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LucasArts explored porting 'games like Monkey Island' to iPod photo

LucasArts explored porting “games like Monkey Island” to the iPod. Weak software sales numbers and a company repositioning prevented the titles from being developed.

Speaking with us about Secret of Monkey Island: Special Edition, the game’s producer Craig Derrick said the game took anywhere from over three years to nine months to finish. It’s all perspective: three-and-a-half years ago, Derrick’s first project was to find ways to put classic games on different platforms. One of those select platforms was the iPod.

“Depending on how you look at it, it took either 3 ½ years or 9 months,” Derrick told us via e-mail. “My very first project at LucasArts was exploring ways to bring games like Monkey Island to new platforms, including porting it over to the iPod.”

“At the time, though, there wasn't a big market for games on iPod and the company was beginning a large push towards new IP, so I transitioned into our incubator group. However, I never forgot about Monkey Island or how cool it would be to revisit it one day. Luckily, that day came last summer when I had the opportunity to pitch the Special Edition idea to our new president, Darrell Rodriguez, and the rest as they say is history.”

Interesting stuff. Reliving classic LucasArts titles via an iPod isn’t something we’ve considered. One thing is for sure, though: finding the hidden brick in Maniac Mansion would have been even more of a bummer on a smaller screen.


Continue: More Monkey Island stories





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3 comments | showing # 1 to 3

Cowboy TTop's Avatar - Comment posted on 06/17/2009 09:50
Cowboy TTop
That's cool, but what happened to the DS version? Especially when homebrewers with SCUMM VM managed to get it running on DS?

I don't understand why Lucasarts didn't seek out these homebrewers and get their help. They had done half of the work anyway, so Lucas could have dump it on DS card and watch the money roll in.
protomark's Avatar - Comment posted on 06/17/2009 10:14
protomark
yeah seriously, doesn't SCUMMVM work on pretty much everything? Those folks need to get paid.
Timmeh's Avatar - Comment posted on 06/17/2009 11:48
Timmeh
I'm sure people can't wait to pay the company who has neglected many classics of gaming for years when they can just download ScummVM for just about any platform (including iPhone) and play now.
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