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Love, the MMO: I promise it has nothing to do with drugs and the sixties photo

If you heard Rev Anthony's RevRant from this week's RetroForceGo! you've already heard a little about the amazing indie showing at GDC. It's truly one of the richest gatherings of indie work you're likely to see, and if you love that as much as I do, you find it always leaves you salivating for more. Eskil Steenberg's mini-MMO Love (better known as For The Love Of Game Development) was shown among that very group, and clearly has affected some of the people who saw it already.

I know I'm going to like a developer when he has the balls to subtitle his game as "first person not so massively multiplayer." Screens from the game look like concept art fleshed out in watercolor. What does it play like? Here's a bit from Rock Paper Shotgun's article:

So far he’s already populated it with weird animals and wondrous, gaseous visuals, and he intends to build the world into a kind of communal adventure, where gamers work together to furnish a central village, defend it from enemy attack, and explore the surround world and its many dungeons. Players will be able to do things like deform elements of terrain, allowing them to build tunnel networks or walls to defend their property. Items will also be intended for the good of all as Steenberg creates them and drops them into the world. You won’t be picking up rifles in your adventures, but more likely the plans for the rifle-building machine, that can then be utilised by everyone in your village.

Steenburg clearly sees that MMOs are not pleasing all gamers, and his unique vision is an inspiration to what games could become freed of their boundaries. He says he isn't working on the project for financial gain (not shocking, somehow,) and he will only need about 200 subscribers to justify running the game live. I find myself envying those 200 vacant spaces waiting to be filled. I have no way of knowing if the game would satisfy my sensibilities or not, but sometimes the ideas are as worth supporting as the games themselves.

[Thanks, Jonathan]









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Colette Bennett is a Destructoid features editor from New Orleans, Louisiana. She is also a founding member of Destructoid's sister sites Tomopop, a toy lover's blog and Japanator, our anime site. Likes Nintendo DS, NES, Silent Hill series, Rhythm games, RPGs Meet the rest of the team



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16 comments | showing # 1 to 16
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fyre's Avatar - Comment posted on 02/26/2008 15:02
fyre
This looks great. And I think a 60's MMO could be quite fun actually.
Remo's Avatar - Comment posted on 02/26/2008 15:04
Remo
An MMO called Love?
I want to be able to fight monsters with the power of my heart and hugs and kisses.
Cheeburga's Avatar - Comment posted on 02/26/2008 15:06
Cheeburga
The art style is win.
king3vbo's Avatar - Comment posted on 02/26/2008 15:21
king3vbo
Seems funky, but it sounds like a pretty cool idea
galagabug 's Avatar - Comment posted on 02/26/2008 15:56
galagabug
you left out what makes this game EPIC.

the entire world is built using procedural generation. there is no map. no overworld. no two players (other than those in the same party) will traverse the same land scape. the game engine builds the world for you. this is the same concept that drove the production of spore, and if the industry knows what's good for it, will drive a large deal of games in future.
nademagnet's Avatar - Comment posted on 02/26/2008 16:03
nademagnet
I want to play this, and I want to play it now.
Unicorn's Avatar - Comment posted on 02/26/2008 16:27
Unicorn
WOW. do want. badly. when is it coming out?!?!?!?!
angusm's Avatar - Comment posted on 02/26/2008 16:44
angusm
Goddamn.
Everyday I come to love indie games more.
Eschatos's Avatar - Comment posted on 02/26/2008 17:32
Eschatos
I will kill to be one of the 200.
m3ds's Avatar - Comment posted on 02/26/2008 19:16
m3ds
Wow, this looks like an MMO I might actually play.
Wedge's Avatar - Comment posted on 02/26/2008 19:44
Wedge
Errr, the game wouldn't be LIMITED to 200 people, he'd need a 200 MINIMUM to have it run, is the way it sounds...

Also, want to try and keep tabs on this, looks purdy.
Bob Muir's Avatar - Comment posted on 02/27/2008 03:32
Bob Muir
Hm, I'm interested in an atypical MMO like this.
Bob Muir's Avatar - Comment posted on 02/27/2008 03:32
Bob Muir
Hm, I'm interested in an atypical MMO like this.
brad drac's Avatar - Comment posted on 02/27/2008 05:58
brad drac
That is possibly the most beautiful goddamn game I've ever seen, assuming the screens are genuine. This is one(of very few) MMO I would defiantly love to play
Holyetheline's Avatar - Comment posted on 02/27/2008 10:42
Holyetheline
I will fully support this. It is way too appealing to just ignore. Show me where to sign up!
exodus1925's Avatar - Comment posted on 04/21/2008 13:43
exodus1925
I saw some screens of this in PCG recently, looks insane!!
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