't matter who made it, it's still being sold for $10 amongst better games for the same price.
it's a good thing you're a professional reviewer, and know exactly how to form an opinion based on gameplay, otherwise i might not take your comments very seriously.
I love beat em ups, it's a shame that I have to keep going back to Streets of Rage 2 or Streets of Rage Remake (Screw you Sega, I downloaded it before you pulled your bullshit) to get my beat em up fun.
On that note, anyone have any good suggestions for a beat em up?
Try Scott Pilgrim The Game or Castle Crashers, if you haven't already. Probably the best beat 'em ups on the market, and are both flaring with style.
Also, God Hand, Chaos Legion, Batman: The Brave & The Bold, Thor DS, and I'm personally hoping once it releases, Captain America DS.
I actually haven't played either yet, though I've heard some great things about Castle Crashers. Thanks for the heads up!
@tuoman
I've been sort of looking for a copy of that game for ages... I probably just need to start actually looking for it more seriously.
@Isay Isay
No, is there a specific one I should start with?
Thanks for the decades old argument that never goes anywhere.
I guess if your not a chef you have no right to an opinion to whether food is good or not.
Tons of great fan and indie beat 'em ups on lavalit.com made for OpenBOR. Tons of crappy ones too, but that can't be helped.
I'd highly recommend Night Slashers X, Return of the Double Dragon, Final Fight Apocalypse - 2nd Edition, and Crime Busters. I'd also recommend Art of Fighting BOR, but it's really hard to find.
On topic: Not fun to see a game look this good but play like crap. I'll demo up and see how bad it is.
#selftorture
I need to go copyright this.
You could say the same thing about modern FPS. The base mechanics are simple and have barely changed since they moved away from being 3D Robotron. They are so simple that everyone tries to churn them out, and you even find them in Flash and Unity browser format.
Doesn't stop people from making bad ones. Particularly when they think it is a simple task and don't understand what is needed to make a good one. There have been a lot of bad beat'em-ups over the years.
It is easy to make a beat'em-up. It is not easy to make a good beat'em-up, any more than it is easy to make a good FPS, or a good level for an FPS, or a good platformer, or a good rom hack, or whatever else.
thats one franchise Capcom were good for publishing and haven't evolved at all.
Lucha Fury deserves a higher score for the jiggle physics alone as can be discerned entirely from playing the demo. Did you see that obese Luchadore's gut? That's the only waggle that matters in the game!
Makes me sad. I actually wanted to like this game, but it's as if the developers didn't bother to play other games of the same genre and, at the bare minimum, copy the fight mechanics. Or just didn't know how.
I highly recommend both Scott Pilgrim (which I believe someone else pointed you toward) and Shank, which is both beautiful and fun to play.

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