Quantcast


Love/Hate: The five stages of griefing photo
Want your blog on our home page? Answer this!

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware it may not jive with the opinions of Destructoid as a whole, or how our moms raised us. Want to post your own article in response? Publish it now on our community blogs.]

Noted fiction writer and feminist Angela Carter is credited with saying that "Comedy is tragedy that happens to other people". I can't think of a better summation of my love/hate relationship with griefing in videogames.

When I'm trying to be fully immersed in a game and some cyber-yokel is screwing with my experience, I feel rage of an unparalleled magnitude. Gaming is supposed to be my refuge from the selfishness and stupidity of society at large, and I take such affronts with an undue level of seriousness.

At the same time, if I'm watching another player get Loki-fied by a truly creative mischief-maker, I can't help but laugh my ass off. The cleverness of some of the pranksters out there, combined with the grumpy reactions of the victims, have made for some of the most memorable and hilarious experiences I've had with gaming over the years.

I imagine that most gamers have found themselves on both sides of this double standard at some point during their hobbying. It doesn't matter whether you're an unredeemable griefer or a perpetually indignant griefee. There's just no getting around the fact that where there is multiplayer, there will always be griefing.

As you navigate through this troublesome realization, you may take solace in the fact that you're not alone. Many others have experienced the same spectrum of negative emotions that you're currently experiencing. To help you through this process, let's briefly explore each of the five stages of griefing. 



"No, I will NOT make you a sandwich!!! Lalalalalalalalalalalalala!"

Denial

When experiencing the social interaction present in most multiplayer experiences, the most common initial reaction is disbelief. It is very easy to get swept up into the possibility that we have somehow been transported into an alternate dimension where Spike TV programming has become the foundation of the educational system. The inclination at this point is to pinch one's arm with great force in the hopes that one will wake up from this gaming dystopia.

Like an organ recipient whose body rejects a foreign kidney, the human mind often refuses to accept that such levels of vocal prejudice, deficient vocabulary, and willful pig-ignorance are the norm as opposed to the exception. If you wish to experience gaming in the public arena, it is wise to first venture into the wilds of multiplayer with a group of gamers whose behavior won't threaten your faith in the future of the human race.

Outside of this safety net of friends, you must disavow yourself of the notion that huge numbers of griefers are not a reality. They are, and denial is not a useful long-term coping mechanism for multi-player gamers. The sooner you accept this fact, the sooner you can move on to ...



"Dammit, Spacey! STOP spawn-camping!!!"

Anger

When dealing with griefer culture, the instinct to see red and utilize creative words not listed in the dictionary can often be overwhelming. But be wary, fellow gamers. The griefer is a murderous psychopath by nature. Much like the movie Seven, when you give in to your wrath and desire for bloody vengeance, the griefer wins.

It doesn't matter whether their infuriating ways get you slowly over time by stressing you out until your aorta finally gives from the strain, or if they get you quickly by pissing you off so badly that you just burst a blood vessel in your forehead and pass out in your living room. The griefer relies on your extreme frustration combined with your inability to reach through the internet and choke people to force you slowly towards your grave.

If you plan to remain a multiplayer gamer, you must learn to control your hatred. Don't respond in kind, or give away how much frustration you're experiencing -- this is exactly what the griefer is looking for. If you cannot calm your soul, at least focus your rage into paying them back in the game. When you verbalize your anger, you merely feed the beasts and make them stronger.

If you can master this powerful emotion, you will be ready to move on to ...



"I'm sorry -- I swear, I'll never farm newbies again!"

Bargaining

Common griefing scenario: The elevator doors open, and once again you've been trapped inside. For many, this cruelly imposed multiplayer limbo is the the straw that broke the camel's back. You're not in denial, and you refuse to let this childishness send you over the edge. But how to cope?

This is your time to come to terms with the powers that be. Many gamers will find themselves searching their own karmic ledger books, bartering with the cosmos for deliverance from the griefing phenomenon. In exchange for the universe making these people go away, the player promises to never grief anyone else again, or stop eating meat, or volunteer at a homeless shelter. Anything for relief from the incessant irritation.

While prayer and meditation help with controlling anger, they have proved to be wholly ineffective at preventing griefers from impacting game experience. When the multi-player gamer finally realizes that even an appeal to the divine won't deliver them from the unwashed legions, and the player has exhausted their coping options, they will move from bargaining into ...




Morrissey would hate XBL.

Depression

Have you withdrawn from multiplayer society? Do you find yourself constantly gaming alone? Have you lost interest in leaderboards, kill/death ratios or online based achievements? If so, you may be experiencing clinical griefer depression.

This stage is typically characterized by a reluctance to engage in competitive gaming, along with an extreme aversion to voice chat of any kind. The gamers may play in a catatonic state, mutely going through the single-player motions without social interaction. Sadness, despair, and abject hopelessness abound. The gamer feels powerless to deal with that fact that the digital world is apparently populated with a bunch of juvenile head-cases with more e-peen than IQ.

The player must fight this fatalistic urge to quit gaming at all costs. Online interaction with friends may help despondent multiplayer gamers through this phase. Online communities such as this one offer an excellent support network full of other players who are also tearfully upset with the state of XBL and PSN communities. Banding together with other healthy-minded (mostly) and good-hearted gamers for small bursts of confined online play will help speed the healing process.

There is no shame in reaching out for help. I also once suffered from this terrible affliction. I was eventually able to move through this phase with the help of other like-minded gamers to reach the final stage of griefing, which is ...



"Lord, grant me the serenity to accept the tools I cannot kick. . ."

Acceptance

When all other strategies and options have been exhausted, a gamer is left with two choices. They can either quit online gaming entirely, or they can make their peace with the reality of griefers in multiplayer games.

A number of strategies can be employed here. The liberal application of the mute button may be the best approach for many. Restricting your online gaming to playing with those individuals on your friends lists is also a successful course of action. Use resources such as Friday Night Fights, forums, and IRC to find a group of gamers you can stomach playing with.

When you at last find that calm, still place of serenity deep inside yourself, you may choose to approach griefing in several ways.

One way is to respond in kind. If griefing is a permanent part of online gaming culture, why should you be left out of the fun? Go ahead, give it a try! Some people really need or deserve to have their stone-faced seriousness mocked and defaced from time to time. Just don't be a total douche about it -- use griefing responsibly, and in moderation.

The other is to be a shining example of sportsmanship, conduct, and gaming skill. Showing the griefers that the way of the peaceful warrior is the way of a winning player is often its own reward. Winning the game is the final word online, and the moral high-ground is the perfect location for sniping.








More gaming stories around the web. Got news? Submit yours to tips@destructoid.com



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

27 comments | showing # 1 to 27
prev next

Joanna Mueller's Avatar - Comment posted on 12/17/2009 12:49
Joanna Mueller
"...the moral high-ground is the perfect location for sniping."


Thank you for this informative and life reassuring message. My faith in humanity, while not fully restored, has at least been lulled into acceptance with your witty observations and soothing man voice.
Occams electric toothbrush's Avatar - Comment posted on 12/17/2009 13:29
Occams electric toothbrush
I fully support this blog.
EpicPenguin's Avatar - Comment posted on 12/17/2009 13:35
EpicPenguin
If we all didn't formulate our own ways of dealing with greifing early on, I'm sure that a vast amount of gaming machines would be destroyed in rage.
mistic's Avatar - Comment posted on 12/17/2009 14:50
mistic
I support this blog... Also every non-griefer should work together with the other non-griefer and submit complaints and negative player reviews :-) It really works, we mass-complaint a guy on a full groundwar server together with the negative reviews, result was that he lost all his stars at once and then apparently his account got suspended for "violating the EULA" ( according to xbox.com ) later that week :-)
Jack Maverick's Avatar - Comment posted on 12/17/2009 16:47
Jack Maverick
I can't imagine it will be long before people decide to start camping near the moral high-ground.

This is nice, I feel more informed.
Elsa's Avatar - Comment posted on 12/17/2009 20:00
Elsa
AWESOME blog!!!

Held off on reading this until I had the time to truly enjoy it, and I'm glad I did!
mourning orange's Avatar - Comment posted on 12/18/2009 19:09
mourning orange
As usual Walk serves up another astonishingly well crafted cblog. If I were to ever write a "top ten reasons I love Dtoid" blog, Walk Your Path's would make it on there.

@ Walk
I'll be going to check out UFO Arcade in Austin thanks to the cblog you wrote that featured UFOA, so um...thanks for that :)
Sean Carey's Avatar - Comment posted on 12/18/2009 20:47
Sean Carey
@Mourning -- Thank you! That means a lot to me. Also, I think you'll really dig Arcade UFO -- those guys were really friendly and cool to me.
Zombutler's Avatar - Comment posted on 12/20/2009 18:01
Zombutler
HIS NAME IS ROBERT PAULSON
Rinsako's Avatar - Comment posted on 12/20/2009 18:08
Rinsako
As a once avide player of L4D. Griefing is excellent. Combine it with some classic internet trolling techniques and a group of friends and you multiply the experience moreso.

L4D is ingenious in the fact the versus mode is essentially one giant grief session.
beardenvier's Avatar - Comment posted on 12/20/2009 18:31
beardenvier
Need more articles like this, theres too much emphasis on online gameplay nowadays, I myself thought i'd like it, thought it'd be fun, but having some douche talk endlessly and eat in my ear does not fill the gaping void that is my soul. People need to learn to STFU and play.
Andrew Kauz's Avatar - Comment posted on 12/20/2009 18:40
Andrew Kauz
Another fun post man.
Excel-2011's Avatar - Comment posted on 12/20/2009 19:00
Excel-2011
I saw this on an episode of House once. They sure know their stuff.
ikiryou's Avatar - Comment posted on 12/20/2009 19:28
ikiryou
This blog post. Someone loved it intensely for one day, and then tossed it. Like a Christmas tree. So special. Then, bam, it's on the side of the road. Tinsel still clinging to it. Like a sex crime victim. Underwear inside out. Bound with electrical tape.
gamadaya's Avatar - Comment posted on 12/20/2009 19:57
gamadaya
"the moral high-ground is the perfect location for sniping"

That's so clever.
JTHomeslice's Avatar - Comment posted on 12/20/2009 20:10
JTHomeslice
Ah, good old DABDA. Psychology class ruled, just like this article.
nekobun's Avatar - Comment posted on 12/20/2009 20:15
nekobun
I feel these views are very complementary to the ones I expressed in a post earlier this month, and the existence of like-minded folks is reassuring once more. Up high.

PS: Morissey wouldn't care at all about Xbox Live because I don't think he'd try to court it and get turned down or ignored in some horrible fashion. Though he is kind of peculiar, who knows what he's into?
SuperMuerte's Avatar - Comment posted on 12/20/2009 20:56
SuperMuerte
Wow I just watched that movie for the first time Today his name is robert paulsonhis name is robert paulsonhis name is robert paulsonhis name is robert paulsonhis name is robert paulsonhis name is robert paulsonhis name is robert paulsonhis name is robert paulsonhis name is robert paulsonhis name is robert paulson
H4RDC0RP5's Avatar - Comment posted on 12/20/2009 21:28
H4RDC0RP5
Phenomenal artical. You encapsulated the entire truth of this dire situation, and I salute you.
foolishwolf's Avatar - Comment posted on 12/20/2009 22:22
foolishwolf
bob had bitch tits
bauhouse's Avatar - Comment posted on 12/21/2009 00:38
bauhouse
Best article I've read in a while on DT or anywhere else for that matter!

I echo the sentiments of many of the previous comments. You sir have summed up an issue I've been dealing with for the better part of three years. At one point I fully backed away from online gaming because knowing that my peers were made up of ignorant, aberrant, prejudicial fu*k-nuts was too much to bear.

Recently I have adopted the "sportsmanship/conduct" approach and try to make the best of the situation before me. While I am learning to deal, I've noticed that several of the people on my friends list have a long way to go before coming to grips with their griefing.

Listening to my friends go off on someone "spawn-camping" or referring to them as "perk-offs" is still sometimes freaking hilarious to me.

Regardless, I promise to use, and share, this article of yours with my friends and fellow gamers and will add it to my growing tome of developing tolerance. Well done!
187Monger's Avatar - Comment posted on 12/21/2009 01:01
187Monger
This is Bob, Bob has bitch tits. On another note, his name was Robert Paulson!
TheDirtyHobo's Avatar - Comment posted on 12/21/2009 05:56
TheDirtyHobo
tl;dr:
"No! I must kill the griefers" he shouted
The radio said "No, John. You are the griefer"
And then John was a griefer.

I'm a fan of legitimate griefing tactics (Scraping Spear, I love you), but stuff like the Left 4 Dead elevator block, things that cannot be countered in any way, are bullshit.
protoknuckles's Avatar - Comment posted on 12/21/2009 09:12
protoknuckles
Back when I used to play left 4 dead splitscreen versus nearly daily we had nicknamed it "the angry game", so I guess my friend and I never got past the second stage, but we were almost always in party chat or weren't using a mike, so the griefers never knew our pain. I remember one time out of spite, my friend and I stayed over 45 minutes in a blocked elevator, then quit the match after killing each other, robbing the griefers of the kill. And if a griefer was on our team, either team killing or first aid jogging (to an extreme), then I would despense some some "shotgun justice". The thing I hated most was using the breakable door glitch to bypass the lift in second mission No Mercy. One of my team did that, I'd throw a molotov at them and start the lift. So I guess I may have been a griefer to, but at least I had a code of conduct. I was kinda like the Punisher. An anti-griefer griefer.
protoknuckles's Avatar - Comment posted on 12/21/2009 09:14
protoknuckles
Errr... Meant first aid hogging. Damn iPhone autocomplete.
ResidueSoul's Avatar - Comment posted on 12/21/2009 16:30
ResidueSoul
While I have gone through all 5 stages, I sometimes revert back to the anger stage. Acceptance is a rewarding position to be in, but I'd still like the ability to travel through the inet to the griefers location and put him in the hospital. I realize online griefing is the only safe way for a lot of these um, shall we call them physically inept, juveniles to act in such a manner. Such actions outside of gaming would immediately put them at the mercy of someone much bigger than they. So, I guess what I'm trying to say is I kinda understand why, but I don't think i'll ever completely come to terms with it.
flabzilla's Avatar - Comment posted on 12/21/2009 23:59
flabzilla
Hmm sounds like I have been stuck in the depression state for the past 15 years.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!