They could at least sell the game to a studio that would be willing to edit it for a f2p model. somebody has to realize that there would be a buttload of income on a f2p Star Wars mmo
"Changing the business model for an experience like Star Wars Galaxies takes a major investment and overhauling of the existing infrastructure of the game"
@Everyone who loved SWG pre-CU and pre-NGE: I'll just leave this right here.
http://www.swgemu.com/forums/index.php

@Rammstein: Thank you kindly.
IT WAS UNTIL YOU BROKE IT.
Jesus, why can everybody but SOE/Lucasarts see the six year old elephant in the room.
When StarWars: Galaxies launched in 2003, it was such a unique take on an MMO that it was a breah of fresh air and that's not even taking into account it's Star Wars license.
The game played unlike many other MMO's in that you could chose your own path in the game, there were no classes. You gained XP based on what you actually did!
You could specialize into different trees, yes, but you weren't limited to 'class skills' you could, in essence, learn everything in the game. You were only limited by being a master in two trees, I believe(I'm recalling all this from memory of 2003, mind you, it's been 8 years..).
I still remember fondly going out and healin the crap outta my friends/guild who would just be out searching for unique-to-StarWars(obviously) wildlife and seein if they could take it on, then after our adventures, coming into town and relaxin in the cantina, where other players would be leveling their Entertainer tree as a Dancer/Musician/etc., th better at your entertainment tree, the better/bigger/flashier your instrument or dancing.
Then, in 2004, World of Warcraft came out and things went along well for a few months... Then as a rush of new-to-MMO crowd flocked to WoW, Sony Online Entertainment decided it would be a good idea to implement a Level system. Thus the Combat Upgrade was borne. Now, everything was handled through arbitrary numbers, more than player-skill.
The final nail in the coffin(at least for me) was the 'New Game Enhancement'. because at this point WoW was dominating everything(including EverQuest 2, which had the misfortune of launching 1 month before WoW), Sony Online Entertainment decided to try and make SW:G-what else?-MORE LIKE WoW!
Where as Jedi's were a rare, revered thing in the game, where you randomly unlocked it(some thought it had to do with how many trees you specialized into, others thought Game Devs granted it) and became an instant celebrity(though, had to keep it a secret due to bounty hunter players). NGE decided it was a good idea to homogenize the entire game down to 9 pre-set classes. One of which, was a Jedi. Thus the influx of Jedi spam was spawned. After that it gets fuzzy, and my knowledge ends, because I couldn't unsubscribe fast enough.
TL;DR: SoE's mismanagement and Let's-make-it-more-like-WoW attitude(though, I was a huge WoW fan) killed the game.
Thankfully, SWGEmu exists and we can now go back to the Golden Days of SWG pre-Fuckup.
Hopefully I didn't rant too much, I'm writing this on an iPhone and can't see anything I've written more than a paragraph ago.
I defy you to look at the Wikipedia entry for SWG and scroll to the 'gameplay features'(specifically combat and player housing) and not fall in LOVE!
http://en.wikipedia.org/wiki/Star_Wars_Galaxies
:,)
Fortunately I still have my disks(the box was unique/huge/different enough to keep) so when I get around to looking for it(I haven't the slightest to where it is-_-)I will take great advantage of SWGEmu. Hopefully others can as well.
That need to have the disks is very stupid, even with shifty methods of getting around it. Think about it, it's not practical! The disks aren't being made anymore and old ones might get damaged. And do you know where you can find the correct CD images online should you even legally own the game yet can't find your CD's? It's an MMO! It's probably going to be hard to find.
Also "free to play isn't profitable" MY ASS. Look at Guild Wars, came out not too long after WoW. Same Year I believe. Still largely successful, warranted a sequel. Look at LotRO. Went free to play, profits tripled or something. NGE + CU WASNT FREAKING PROFITABLE. I'm sad to say that it happened to such a great MMO, but we can learn from this. All of us. Don't make an MMO and then change the way the entire game works if you already have a profitable fanbase. Your game doesn't have to have as many people as Call of Duty or World of Warcraft to be successful.
NGE/CU is still reviled by my close friends and myself. I would still be a happy subscriber to this if it was as it used to be. I still feel unable to rationalize their decision making here.. Instead of letting the WoW-bandwaggoners do their own thing and keeping their remaining player base happy they decided to so a sub-par knock off of what they thought WoW offered and just alienated their loyal fans. I am glad to see it be put to rest after the shafting we all got from SOE. I would go far enough to say it was my favourite of all the MMOs I had ever been exposed to before NGE/CU. I will remember it fondly for what it once was.
I might have to try that SWGEmu stuff though! I never knew that this existed.
I have no problems with Bioware but with LA dipping their hands in I warn everyone playing TOR to get ready cause history has done nothing but repeat itself with LA. TOR's NGE is only around the corner and you wont have any say in stopping it cause LA will NOT listen and will tie the hands of Bioware from giving you what improvments you want.
LucasArts has done nothing for millions of us gamers other than kill our Star Wars dreams by ignoreing anyone that dared tell them they are getting it wrong.
I make no secret I'm concerned about TOR but time will tell. My 1st concern is cartoony graphics and superheroistic body types, my main concern is LA has their hands in it and that worries me enough I'm going to sit out TOR for awhile before I get too involved just to watch LA screw it up. Given it's good from the start anyway.
If SWG as the rest of us know it does fall then I do hope you guys can put it together and have 1 million players if for nothing else but to spit in the face of SOE and LA but your going to have to show me you can control yourselves and give yourselves limits and not act like your some kind of god. Another thing is the game is going to have to work, sorry but yeah it kinda sucks bad where it sits ATM and has for years now. If you guys can pull it together I will be there as will many many more I know. Just please get your acts together and either do some myth busting or create a game constitution to protect all players from butthurt leaders. Oh another thing is a lot of potential to have preferred treatment for anyone you want. I want assurance that all players and all professions are not given preferred god mode treatment.
I truly wish the EMU all success but you guys are a tad scary.

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